Immaculate
Banned
very likely tbh but the design willl probably be really simplewhat are the chances for a special edition 3DSXL with zelda design?
Or they just might pack in the oot 3dses with this game
very likely tbh but the design willl probably be really simplewhat are the chances for a special edition 3DSXL with zelda design?
So it's Hilda and Zelda? All we need is Sabrina
what are the chances for a special edition 3DSXL with zelda design?
That trailer gave me goosbumps!
No, no no...
We need SALEM!
With the game being 60FPS both in 2D and 3D I guess they had to do some compromise.
Has a European release date been confirmed?
You want to see sterile and boring, this is a perfect example (and this is my favorite of the 3D Zelda's)
That's one empty field. When I think of Twilight Princess, I think about baron towns and empty wastelands.
honestly, sucks to be you guys
genuinely. it must suck for you.
Lorule and Hyrule. GET IT!?
The poster is right. Looks like the mist lifeless Zelds game in years. Even Spirit Tracks had more soul. LttP is my favorite game of all time and this looks like the opposite of it in terms of character and soul.
For what it's worth, I thought the graphics are horrible.
And then I played it. It sounds stupid, but this really is one of those cases where videos and screenshots just can't capture the true look of the game.
This game was not made with love, it literally has no soul.
This game was not made with love, it literally has no soul.
Why does the game look so much worse than the OoT remake? I would have expected it to be on par.
I'd be fine if Nintendo delayed this until next fall, just to improve the visuals. It really needs it.
very likely tbh but the design willl probably be really simple
Or they just might pack in the oot 3dses with this game
Waifu
It looks different. "Worse" is subjective. The idea of the game is to recapture the spirit and feel of A Link to the Past - whilst using the new 3D capabilities to play around with perspective and height. Things they tried to implement in the original, having layers that faked it.
I undertand the idea of the game. It doesn't really matter how you spin it. ALBW doesn't look that hot, especially compared to 3D Land, Kid Icarus, Dark Moon, Revelations or OoT 3D.
I hope I don't sound like I missed out on major news, but is the overworld still mostly copied from Link to the Past? From some demos I remember watching, everything down to the flower placement was exactly the same, which worried me a little. I know there are some differences in the other world, though.
I hope I don't sound like I missed out on major news, but is the overworld still mostly copied from Link to the Past? From some demos I remember watching, everything down to the flower placement was exactly the same, which worried me a little. I know there are some differences in the other world, though.
Changes have been made, so getting to some places means taking a different route. Also the buildings have been customised so they have more individuality and personality. Some of the caves and buildings have changed their layout and content, as well as all new dungeons, and new parts of the overworld.
Can't speak for Lorule, but I would imagine it is much more different in content and placement to the Dark World.
Speaking of, is Lorule the new name for the Dark World (a retcon, or perhaps the kingdom there is relatively recent?), or a different place completely? Do we know?
It's the same basic geography. However, if you watch the 8 minute gameplay linked in this thread from the panel, you'd see that they made some DRASTIC changes and additions to it like being able to go directly from Link's house to Kakariko (up, left, left and you're at the blacksmith's house) or the added cave south of the witch's hut near the Zora lake (I'm using place names form ALttP).
It's likely to be a different place entirely, just stylistically paying homage to the LTTP Dark World. During the NYCC panel it was noted as "not the same Dark World as LTTP." Though even then, the actual plot of the game could indicate a connection that hasn't been made explicit yet. So we're not 100% certain.
So, what the hell is soul
I finally got around to watching the full panel and I'm surprised I haven't seen this discussed:
The Lorule dungeons appear to be in the same locations as the Dark World dungeons, but the areas seem to be pretty different, especially Death Mountain, the Palace of Darkness area, and Misery Mire.
So there are at least 7 major dungeons in Lorule. We know you need 3 pendants to get the master sword, so that means there are likely at least 3 dungeons in Hyrule. So that's at least 10dungeons.
There is windmill on the island in the middle of Lake Hylia that may or may not be a dungeon, and there's bound to be Hyrule Castle, Lorule Castle, and Yuga's Tower dungeons.
I was surprised that nobody cared when I screencapped the Kotaku video which showed the top half of the Lorule world map with the snowy mountains and potential swamp. It's pretty fascinating to see that stuff. I think the amount of dungeons will be right in line with ALttP only, like you said, probably with a final dungeon area being where the Pyramid was (which would now be Lorule Castle).
Btw, another thing I noticed from the panel is when Aonuma talks about Hilda and her motivations. This heavily implies that she is actually not on Link's side. Yuga might be working for her, turning Zelda into a painting which Hilda is now talking to. Maybe she's blackmailing Link into clearing all the dungeons and the lands of evil to restore Lorule to its former glory?
Can't see it in this screen, but the swamp palace area doesn't look very different.
In the Kotaku footage, the east palace area looked swampy to me because it didn't seem as black. It's really tough to tell. Can't wait to explore every nook and cranny. Somehow it being based around the ALttP maps makes me even more interested in exploring everything since I know that game's map so well.