Mantle? Interesting... IV was an Nvidia title.Frankly, I think we should expect a very CPU punitive game, and compute heavy as well.
Hopefully the baseline is low enough to allow many to play it, but the ceiling will certainly be high.
There are rumors that GTA 5 PC might support Mantle. It could be a real game changer in this game.
MS paid Ubisoft to pay Rockstar to make it 1080p on both to avoid debates....
What if there are differences that aren't huge? What do you consider the tipping point for evil parity conspiracies or lazy devs?
I ask because this parity shit is hilarious to me as someone who plays primarily on PC. If I lost my shit and refused to buy any game that might underutilize my hardware, I basically wouldn't have purchased a single new title starting about half way through last-gen.
It's a curious thing to refuse something that meets your normal expectation because it's not better enough than what someone else is getting. Kinda sends the message that you care so much about the supremacy of your box of choice that you'll willingly forgo games that you'd otherwise enjoy.
If I get called an Xbox One apologist, that will make my day.
lolWell, that is disappointing for PS4 owners, but hopefully after the DF analysis points out the technical areas where their console version is superior they can have a reason to get excited about this release.
Shame its not 60 but oh well.
I don't understand. You aren't going to play a game if it looks better than another one?
Well, that is disappointing for PS4 owners, but hopefully after the DF analysis points out the technical areas where their console version is superior they can have a reason to get excited about this release.
Does this mean PS4 is capable of a framerate between 30 and 60 fps and R* decided to work on a steady 30 instead ?
Resolution and framerate for me are the absolute most important things. I'll happily take a reduction in graphics quality to get a steady 1080p/60fps.
I would have been completely OK if the graphics stayed the same from the PS3/360 version, but upgraded to 1080p/60fps.
Nevertheless, I am happy with 1080p/30fps for GTAV on PS4/Xbox One.
Cmon man. 2560x1440 isn't even supported by these consoles.
I have to wonder why R* would intentionally not take full advantage of the PS4's significant power difference.
I expected 1080/60 or 1440/30, this flagrant slap in the face of PS4 owners is completely unacceptable.
Its really sad when HD remakes can't get 60fps on hardware that is nearly a decade newer. Rockstar has always been about pushing graphics over fps but jesus christ.
Has anyone ever thought that this game doesn't push either console too hard?, it is an updated last gen game after all. There are not always going to be differences between both versions of games, especially if both consoles are not being pushed to the limits.
How is that disappointing?
They can render internally to practically anything, but they just have to scale it to the appropriate output resolution.
Max Payne 3 as well. Nvidia and Rockstar seem to have a good relationship but word on the street is GTA 5 will be an AMD Gaming Evolved game, with a possible Mantle support.Mantle? Interesting... IV was an Nvidia title.
Yes..
But I'm sure you know what I meant.
GTA games have historically been very demanding on CPU. The CPU inside Xbox One and PS4 is not a big leap over last-gen. I imagine it's a big limitation here for 60 FPS.
Doubtful.
If the Ps4 is the same as the XboxOne version it means they didn't use the full potential of Ps4.
Pretty much any game can "push hard" if you crank up certain settings (AA, tessellation, etc.) up enough. It doesn't really work that way.
You're telling me some people genuinely believe MS is "gimping" the PS4 in a few multiplatform games ?
I always thought they were sarcastic.
Cant tell if srs?
You do realize running at a consistent 60fps is exactly twice as difficult as running at a consistent 30fps (in single gpu situations where the bottleneck is the gpu and vram is not an issue). I know the ps4 is more powerful than the xbox1 but lets be srs here. Its not a PC (insert elitism)
Funny thing is, I would put money on this game not even staying at 30fps during action, I bet the slowdowns are going to be pretty common.
When will the madness end?!That parity, first was Destiny. Now GTA V.
Tomorrow, Shenmue 3 both @ 1080p
I have to wonder why R* would intentionally not take full advantage of the PS4's significant power difference.
I expected 1080/60 or 1440/30, this flagrant slap in the face of PS4 owners is completely unacceptable.
Xbone bandwith it's a mess compared the Ps4.I really doubt they will be on par.What i mean is maybe they simply made the game they set out to make and it isn't pushing either console to the limit. Or maybe it is but they had to work much harder to get the X1 version to the same level.