I really don't understand why people take this so seriously. It's an amazing game and has been an amazing game since March 17. Get off your high horses.
How about no?
Great, you don't notice it, but we do and
it sucks. On top of that, the game is capped at 30fps (problem #1), drops often, and drops
even more in multiplayer. This is a fast fucking game where reaction speed is incredibly important, pretty much in-game life or death. Uneven performance, no matter what it is, is frankly unacceptable.
This is also not isolated in the slightest. Demon's, Dark, Dark 2, BB, they all have big performance problems, problems that get in the way of playing the game. BB is just the latest in the line, and you'd think being on a straightforward platform like PS4, there wouldn't be any. And yet...
This game has legitimate technical issues, issues that with that you want us to ignore, in a product that we
paid for. But of course, fuck us whiners, the game is awesome!!!! Very few games have pacing problems, and when they are discovered, they are usually patched.
From has not fixed it, and guess what? This problem could carry over to the PS4 version of Dark Souls 3. But fuck people who are sensitive to the issue who buy the game for $60 come March 2016, expecting it to properly work, amirite?
Not noticing is one thing, but
excusing that shit is another.
There have been several comments to the effect of “this hasn't effected my play.” Not just that the problem is unnoticeable for a certain person, but that it doesn't effect their actual gameplay experience. I want to make it very clear that this isn't the case.
Bad frame pacing causes frames to be displayed for uneven amounts of time. This means that, for example, your window to react to a given enemy attack will often be shifting, albeit in small intervals that are all but unnoticeable for most people. But have you ever felt an attack hit you earlier than it should have, or later, even if only slightly? Ever thought that the game responded to your input more slowly than usual? The small discrepancies bad frame pacing causes add up. This is a serious issue in a tight action game. And of course it's a factor outside of action as well, making for a weird, choppy feeling experience even during light exploration.
I totally understand not noticing this on a conscious level, I've definitely experienced the “blurring out” effect where it eventually fades from my notice as I play, but that doesn't mean it isn't there. It does effect your gameplay experience, even if you don't know it.
This is a great idea, and I was considering just putting it in the OP, but openly asking for a twitter campaign isn't kosher on GAF. I think that, especially with this issue still likely being present in Dark Souls III, there's a great opportunity for a message to be sent that this issue needs to be dealt with. It's definitely in From's best interest too, this isn't just their present we're talking about, it's their future.
Thank you.