How are we to interpret this? Up-clocks risking hardware failure?
I can understand that risk but risk everywhere?
He's just saying it's their new favorite board game at the office.
How are we to interpret this? Up-clocks risking hardware failure?
I can understand that risk but risk everywhere?
I'm just catching up on this CBOAT thing. The price of being a newbie but..
..just trying to understand his writing.
Too many questions that need answers
How? How did MS get scooped my Sony so easily when they had a longer time to work on Xbox One than Sony with PS4 (numerous PS3/PSP iterations and the freaking Vita between 2005-2013)?
It truly baffles me that a company would screw up this much.
If you look at some of the smaller publishers and Kickstarters, they will all be making copies for the PC, PS3, PS4, Vita and Wii U, and pretty much NONE are on anything from MS.
Such as?
I'm genuinely curious.
The thing is he vehemently denied these upclock rumors which is proof that he wasn't privy to the information and his tone in this post is so sour. He definitely dislikes who he works for.
Just remember .. Bish is the one who knocks.I can't get into detail without giving up what I do, which I can't do. So I'll just concede. I honestly should have never brought that up if I could not reliably defend it. For that I apologize
That is the whole point of a leak. You dont 'leak' good news. That is the job of marketing.
Such as?
I'm genuinely curious.
Ahhhh yes. I think it wasn't outright said Platinum, right? Just big Japanese dev? And that it wasn't DR3?
Also I vote Gonff admits who he is and then immediately does a hurricanrana to someone for no reason
Just remember .. Bish is the one who knocks.
I have not been a professional developer long, so if the people contesting me have superior experience, you should take their word over mine.
This isn't a game console, it's the culmination of Ballmer's vision for Microsoft: It expands the Windows 8/Windows Phone/Surface ecosystem (probably meant to save the latter too).
Companies don't hold back good news from the public. Use some common sense.
He has praised whatever black tusk is working if you care so much.
I'm on a development team.
That's probably due more to self-publishing existing earlier on PS4 than ease of development.
My pet theory is the MS gave the approval for the Xbox 720 program late, and only with some serious strings attached.
What we know:
This isn't a game console, it's the culmination of Ballmer's vision for Microsoft:
- We know Microsoft is planning a cookie-alternative to track users across PCs, mobile and notable the Xbox
- Yusuf Mehdi let it slip that the goal is advertising unified across those devices
- This thing is built for apps, really gaming is almost just another app, like TV
- Kinect is mandatory, many of us have speculated that Kinect is the input to control these apps. It may even run modified Windows 8, or Windows Phone apps, using Kinect for controls of course
- On the flip side, Kinect for Business is being pitched as serious commercial product that can do everything from a glorified camera to a complete input device
None of these things require much hardware power, all of them (I am speculating) were forced on the Xbox One before serious design could even begin. It was always hamstrung, and it is the product of some serious horse trading behind the scenes.
- It expands the Windows 8/Windows Phone/Surface ecosystem (probably meant to save the latter two).
- It is an advertising goldmine and execs can't conceal their glee. Microsoft has been watching Google and Apple's advances here with palpable envy. 80M users (or 49M gold) would be a nice advantage.
- It is a new means of interacting with computers, using Kinect everywhere. So of course it is mandatory here. Dat business/consumer synergy. MS seriously believes your next computer might have Kinect as an alternate control scheme.
Haha nice picture to end the list. Gotta love Always SunnyMy pet theory is the MS gave the approval for the Xbox 720 program late, and only with some serious strings attached.
What we know:
This isn't a game console, it's the culmination of Ballmer's vision for Microsoft:
- We know Microsoft is planning a cookie-alternative to track users across PCs, mobile and notable the Xbox
- Yusuf Mehdi let it slip that the goal is advertising unified across those devices
- This thing is built for apps, really gaming is almost just another app, like TV
- Kinect is mandatory, many of us have speculated that Kinect is the input to control these apps. It may even run modified Windows 8, or Windows Phone apps, using Kinect for controls of course
- On the flip side, Kinect for Business is being pitched as serious commercial product that can do everything from a glorified camera to a complete input device
None of these things require much hardware power, all of them (I am speculating) were forced on the Xbox One before serious design could even begin. It was always hamstrung, and it is the product of some serious horse trading behind the scenes.
- It expands the Windows 8/Windows Phone/Surface ecosystem (probably meant to save the latter two).
- It is an advertising goldmine and execs can't conceal their glee. Microsoft has been watching Google and Apple's advances here with palpable envy. 80M users (or 49M gold) would be a nice advantage.
- It is a new means of interacting with computers, using Kinect everywhere. So of course it is mandatory here. Dat business/consumer synergy. MS seriously believes your next computer might have Kinect as an alternate control scheme.
I'm on a development team.
If you look at some of the smaller publishers and Kickstarters, they will all be making copies for the PC, PS3, PS4, Vita and Wii U, and pretty much NONE are on anything from MS.
Same guy of PS4 late october launch date and XOne indies limited to 3GB ?
Ok...
Keep on ratting out the company that writes your paycheck. Good work
The thing is he vehemently denied these upclock rumors which is proof that he wasn't privy to the information and his tone in this post is so sour. He definitely dislikes who he works for.
Same guy of PS4 late october launch date and XOne indies limited to 3GB ?
Ok...
Same guy of PS4 late october launch date and XOne indies limited to 3GB ?
Ok...
Im gonna ask this again...
"We are one month away...What is supposed to be happening according to him xbox one's breaking or something?"
Same guy of PS4 late october launch date and XOne indies limited to 3GB ?
Ok...
Same guy of PS4 late october and XOne indies limited to 3GB ?
Ok...
The xbox one has no games....What indies on Xbox One?
Im gonna ask this again...
"We are one month away...What is supposed to be happening according to him xbox one's breaking or something?"
Was the 360 upclocked as miniscule as the one?From what he said he seems to be implying that the upclock they announced seems to be a risky move alluding to the RROD of the past. They did this with the 360 and it bit them hard, so he is implying it may happen again.
This guy got these 3 things wrong, therefore I will discount these 30+ things he got right!
Yes, totally logical!
Was the 360 upclocked as miniscule as the one?
Wasn't the intention to put buttocks down.
I'm just catching up on this CBOAT thing. The price of being a newbie but..
..just trying to understand his writing.
Yup. Also the same guy who's been calling shit correctly since fucking 2005 and the only times he's been wrong are, for the most part...now. And rarely. Because it's next-gen and shit is crazy.
So, it's not fully reliable.
Thanks, you agree with me.
Good luck with the beta testing, "Tier 1"!
I know in the wake of E3 one indie developers was saying they where not going to release stuff on Xbone out of principle. I wish i could find the vid, i can't remember the game. I think one of the games i'm thinking of was the AVGN game.
I can't get into detail without giving up what I do, which I can't do. So I'll just concede. I honestly should have never brought that up if I could not reliably defend it. For that I apologize
it would almost definitely be 32 bit colour depth. We could make the case it wouldn't fit in 32mb depending on the techniques used, for example with 4xFSAA and 1080p we'd be looking at:
Back Buffer:
1920x1080 [Resolution] * 32 [Bits Per Pixel] * 4[FSAA Depth]
= 265420800 bits = 31.6MB
Depth Buffer:
1920x1080 [Resolution] * 32 [24Bit Z, 8Bit Stencil] * 4 [FSAA Depth]
= 265420800 bits = 31.6MB
Front Buffer:
1920x1080 [Resolution] * 32 [24Bit Z, 8Bit Stencil]
= 66355200 bits = 7.91MB
Total Memory Requirements:
31.6 + 31.6 + 7.91 = 71.11MB
It's not quite as simple as you put it.
Without the AA you'd be looking at around 24mb.
That's not applicable at all to modern rendering techniques.
Skeff further up is closer but probably not familiar with deferred shading. When you are using deferred shading, you need to store all the input data for your later lighting calculations in your render buffer (usually called a g-buffer). The exact amount of memory you need to do this depends on the engine and what you are going for, but you're unlikely to get by with less than 16 bytes per pixel.
Quite.
Further to my comment on a previous page, I looked up the more exact figure for BF3's gbuffers @ 1080p/4xMSAA: 158MB.
http://www.slideshare.net/fullscreen/DICEStudio/shiny-pc-graphics-in-battlefield-3/20
You could work from that figure for 1080p/NoAA. Though BF4's may differ.
That works out to 80 bytes per pixel for 4xAA. Assuming it scales linearly with AA samples (which is an absolute worst case scenario) that would mean 20 bytes per pixel for no AA. Which would result in ~40 MB buffer size at 1080p.
So, it's not fully reliable.
Thanks, you agree with me.