Ugh. Before reading this post, I was thinking that Cyberpunk 2077 is more than likely going to be even closer to the GTA/Ubisoft formula than TW3 was. I hope that it won't be, but considering how TW3 already shifted towards that direction, and how well those games sell, I won't be surprised if it is.
This, is what came to mind:
Why would they?Please dont sell out CDProjectRed
Well, yeah, but probably not the way you're thinking. A cyberpunk game is begging for a dense city environment to explore. But as for gameplay wise, they've made it sound more akin to an immersive sim in that you have choice to play and progress how you want, in that you choose your appearance, classs, implants, and decide your own approach through conversation and weapons and gear. Cop, businessman, dealer, media person, hacker, assassin, etc. are all possible classes and playstylesUgh. Before reading this post, I was thinking that Cyberpunk 2077 is more than likely going to be even closer to the GTA/Ubisoft formula than TW3 was. I hope that it won't be, but considering how TW3 already shifted towards that direction, and how well those games sell, I won't be surprised if it is.
This, is what came to mind:
I hope it's really as badass (no pun intended) as you make out. Vehicles and Air Vehicles means there's going to be a massive city right? I'm hoping there's some blade runner references/easter eggs as well.Well, yeah, but probably not the way you're thinking. A cyberpunk game is begging for a dense city environment to explore. But as for gameplay wise, they've made it sound more akin to an immersive sim in that you have choice to play and progress how you want, in that you choose your appearance, classs, implants, and decide your own approach through conversation and weapons and gear. Cop, businessman, dealer, media person, hacker, assassin, etc. are all possible classes and playstyles
Have you seen this thread?I hope it's really as badass (no pun intended) as you make out. Vehicles and Air Vehicles means there's going to be a massive city right? I'm hoping there's some blade runner references/easter eggs as well.
Do you reckon it'll play like TW3 in terms of quests or do you expect more branching story lines?
"Players should be able to choose how deep they want to enter the story or the plot," said CD Projekt's head of marketing, Michal Platkow-Gilewski. "If they're really hardcore, they can really dig deeper and deeper and deeper, and if they're just casual, they can still learn about the characters and the story, but they'll do that by going in another direction."
While CD Projekt isn't talking about specifics for Cyberpunk just yet, Badowski said the team plans to add this depth by creating plenty of optional content for players, spanning everything from "new quests, characters, areas," and more.
By reorganizing the game's optional story elements and creating a more focused main plot, the team hopes that Cyberpunk will be able to attract and hold the attention of a much wider audience, while still upholding the studio's dedication to rich, well-realized stories and worlds.
They are redoing whole game while maintaining core ideas that made it huge in TW3. From card art to gameplay balance.
Gwent has been re-done for the stand alone, even the weather cards can be used for synergy so it's not as shallow as before.
The W3 version of Gwent is the only card game I've ever enjoyed so far.
Well, yeah, but probably not the way you're thinking. A cyberpunk game is begging for a dense city environment to explore. But as for gameplay wise, they've made it sound more akin to an immersive sim in that you have choice to play and progress how you want, in that you choose your appearance, classs, implants, and decide your own approach through conversation and weapons and gear. Cop, businessman, dealer, media person, hacker, assassin, etc. are all possible classes and playstyles
Glad to hear this! Have they shown any footage or previews for the new Gwent?
- GOG Galaxy is working for CDPR [...]
- Galaxy will be used for online features in CDPR games going forward. Gwent will be powered by Galaxy (which has built in cross-play support).
when will GOG Galaxy move out of beta??...it seems like it's been in beta for years...
I'm a huge fan of CDPR and I'm very happy for them.
But this is bad:
Im LTTP with Witcher 3 and just got started. I can clearly see the spit and polish of this game completely surpassing most other AAA games. Im still kind of stuck on the combat though. The parry doesnt work as intuitively as I expected, especially coming from say Shados of Mordor. Any tips?
100 staff on a card game?- CDPR wants to prepare Gwent for e-sports market.
- 100 developers work on Gwent, including the entire marketing team.
100 staff on a card game?
When your main competition in the genre is Blizzard, probably best to spare no expense100 staff on a card game?
When your main competition in the genre is Blizzard, probably best to spare no expense
It's just a pretty tight window, gotta time it just rightIm LTTP with Witcher 3 and just got started. I can clearly see the spit and polish of this game completely surpassing most other AAA games. Im still kind of stuck on the combat though. The parry doesnt work as intuitively as I expected, especially coming from say Shados of Mordor. Any tips?
I'm a huge fan of CDPR and I'm very happy for them.
But this is bad:
I hopw they don't force Galaxy into their Steam releases. Keep it optional.
Props to CDProjektRed, they seem to be pretty comfortable these days.
With how they are talking about Galaxy I wouldn't be surprised if that forego steam altogether as shitty as it would be.
And they ended up not being their own bossesI should point out that this wasn't even their booth. It was a corner of Bioware's.
Alone in my corner, I still love playing Witcher 1-3, combat systems and all. Incredible writing, and very fun!Create exceptional game/game series...reap rewards
Fully deserved
PLN is their currency right? Polish-Lithuanian nuggets?
And thus the GOG steam wars have begun. Seriously, I would like a valuation on Valve if CDPR can make this much money from a single game and a presumably smaller GoG marketplace.
Here is some from E3: https://youtu.be/zabgNv6f2ZY?t=115
Holy shit, thanks for thisHave you seen this thread?
http://www.neogaf.com/forum/showthread.php?t=1196914&page=1
It breaks down everything known about the game
Valve just made 55 million in the 3 months leading up to the International. I think they're pretty happy with what they already know.