Let Metroid do what it does best, and really take ownership of that. Metroid already figured it out. Figured it out twice actually. I don't get the fascination with throwing that away.
It seems to me that many people identify games by their lore and not their game design.
For instance: Metroid = That game about Samus destroying the Metroids, trying to fight mother brain and the pirates, etc. So basically they don't care about the game design, genre, gameplay, etc. Just give them Samus, Space pirates and Mother Brain and do different games with those.
But i disagree with this notion. Since we are talking about games, the first priority should be game design. Games must be identified by their design first, not the lore.
For instance: Metroid = That game where you are isolated and you have to explore and backtrack in order to open up new areas by using the new suit upgrades you find, trying to find your way by going deeper in the planet, etc. That should be the way people treat game titles. Because it's about games.
Case in point:
Yes, it could. It may not be what fans want, but a good cover shooter will always be a good cover shooter regardless of the IP attached to it.
Was everything in other m bad? Or just the story?
Pretty much everything. Except maybe some technical stuff.