SEGAvangelist
Member
Anyone thinking this won't be the best looking console game when it releases is delusional.
I guess I'm delusional then because from what I've seen I like the way The Order looks better.
Anyone thinking this won't be the best looking console game when it releases is delusional.
I knew the hair in the e3 trailer was utter bs, much less at 60fps. I remember ND saying that their goal was to surpass the e3 trailer and i just don't see that happening. That said the game currently looks amazing and there's no denying that, but not as jaw-dropping as the e3 trailer everybody talked about for months.While his facial structure appears comparable, the quality of his hair is reduced significantly while lighting and shading lack the sense of realism presented in the teaser, and the detail of his bandolier and shirt also seems pared back.
SP 30fps MP 60fps
I could live with that
I mean for pre-alpha it already looks stunning in motion. Just imagine what ND can do with another year of development
At this point, I'd just like an answer from ND if they're still going for 60fps with the final game or not. If they are, this is an incredible standard for 60fps visuals. If not, they should through some high quality object motion blur in there.
I knew the hair in the e3 trailer was utter bs, much less at 60fps. I remember ND saying that their goal was to surpass the e3 trailer and i just don't see that happening. That said the game currently looks amazing and there's no denying that, but not as jaw-dropping as the e3 trailer everybody talked about for months.
which details is he wrong about? genuinely curious.
It wasn't revealed too early. Everything in that demo made it seem like it was ready for retail and it looked more fun to play than any other Uncharted. What they showed was the standard gameplay.
Trying to judge generational leaps based on an unfinished, unreleased game? Christ people really get turned in knots over dumb things
I'll make my judgement call on how good the game looks when it is released.
It definitely showcased a fresh take on the typical Uncharted combat scenario. Very welcome.
I knew the hair in the e3 trailer was utter bs, much less at 60fps. I remember ND saying that their goal was to surpass the e3 trailer and i just don't see that happening. That said the game currently looks amazing and there's no denying that, but not as jaw-dropping as the e3 trailer everybody talked about for months.
To be honest the only worst part it's the 30 fps. The rest seems quite in line with the e3 video. Of course zoom to the details it's quite different to see those in the long distance. People should play TLoU to understand what I mean. Joel not seem that good how is it in the camera capture.I knew the hair in the e3 trailer was utter bs, much less at 60fps. I remember ND saying that their goal was to surpass the e3 trailer and i just don't see that happening. That said the game currently looks amazing and there's no denying that, but not as jaw-dropping as the e3 trailer everybody talked about for months.
For instance, the global illumination he keeps harking about, its not there. There's no real time GI. Another one being that there's no difference between cinematic model and real time, you can see the change happen.
I also think he's wrong on the neck moving anatomically correct, I think its good deformation, but I don't think its actually moving the way muscles would under skin, but I need to get a copy I can frame by frame through.
He's specially wrong on a lot of the lighting claims he's making, it just isn't there and he's just throwing terms around.
He's just very enthusiastic about the game, which is great, but he's jumping to details that aren't there and really over selling things.
I'm not trying to say the game doesn't look good or anything but that video is bad, the guy is either overly enthusiastic or doesn't fully know what he's talking about. Either way its going to lead to misinformation being out there, and people claiming Uncharted 4 does real time GI, or silly things like that.
I don't get people being disappointed ... Spoiled generation I guess
But he's wrong about a shit ton of it. It doesn't matter if he's catching things when he's wrong about it. He's catching shit that just isn't there.
No shit! The Order is 2 months away from release.I guess I'm delusional then because from what I've seen I like the way The Order looks better.
MGS V isn't it nobody.Nobody can even get games a constant 1080p 60FPS. Nobody is going to make a generational leap this entire gen.
I wonder why so many people think the graphics of a game is getting better near release, when nearly all games got huge downgrades between first gameplay clips and final game in the last few years.
I think Uncharted 4 does look good, but its clearly no big leap. Theres nothing that makes me go wow about it. Maybe Ryse set the bar too high for consoles, even through using kinda small areas
So we all are just imagining the details that he is pointing out? Ok his mumbo jumbo jargon maybe wrong but I can clearly see the details he is talking about. I don't know how they get there or what tricks they are using but its impressive.
By the way, if anyone wants to see a truly amazing dissection of the demo in both gameplay and tech watch this video.
He catches all sorts of shit I missed the first time, really gives you an appreciation of what Naughty Dog is already accomplishing. It's infinitely more useful than this Digital Foundry article, but your mileage may vary.
And he brings up some great points about the framerate as well.
Uncharted 4: A Thief’s End Graphics Analysis- The Pristine Image Quality From E3’s Teaser Is Missing. Although Uncharted 4 looks fantastic, Naughty Dog has a lot of work ahead if they want to achieve the quality seen in the E3 teaser.
The E3 footage showcased incredible anti-aliasing and one of the best simulation of hair we have seen in a video game. However all of those features have not made the transition into the gameplay video that was released yesterday.
The anti-aliasing also doesn't seem to match the quality we saw in the reveal trailer. It seems that the demo was using post processing anti-aliasing and we saw a few instances of jaggies here and there. The PlayStation 4 is completely capable of rendering 4 X MSAA, something which we have seen utilized in The Order: 1886, so it will be interesting to see whether the final game will have an expensive anti-aliasing
The almost flawless hair rendering from the reveal trailer seems to be missing here. We understand that hair rendering is one of the most resource intensive process out there but we have already seen Assassin’s Creed Unity utilize some advanced techniques in this regard.
Read more at http://gamingbolt.com/uncharted-4-a...rom-e3s-teaser-is-missing#mhs3XqIQkGG9f7B9.99In the end, it must be noted that the game is in pre-alpha so the gameplay video was in no way the final representation of Uncharted 4. But we are disappointed that the image quality does not quite match up with the one we saw during E3 2014. The almost flawless anti-aliasing and hair rendering is completely missing in the latest build
Nobody can even get all their games a constant 1080p 60FPS. Nobody is going to make a generational leap this entire gen.
The hair was certainly not as great. But what was wrong with the antialiassing?I don't think anyone familiar with the tech could say the gameplay demo was in line with the E3 teaser. I agree with Digital Foundry. It looks amazing, but it doesn't represent the massive generational leap we saw in the teaser.
Gaming Bolt, the site that broke that the E3 teaser was running a real time, echoed the same sentiment.
Read more at http://gamingbolt.com/uncharted-4-a...rom-e3s-teaser-is-missing#mhs3XqIQkGG9f7B9.99
I'm seeing a very clear generational leap in visuals. I can't believe people are trying to deny that.
The hair was certainly not as great. But what was wrong with the antialiassing?
My thoughts on what constitutes a generational leap haven't changed. If you have to explain to people why the footage they're watching is a generational leap, with graphs and arrows and the highlighting of various details, then it isn't a true generational leap. A real leap in graphics is immediately apparent, you don't need anyone to explain it to you. You just see it.
Many tests have proven that per object motion blur, or motion blur are less efficient @60fps than @30.
That's why I still believe that ND is targeting 60fps...
The first teaser had 0 aliasing at all (as in it was 100% supersampled among other things).
I get the feeling it was unfair and or questionable to put out that Teaser at all. It represents unrealistic graphical quality on even the highest end components.
Those tests are wrong then, check out how Tekken 6's movement looked with per object motion blir. Or play the games on PC that have them, a good per object blur always improves thing such as animations considerably.
Low contrast, heavy DoF and no small edges meant it looked perfect...it's probably my first guess than supersampling.
Why are we all ignoring the tweet by Corrine Yu where she said it was being rendered in real time on a PS4 and that it didn't look good enough to be considered pre rendered CGI.?
I wonder why so many people think the graphics of a game is getting better near release, when nearly all games got huge downgrades between first gameplay clips and final game in the last few years.
I think Uncharted 4 does look good, but its clearly no big leap. Theres nothing that makes me go wow about it. Maybe Ryse set the bar too high for consoles, even through using kinda small areas
lol this can't be real, no way is he serious about what he's saying
closed it immediately
I guess I'm delusional then because from what I've seen I like the way The Order looks better.
Things must be slow at old DF. Maybe they should ask this question when the games not in a pre alpha state
Haha, yeah. Thinking about quitting Neogaf because of all that negativity though. It just isn't fun anymoreWhile I was watching the keynote live, I was thinking to myself how amazing the game looked, how Naughty Dog always thought of things before other developers.
I thought about how excited everyone on Neogaf was going to be...
Baffled at the reactions.