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Tech Interview: Inside Xbox One S with Albert Penello.
Xbox One S performance boost revealed
Microsoft Xbox One S review
Xbox One S performance boost revealed
Microsoft Xbox One S review
Albert Penello said:Albert Penello: Correct! The SoC in the Xbox One S is designed in the 16nm Fin FET process, which results in a die that is 240mm2; 33 per cent smaller and consumes less power than the 28nm SoC in the original Xbox One.
Digital Foundry: Can developers address a 4K framebuffer? Obviously we can't expect native 4K triple-A gaming, but simpler titles and 2D games could potentially work well - plus existing Xbox One owners would get 2x super-sampling.
Albert Penello: If they want to, they can. As you said, if a developer had a game that could use it we are enabling 4K framebuffers, but only on Xbox One S consoles.
Albert Penello said:We designed the console to make sure it had great acoustic performance and reliability for the consumer. The cooling solution uses an aluminum heat sink with two heat pipes and a single 120mm axial fan to draw air through the whole system.