R_thanatos
Member
Double Lv 120 in driveclub ..
I'm really excited to try this one hurrungane in Vr is gonna look so sick
I'm really excited to try this one hurrungane in Vr is gonna look so sick
The problem is what resolution it runs at in the HMD, and it sounds like several run sub-1080 on OG PS4...which is a much much much bigger issue than it is on your TV.
You can see the sunlight shadows on the buildings creeping a bit before the race starts so that's not baked.This particular instance, and I could be wrong since it was last updated but DRIVECLUB(always bold, always UPPERCASE ) is now using baked lighting instead of real-time lighting and has reduced the maximum number of vehicles in a scene as well as some props from levels.
Really surprised at how good that looks in the end. Was expecting the downgrade to be far more severe.
Now this is music to my ears. Can't wait to try this baby.I've played it. It's not a problem here at all. It's very very smooth.
You can see the sunlight shadows on the buildings creeping a bit before the race starts so that's not baked.
Going from 30fps to 60fps doesn't come for free, but the team were keen to explain the nips and tucks taken in this VR build. For starters, physically-based lighting is still used across DriveClub VR's track, with global illumination in play too. However, the deferred renderer used in the standard PS4 game is traded out for a forward rendering approach, lowering the computational burden. In practical terms, this means we lose atmospheric effects like a dynamic time of day, and also the distinctive rolling cloud simulation.
The problem is what resolution it runs at in the HMD, and it sounds like several run sub-1080 on OG PS4...which is a much much much bigger issue than it is on your TV.
Hate to be a downer but from that video you really cant see the graphical quality of this.
Reprojection has its pluses.
But even 60 FPS is low for VR (the reprojection does not count, it can actually made the experience worse).
Reprojection's got nothing to do with this.
This is why I want VR. I hope they add VR modes to assetto corsa, Pcars and F1 as well although wouldn't be surprised if it was a feature of F1 2017 instead.
Will be great with my t500 wheel and playseat.
Definitely going to be picking this up if the reviews confirm its not bad on motion sickness. Everytime I see a VR racing game though I think ,
SEGA PLEASE PORT THIS OVER
What's up with the delay?
Hey there new best friend!
Eh, yes it does. And very much so at that.
Eh, how? Reprojection takes the game from 60 -> 120fps
I'm constantly stunned just how good PSVR looks on a standard PS4. It's very impressive.
Lol add Scud Race or Daytona in with it as a 2 pack!?!?
Exactly. Reprojection doubles the native 60 to 120 because PSVR has no 60Hz option (for good reasons..), and the game would face further (and severe) downgrade if they went for 90 or 120 native, thus like I wrote; Reprojection has its pluses. So I'm kinda confused about what your point is.
That isn't correct.
The same team that made DRIVECLUB also made VR.
I've played it. It's not a problem here at all. It's very very smooth.
the games dont look anything like that inside the headset though. ;p
but man the immersion more than makes up for it.
Driveclub is a 30fps game. To make it work in VR, it was pared down until it could reach 60. The HMD gets 120fps due to reprojection, but in the video we don't see that, so it has zero impact in our current, outsider impressions. You mentioned 90/120 native, but no one ever expected DCVR to be either of those things, so I don't see how this could play a part in current impressions. So I'm confused too.
Definitely going to be picking this up if the reviews confirm its not bad on motion sickness. Everytime I see a VR racing game though I think ,
SEGA PLEASE PORT THIS OVER
Why is this exactly. I've seen a few people mention it.
Is it because the screen is a lot closer to your eyes with the headset?
Is it because the screen is a lot closer to your eyes with the headset?
Looks like I'm gonna need to buy a PS4 wheel.
Lol add Scud Race or Daytona in with it as a 2 pack!?!?
He's not actually playing, is he?
At 3:50 they talk about the game playing a demo of itself.... and his hands don't match his wheel at all.
Looks like a PS3 but thats to be expected. Hopefully Neo mode pushes it up to PS4 quality graphics.
Yeah that's the only thing I see wrong... More money needs to be found!!!
Why is this exactly. I've seen a few people mention it.
Is it because the screen is a lot closer to your eyes with the headset?
You always get one