ShadowSoldier89
Member
so theres a prequel demo, prequel anime, prequel movie, and now a prequel side scrolling brawler. And the game isnt even out.
so theres a prequel demo, prequel anime, prequel movie, and now a prequel side scrolling brawler. And the game isnt even out.
Apparently spending $300 on collector's edition isn't enough to get everything day 1.
They are really expanding the story and lore of FFXV, hope the main game doesn't pull a FFXIII in regards to information on lore requiring you to play these other games to understand the story.
damn, knew I forgot something. They are trying to force this more than lightningAnd minigame app.
Does anyone else feel like they are milking this installment of FF a bit much?
SE is showing that they still don't fucking get it. We have been waiting over a decade for this game, and instead of just focusing on what people have been waiting for, they have a half dozen side projects going on as well.
Just make the fucking game, and start development on the next. If SE had been providing quality releases on a reasonable schedule, I would welcome this game with open arms, but as it stands now, it just makes me bitter that they are dividing their resources on projects no one is asking for.
Maybe it's just me....
The people making the movie, the anime, etc aren't (I would assume) the same people who might otherwise be starting on the next game. It's not an either/or scenario here. Clearly, SE wants to make this a big multimedia thing, and I can't say I blame them.
Either way, more FF stuff is always good in my book. Shame that so many of us are going to miss out on this thing due to the exclusivity.
Does anyone else feel like they are milking this installment of FF a bit much?
SE is showing that they still don't fucking get it. We have been waiting over a decade for this game, and instead of just focusing on what people have been waiting for, they have a half dozen side projects going on as well.
Just make the fucking game, and start development on the next. If SE had been providing quality releases on a reasonable schedule, I would welcome this game with open arms, but as it stands now, it just makes me bitter that they are dividing their resources on projects no one is asking for.
Maybe it's just me....
Resources "wasted" on these side projects are not the same resources spent on console videogames. This like saying that Nintendo should stop making amiibos because they don't make enough videogames or like saying that Marvel should not make a Spiderman videogame because they should make a Spiderman 2 movie instead.
The team working at the mobile minigame and the one which made this 2D sidescroller wouldn't have been able to work on FFXVI. Visual Works, the sub company that made Kingsglaive, does not develop videogames, so they wouldn't have made XVI. The company that did the Brotherhood anime wouldn't have made XVI, because they make anime, not videogames.
If they were developing games like XV-2 or Kingdom Hearts Awaken By Miracles 3.14, which would actually use resources that could be spent on XVI, you would be right. But this business strategy isn't based on doing less "core elements" (FFXV console game is the core element of the transmedia universe), but instead, it's base on spending other resources on making that core element more successful.
It's funny to see someone put quotes around a word you didn't use, but oh well. You make good points, but the basis of my argument is that they seem to be going "all in" with this game, and bombarding us with fluff when we just want the game. To me (just my opinion) it screams lack of confidence in their product. I really hope I'm wrong.
So I buy the stupid expensive Ultimate Edition and I miss out on a cool looking retailer exclusive bonus?
The fuck?
Yeah... I feel for everyone forking over $300 for the Ultimate and not even getting this. That's some bullshit right there and SE knows it.
That aside, it's fascinating seeing FFXV morph into this cross-media style project. It's not surprising, considering how much is apparently riding on this game, but... yeah. Hard to believe it was ten years ago when Fabula Nova Crystallis was created to be a massive multi-media project. Man... so much potential and the end result was essentially a fart in the wind.
It's funny to see someone put quotes around a word you didn't use, but oh well. You make good points, but the basis of my argument is that they seem to be going "all in" with this game, and bombarding us with fluff when we just want the game. To me (just my opinion) it screams lack of confidence in their product. I really hope I'm wrong.
the art style does feel like some western indie studio did this.
Unless its developed by gamestop, why isn't it part of at least the upper collector editions?
So we have (in the chronological story order...?)
Final Fantasy XV: A Kings Tale
Final Fantasy XV: Kingsglaive
Final Fantasy XV: Platinum Demo
Final Fantasy XV: Brotherhood
Final Fantasy XV
Final Fantasy XV: JusticeMonstersFive
Fucking EPIC, I love it
When was FNC ever a massive multimedia project? I thought it was announced back in the day as three loosely-connected games (XIII, Versus XIII, and Agito) and nothing more.
So, you're saying this doesn't come with the $270 Ultimate Collectors Edition that I have on order from the SE site.
Interesting...
Kingsglaive would be after Brotherhood I believe.
To start, the ambition for FNC was to be at least six projects:
Kingsglaive would be after Brotherhood I believe.
Kingsglaive takes place during the same time frame as FFXV apparently.
.....
It's all about maintaining a solid continuity for me at least.
...
My plan for FFXV is to play Chapter 0, when Noctis leaves home with his buddies, Dad wishes him farewell or whatever.
Then watch Kingsglaive.
And resume the game at Chapter 1 when Noctis sees after effects of the invasion and reads the newspaper.
It's all about maintaining a solid continuity for me at least.