TissueBox
Member
His older head is way too big for the younger body though, lol. They didn't age his body at all.
Yeah was about to say it woulda been ideal if they bulked him up a bit too lol. That said facial hair does wonders!
His older head is way too big for the younger body though, lol. They didn't age his body at all.
Yeah, Leviathan is in a humanoid form to the left. Arms around Bahamut. Astrals can change form I suppose. Like how Shiva transforms into Gentiana.
I thought that was Leviathan with arms around Ifrit, not Bahamut. I only thought that because both of them didn't care for humanity (clearly Ifrit moreso).
DLC should be stupid shit like costumes and extra boss fights or whatever. Not stuff that should have been there in the first place.
I would say expansions would be A-OK in my book due to Witcher 3, but the difference here would be that Witcher 3 is continuing the story and adding onto things. An expansion pack for FFXV would be adding onto an incomplete game, with a complete story arc that cannot be continued.
Tabata said there will be more DLC outside of the season pass.
http://www.siliconera.com/2016/08/2...ans-dlc-6-announced-wont-covered-season-pass/
DLC main producer said so as well and heard people wanting Luna DLC:
http://wccftech.com/final-fantasy-x...ne-square-will-consider-making-luna-playable/
shit, to be honest i'd take it. the crumbs they gave us in the final game are that good.
The recent trend of FF games is that you have an epic pre-final boss battle, then a kinda weak/lame final battle.
See X's Braska's Final Aeon -> Yu-Yevon, XIII's Orphan -> Final Form of Orphan, XV's Ifrit -> Ardyn.
Future DLC will add Stella to the game with her own weapons and Armiger.
The combat is not good.
other than putting up no fight and only being a sponge
Luna DLC would be cute. I mean she does have a weapon, at least.
I also feel sorry for people who got the game early, because I cannot imagine playing this game without warping outside of battle.
"The stories we're telling through the DLC are going to be linked closely to the main game's story, but they're things that we feel we could only really do within DLC. It couldn't have been part of the main game at all. So the kind of gameplay experiences that we're delivering, and the kind of stories that we're telling really wouldn't have been possible within the game of XV. It has to be slightly removed in order to do that."
This quote from Sawatori in that article about potential Luna stuff is kind of lol.
"It couldn't have been part of the main game at all" only makes any sense whatsoever to me if what he means is that the designers needed more time to get the other characters down as playable.
This quote from Sawatori in that article about potential Luna stuff is kind of lol.
"It couldn't have been part of the main game at all" only makes any sense whatsoever to me if what he means is that the designers needed more time to get the other characters down as playable.
What happened??
WHAT HAPPENED!?
So best case scenario they purposefully wrote themselves into a corner, but worst case scenario they purposefully intended to always use these story omissions as DLC.
They went with the mocap actors and the game developers didn't want to bother changing the designs they already had in game with the exception of Regis. Can't blame them, everyone gave them shit when they showed us the Regis redesign.
What happened??
WHAT HAPPENED!?
This game gave me serious blue balls.
What happened??
WHAT HAPPENED!?
This game gave me serious blue balls.
What happened??
This game gave me serious blue balls.
Kingsglaive was meant to reach a bigger, international audience. People that wouldn't usually play a JRPG. That audience might've been turned off by the anime-inspired look, so they made it more marketable, looking like a real life movie with well known voice actors.
What happened??
WHAT HAPPENED!?
This game gave me serious blue balls.
Kingsglaive had amazing CGI but it was severely hampered by the unnecessary knights of the Glaive and the horrendous camerawork. Also Drautos made no fucking sense.
It truly was a mistake to remove Nomura entirely and to make it into a "single game" aka a movie, a low-budget anime series, a mobile game, and a bunch of DLC, with a short-ass game where the first half is a whole bunch of poorly-written nothing.
I would have been totally okay with a trilogy and idk why SE thought it was a better idea to go with my above paragraph (and using the trilogy idea on a game that has already been released, and as a single game) than to stick with what was originally planned.
My mistake for not clarifying my intent with those Kingsglaive images
I wasn't commenting on the style, I was commenting on the changes in Luna's character and the total absence of the Emperor in the game. An Emperor/Ardyn onscreen presence was something I was looking forward to.
Kingsglaive had amazing CGI but it was severely hampered by the unnecessary knights of the Glaive and the horrendous camerawork. Also Drautos made no fucking sense.
It truly was a mistake to remove Nomura entirely and to make it into a "single game" aka a movie, a low-budget anime series, a mobile game, and a bunch of DLC, with a short-ass game where the first half is a whole bunch of poorly-written nothing.
I would have been totally okay with a trilogy and idk why SE thought it was a better idea to go with my above paragraph (and using the trilogy idea on a game that has already been released, and as a single game) than to stick with what was originally planned.
Legit mad on the Ravus 180 and the lack of Glauca....
While the Kingsglaive look more realistic, I prefer Luna and Ardyn from the game. Emperor from the movie.Edit:
My mistake for not clarifying my intent with those Kingsglaive images
I wasn't commenting on the style, I was commenting on the changes in Luna's character and the total absence of the Emperor in the game. An Emperor/Ardyn onscreen presence was something I was looking forward to.
What happened??
WHAT HAPPENED!?
This game gave me serious blue balls.
Ravus, just like all of the empire, was huge disappointment overall.
Cause it costs less, takes less time and the 13 trilogy killed any good will to the idea of a trilogy at all. Plus no need to worry about sales for the sequels dropping. Seriously this isn't hard to figure out.
It sucks to high hell, but its no hard to figure out at all.
Legit mad on the Ravus 180 and the lack of Glauca....
I really wanted a non-daemon Ravus boss fight.
I hated how the empire was handled.
And it also falls in line with the story of the main game being rewritten 800 times.
The more I think about this whole situation, the worse it gets. Think about it. After all those trailers, demos, AT Reports, that cathartic "Uncovered" event, an anime series, a movie, a mobile game, a cover song... geez, even the rock pictures... what happened to the game? The game is the main course! It's the reason for everything (or is it?). I don't know how to explain it. If the game wasnt ready, what's the purpose of everything else?
I wonder if the development, after Tabata took over, was a mess from the beggining or something happened to kill it.
Hm. I'd say that XII actually handled multiple villains really well. Especially in comparison to their main cast of playable characters lol.Final Fantasy hasn't handled ensemble villians well since FFVII. That cast was phenomenal.
I am convinced SE never has really known what the actually story of the game is or should be. That's why it's so vague and gaping.
It's crazy, but now that you say this and I think about it....you're so damn right.Final Fantasy hasn't handled ensemble villains well since FFVII. That cast was phenomenal.
The only reason it costed less is because they gimped the main game. Tabata even stated Kingsglaive uses the budget he was given for the project.
I don't think it was a smart idea to waste budget on a CGI movie that ended up reviewing horribly, that not everyone saw, that was pretty much required to experience the full story, especially when it meant gimping the main game.
Had it been split into 3 or even 2 games, not only would the games have had less CGI than the movie (and it would have been just Visual Works, not Digic or all the other studios involved), the games would have been better received. I thought that's what they were aiming for with this game? To bring FF's name back. I don't think XV did it. It's selling, yeah, but... the game is rushed as fuck. I don't even think it deserves an 83 unless you're being kind in the sense that the game is more than the sum of its parts, but there are a ton of glaring flaws, some of which are completely unacceptable, like the camera and the lock-on.
Also, I truly believe they began production on Kingsglaive around the end of 2014, maybe even later. Because otherwise it wouldn't make any sense to show Insomnia invasion stuff at Jump Festa. And it also falls in line with the story of the main game being rewritten 800 times.
Hm. I'd say that XII actually handled multiple villains really well. Especially in comparison to their main cast of playable characters lol.
Final Fantasy hasn't handled ensemble villians well since FFVII. That cast was phenomenal.