dr_rus
Member
What? So my 3770k is close to a bottleneck as well then?
Yes but it's not like there are a lot of options which would be noticeably faster.
What? So my 3770k is close to a bottleneck as well then?
Yes but it's not like there are a lot of options which would be noticeably faster.
Sure it can, almost any game really -- just run it at 1280x720.But are we factoring in overclocking? Can an oc'd 3770k can still bottleneck a 1070?
But are we factoring in overclocking? Can an oc'd 3770k can still bottleneck a 1070?
Actually, scratch that I had Supersampling on by mistake. I can get 50fps@4K on most maps or very close to it but the Story mission (attacking Japanese beach for example) brings it down to -40fps.Well, playing in 4k with everything at highest no Supersampling gets me sub 30fps (4790k@4.2ghz, 1080GTX, 16GB 2133hnz RAM, SSD).
I usually play at 50fps where possible (long story) and most maps are fine if I turn pixel rendering down to 70-80. However on the couple of maps with rain, lots of AI and smoke/trees etc I need to go to 50-55 pixel rendering.
That said it looks pretty good and only one crash when changing resolution. No judder or stutter at all (for once).
These are way lower than the beta version on the last page, correct?
These are way lower than the beta version on the last page, correct?
Game runs beautifully on my 980Ti, never, ever drops below 60fps maxed out at 1080p. I experimented with supersampling and render scaling. SS on and 30% scaling gave very good IQ. Would I be correct in saying it's actually rendering at around 1200p, 'checkerboarding' up to 2160p and then downsampling to 1080p?
FX6300+RX470, stable 60fps at highest settings, but it makes the card go 66c, which I do not like, so I put it down to lows, where the card never goes above 62c.
Benchmark says 90-100 average on high settings, 140+ on low settings, if I remember properly. It is surprisingly okay for something that starts with an NVIDIA splash![]()
At 1080p with 30% Render Scaling, SS AA on and everything maxed the benchmark never dips below 60fps. The only time I've seen it dip is on the forest level with bots fighting in the water. The benchmark can be erratic. If you reset your settings, re-do them and run it again, it might shoot up.Unless the beta performance was worse than the final game, I don't know how you're getting a solid 60FPS at those settings. I have a 980ti and 6700k and I had to drop down to high for most stuff at 1080p and I still had drops.
It 100% absolutely does have a benchmark tool. If it's not showing for you then that's a bug. I'll post a pic when I get home.They're somewhat lower, but I wouldn't read into it as the launch build doesn't have a benchmark tool and the author chose an area that is more demanding than others.
I swear driver v-sync has less lag than the game's own.
Also, for some reason using RTSS fps lock in conjunction with driver adaptive v-sync causes stuttering for me. Needs turning off.
The watery forest map + dynamic reflections is a real big hit to the framerate also.
Is there a way to display FPS count in For Honor ?
Fraps & MSI/RTSS aren't working :/
Any reason to continue holding off the new nvidia drivers?
I don't have an issue with the game on my 980ti, runs great at 1440p extreme settings (about 90fps), but you know, I like to keep it up-to-date...
Is everyone avoiding them?
Is there a way to display FPS count in For Honor ?
Fraps & MSI/RTSS aren't working :/
It makes a big difference to the water, like the shallow pools you fight in on the forest level. Maybe not worth it though.Dynamic reflections have by far the biggest impact on performance, after resolution obviously. Turning it off improved the framerate by ~33% without a visual difference.
It's a nitpick; but I kinda wish there was an option for even higher resolution textures. Some things, large rocks and the female wardens hair for instance, can look a bit rough up close. And when the rest of the game looks quite stunning, it sticks out.
I'd say there's a good chance of a high-res texture pack in the near future as Watch Dogs 2, Far Cry Primal and Rainbow Six: Siege all have one.
No reason to holding off anything, the latest hotfix fixed the only widespread issue which R378 introduced for 980Ti owners.
Do you not have the option here?They're somewhat lower, but I wouldn't read into it as the launch build doesn't have a benchmark tool and the author chose an area that is more demanding than others.
Do you not have the option here?
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