Only reason the PS4 Pro is mentioned is because it's the fastest console hardware out right now and it's particularly relevant right now in the grand scheme of things. Games like Ratchet and CoD are absolutely brilliant on the PS4 Pro, so it's not the hardware. I doubt Scorpio will be any different.
Most developers met this standard though. A few didn't, so let's not act like this is some hard task to do. Setting the expectation from the beginning and holding developers to it is absolutely something gamers should do. I understand limited time and budget, something I've argued in the past that works against Pro support, which is why it's not a huge deal for the first batch of titles, but there is no reason we shouldn't expect Pro games to have a worse framerate. There's absolutely nothing stopping it from happening if we hold them to this expectation. You seem to want it to slide so that it can continue to slide in future titles. It's a terrible precident to set. We also shouldn't sit idle and assume that patches will be made to fix it. We need to be vocal about it. Look at World of Final Fantasy. That's a shitty situation without any word from the developer.
Why single out pro? Why not hold this standard against base PS4? Lots of games don't hit the target frame rate.
So it doesn't really have anything to do with the Pro specifically? Did you just frame it like a concern thread so you'd get more pages? If this is your take, you sure botched that title
thats the whole reason why we needthe pro tho? to hit the framerate we wern't hitting.
His original title was "A lot of games". It was changed to some.
Yeah I asked the mods to change it since the original title was excessive.
they really should have an optional 1080p mode always, the resolution bump means the framerate keeps suffering.
No, just a vocal minority do. Developers will always opt for visuals over performance, since that sells games.
By saying nobody should be okay with that, you're saying that no one is allowed to prefer graphics over framerate. That's narcissistic and disrespectful. Just stick with what you were saying before this, that players should be offered the choice. Some devs are doing that, so at least we have examples of how it should be done.Nobody should be okay that a Pro game has a worse framerate than the standard PS4.
I wouldn't be so sure. Most games do have higher framerates on Pro, in addition to looking better. Battlefield 1 has much higher framerates, sometimes by percentages higher than the CPU upclock.Most games are CPU bound this generation anyways so it isn't like the Pro really is going to effect much.
Props for being careful and accurate. I'm sorry the Pro doesn't contain the experience you want across the board. Even if it's the responsibility of the developers, that's still no fun.Yeah I asked the mods to change it since the original title was excessive.
Why single out pro? Why not hold this standard against base PS4? Lots of games don't hit the target frame rate.
thats the whole reason why we needthe pro tho? to hit the framerate we wern't hitting.
Since no one else did, I just wanted to reply that I appreciate the effort and the results you seem to have gotten. I haven't played the game myself, but the impressions I've read of the graphics are generally glowing. Hitting 2160c some of the time while maintaining very solid 60fps right at launch is great stuff. Keep it up!We (IW7) drop res very infrequently on Pro. At the risk of over-simplifying, our workloads scale very well as we're a forward(plus) renderer and not as much subject to memory bandwidth penalties as the contemporary deferred. We spent a shit load of time on the up-sampling too, of course. You can thank @iryoku1, among others, for that.
im over here on pc all like yo what you talkin bout never?
Parity is the real issue here. It's going the wrong way. I wish they had spent their time like MSoft making the PS4 backwards compatible and increasing those games performance. Not full remasters, but take a look at RDR, it's framerate is a lot more stable on XBone than it was on 360. I know a lot of BC titles on XBone have had and still have issues, but it's better than playing what should be a premium experience, and instead getting a sub-par experience.
Vocal minority? You mean every PC Gamer in the world?
Sorry, I don't quite understand what the Xbox one being backwards compatible with the 360 has to do with the PS4 Pro? Are you saying they should potentially break compatibility with a vast majority of unpatched PS4 titles just to make a few of them run a little better?
I thought this was a thread about Pro, a console.Vocal minority? You mean every PC Gamer in the world?
Why single out pro? Why not hold this standard against base PS4? Lots of games don't hit the target frame rate.
I'm not even interested in (buying new) consoles anymore but the PS4 Pro is really underwhelming.
Hopefully the Scorpio will handle that better, I saw that gif on reddit that is really good imo, MS should impose that guideline to every Scorpio game:
Vocal minority? You mean every PC Gamer in the world?
Good time to invest in a low end pc!
Truly there's never been a better time.
You aren't going to be able to pay £350 for a PC that will play games looking as good as they do on the Pro, at high frame rates.
Gotta go PC if you care that deeply. Simple as that.
I'm pretty sure if you'd actually watched that video, you'd know that TLOU only drops frames in the 1080p/60fps mode. 4K/30fps mode runs perfectly.
The problem is in most cases, these issues are not fixed. I don't believe anything in the gaming industry until I see it.9% of a small but still under development is OK at this generation.
We all know that Ubisoft is trying to fix this, Naughty is also looking forward to fix The Last of Us 60 fps mode, and Bethesda also said they are looking how to improve Skyrim 4K performance
Sorry, I don't quite understand what the Xbox one being backwards compatible with the 360 has to do with the PS4 Pro? Are you saying they should potentially break compatibility with a vast majority of unpatched PS4 titles just to make a few of them run a little better?
Those who are absolutely obsessed with frame rate do build monster PCs, sure, but plenty of PC gamers aren't as obsessive as you think. They play on seriously underspecced hardware and put up with mediocre frame rates because it isn't important enough to them to allocate funds to upgrading.
This thread, though, is about game's on the PS4 Pro. If consumers were as focused on frame rate over visuals across the board as many here think, some developer would pick up in it and make a fortune. The reality is that it's important to succeed in some genres and much less so in others.
People gonna freak out when some Scorpio games don't hit 30fps too.
I guess I'm trying to say is the effort that went into making a half-step console like the Pro, would have been better spent on a BC functionality for the PS4 with PS3 titles, giving them better performance on the PS4 standard.
We need a toggle once and for all. I'd rather have 1080p + 60fps than low fps 4k.Most developers are going to opt for visual effects over framerate.
It's already been stated countless times why PS3 BC isn't happening. MS went all out on it as they were getting trounced by Sony, and it's been a successful move for them to entice 360 owners looking to upgrade.
Personally I couldn't care less about BC as I prefer playing the games releases this gen, rather than games I've played countless times last gen. Now if it's the SNES/Megadrive era then you're talking
Most developers are going to opt for visual effects over framerate.
No toggle. We just need a graphics settings menu as on PC. I mean I can't play all my games on PC at the highest resolution with the highest settings and get 60fps either, so I scale things back until I can, simple as that. I want to be able to do this on console too, this idea to toggle between two predefined settings which don't do either 30 locked or 60 locked needs to go away. There is nothing wrong with the hardware, it's powerful enough without a doubt, the predefined settings is what mess it all up.We need a toggle once and for all. I'd rather have 1080p + 60fps than low fps 4k.
More like rational people saying that this isn't on Sony, it's on the developers.
SecondedWe need a toggle once and for all. I'd rather have 1080p + 60fps than low fps 4k.
So will PS4PRO devs release patches for games like Bloodborne and Witcher 3, allowing them to run at 60fps without needing to release a whole new version?