Trolling the devs and actually wishing the game to fail are two very different things and I don't think that there are a significant amount of people in here seriously doing the latter.
I don't want this game to outright flop, but I am afraid it will.I think there's a subset of Sony gamers who want this game to flop, simply because Insomniac had the audacity to make a game on the 360; not to mention those that feel Insomniac should be punished for changing the art style after that fantastic initial reveal. It's kind of pathetic, but thankfully they're in the minority. As a huge Insomniac, and a massive Ratchet and Clank fan, I hope it does well, but, honestly, I've been kind of apathetic towards the build-up to the games release. It just hasn't captured my imagination. Despite that, if the reviews are good, then I'm in, because I don't feel Insomniac get enough credit for what they do. The Ratchet games sometimes get an unfair kicking for sticking to a formula which, outside of those games, doesn't exist anywhere else. Nobody but Insomniac is making those style of games, and it's a pity, because the spirit of those games harks back to the 8-bit era, and that's something that's slowly been lost in modern gaming.
I hope it does well, but it's clearly got a problem in that the marketing has no idea where to pitch this game. The cover would seem to be doing the game a disservice, but, it's going to be difficult to sell this game when gamer apathy has been rife this past year; it would seem people aren't that interested in major releases for the PS3 and 360 anymore. Something which has been borne out in terms of sales for the likes of the new Gears of War, God of War and Bioshock games. It's a really tricky time to be releasing games for those two consoles.
Not sure I would blame people for wishing the game was more interesting than it seems to be right now.Because people never even saw footage of the game when it was Overstrike. So, some have made up some magical, fantasy game in their head that they apply to what they think the game used to be.
I just hope those people try the demo for themselves and discover how much fun the game is.
Never played a R&C game, bought R&C HD but havent installed it yet. Series always looked lame to me, I prefered Jak and Ape Escape....
Then I played Resistance 3.....I just dont know what Sony saw in these guys. I am glad they finally expanded Naughty Dog and signed up with RAD. Lets face it, Uncharted >>>>>>>>> anything Insomniac has done since spyro
Please stop posting forever. You have no clue what youre talking about.Resistance 3 was such a bad game...each level felt like it was stolen from another game. And the multiplayer was a joke.
Ratchet and clunk always looked bad....just auto platforming and shooting brain dead ai for 8 hours
Here's a plausible explanation: "I had my dog do the cropping in PhotoShop. At first I thought Fido removed too much from the top end of the picture, but then my friends at EA said it was OK. They said it was genius."Did Insomniac ever explained why the boxart looked like that? Ken Levine did for Bioshock Infinite.
Did Insomniac ever explained why the boxart looked like that? Ken Levine did for Bioshock Infinite.
If only we could down vote users posts to put them at the bottom of the thread...where they belong. Instead, we're treated to a bunch of vehement people with no interest in the game, and being inconsistent from one thread to the next.
"Oh man, BF4 looks incredible! So realistic! So fun!"
"Oh man, this game is way too realistic for my tastes, I hope Fuse bombs!"
wut.
Even if your whole motivation for being a jerk in threads is because "It isn't the Team Fortress game you imagined you wanted that you didn't even pay attention to in the first place"...you're still being a jerk, and have probably already said your peace so...why come back to every Fuse thread? For the lulz?
What adolescent and trollish behavior. GAF, in a lot of instances, is absolutely on par with Reddit.
Look at the box art. At a glance can you tell which bodies are male and which are female? A casual guy would see four bodies and assume that they are four men doing the CoD-walk and buy the game more likely, not that two of the bodies are female and thus risk sales.
My theory; they didn't hide the faces, they hid the girls. I'm an expert.
I think there's a subset of Sony gamers who want this game to flop, simply because Insomniac had the audacity to make a game on the 360; not to mention those that feel Insomniac should be punished for changing the art style after that fantastic initial reveal.
I... really don't think this is the case. This is a pretty hyperbolic and bold assumption you're making.
Everyone was interested in Overstrike when it was revealed. When they re-revealed it as Fuse, everyone hated the direction Insomniac took. I don't recall anyone being excited about what they saw when it was re-revealed. And those sentiments have carried since the re-reveal. It has nothing to do with Insomniac going multiplatform.
This is a pretty hyperbolic and bold assumption you're making.
About as hard as thinking of new ideas for a genre, I imagine.
I... really don't think this is the case. This is a pretty hyperbolic and bold assumption you're making.
Everyone was interested in Overstrike when it was revealed. When they re-revealed it as Fuse, everyone hated the direction Insomniac took. I don't recall anyone being excited about what they saw when it was re-revealed. And those sentiments have carried since the re-reveal. It has nothing to do with Insomniac going multiplatform.
Yeah this ain't exactly on the same level.... LOLthe insanity of the 360 reveal of Final Fantasy XIII
Oh I certainly hope it does well, if nothing else for the sake of those who made it.Reading the first few pages of this thread was painful. Thankfully it's gotten a bit better since but good lord some of you are harsh on a game that hasn't even released. I hope the game does well for Insomniac.
Insomniac should offer a sticker you could attach to the top of the box in order to create a properly framed image.
boxart is fucked? well we're talking an EA sponsored game...
game is fucked? previews have me thinking the game is tight.
game rips Gears? like devs want to close shop and sell artsy games on iphone...
What's the pitch for this? Co-op shootbang #1045? Better with wacky weapons/gadgets? Previously wacky graphix, now grittier after intense focus testing?
Yeah this ain't exactly on the same level.... LOL
Why is there an explosion that's seemingly originating in that lady's crotch?
Why is there an explosion that's seemingly originating in that lady's crotch?
Reading the first few pages of this thread was painful. Thankfully it's gotten a bit better since but good lord some of you are harsh on a game that hasn't even released. I hope the game does well for Insomniac.
Insomniac should offer a sticker you could attach to the top of the box in order to create a properly framed image.
Why not create four males then?
I think they cut off the heads so that the players could on some level insert themselves on the characters.
This is where my theory comes into full effect! Back when it had the light look to it, the women, being all spy-sexy, added to the overall tone of Overstrike, so having them be displayed equally with the dudes was no problem.
But then suddenly FOCUS GROUPS.
And with that comes the marketing gurus that say that prominently-on-the-boxart girls cost sales, and your game has two, and it'll cost more money and time to replace the women than EA Partners cares to offer, so you think outside the box... art, and 'fix' it.
Bonus; instead of the F-M-F-M setup of Overstrike, do f-f-M-m and further distract the casual glance by dropping the title and fade out the two characters on the left with the brightest orange thing ever.
Make no mistake, everything about a box art, even the guy hidden behind the NTSC logo, is deliberate.
I was breaking down why people are upset with the game's direction and not necessarily what makes the game shit. I didn't mean to imply that 12 year olds were the only source of the focus groups. Just that when that was announced, people took it out of context and got upset. So that factor of why people are against this game is still a fact.That statement is taken out of context. The statement made was in regards to a build that happened much earlier than the OverStrike reveal. What you saw in that CG trailer was already different from what was "focus tested".
I wish people would stop making up their own fantasies for this game and actually be, you know, smart...for a change.
I definitely will.Yup, Demo coming closer to launch. Give it a shot!
This is where my theory comes into full effect! Back when it had the light look to it, the women, being all spy-sexy, added to the overall tone of Overstrike, so having them be displayed equally with the dudes was no problem.
But then suddenly FOCUS GROUPS.
And with that comes the marketing gurus that say that prominently-on-the-boxart girls cost sales, and your game has two, and it'll cost more money and time to replace the women than EA Partners cares to offer, so you think outside the box... art, and 'fix' it.
Bonus; instead of the F-M-F-M setup of Overstrike, do f-f-M-m and further distract the casual glance by dropping the title and fade out the two characters on the left with the brightest orange thing ever.
Make no mistake, everything about a box art, even the guy hidden behind the NTSC logo, is deliberate.
I'd like to express my dissatisfaction at the direction this game took following the OverStrike reveal. I'd like to be civil about it lest I be called a reddit user. Is there a form I fill out or something?
Speaking personally, seeing news of this game simply makes me think of what it used to be, which is unpleasant. I was extremely excited by the OverStrike trailer, it was one of Those Keynote Moments when they reveal something you were genuinely pumped for and couldn't wait to play. And then a year or so later it turned into Every Other Keynote Moment with unimaginative blegh. An Ubisoft conference in a box, basically. The lulz are alright too though
Not sure how deep of an answer you're looking for. Seems kind of obvious
This is where my theory comes into full effect! Back when it had the light look to it, the women, being all spy-sexy, added to the overall tone of Overstrike, so having them be displayed equally with the dudes was no problem.
But then suddenly FOCUS GROUPS.
And with that comes the marketing gurus that say that prominently-on-the-boxart girls cost sales, and your game has two, and it'll cost more money and time to replace the women than EA Partners cares to offer, so you think outside the box... art, and 'fix' it.
Bonus; instead of the F-M-F-M setup of Overstrike, do f-f-M-m and further distract the casual glance by dropping the title and fade out the two characters on the left with the brightest orange thing ever.
Make no mistake, everything about a box art, even the guy hidden behind the NTSC logo, is deliberate.