Halo 4 was amazing. What was neglected? It felt like the most compete Halo game that had been released.
Ugh, Halo 4 was lacking. Severely.
- No Firefight
- Farmed out, half assed Forge that only added a few small features
- Campaign Theatre completely absent (lame excuses for this as modders added it back in)
- Half arsed "cinematic moments" - elevator and ending QTE's and some COD missile camera footage moment
- Strip Club Cortana made everyone uncomfortable
- Very poor/almost existent combat feedback
- New enemies are essentially bullet sponges
- Worst multiplayer map design in the series with the moment forgettable maps (some PSP military game game made some of them?)
- The worst gameplay system to ever appear in competitive Halo (random Ordinance, spawning with power weapons)
- Adding mechs to Valhalla and painting it brown
- Replacing every iconic sound effect because of 343 wanting to "own Halo"
- Terrible story that required players to read a trilogy of books to fully understand what was happening
- Almost shipping the game without the original VA for Chief and Cortana
- Fastest online population decline in the series
When Halo 5 comes out, every single point above from Halo 4 will be looked again and I honestly hope there are improvements across the board.