ashecitism
Member
Opencritic
Eurogamer - Recommended
GameSpot - 7/10
Destructoid - 7/10
VideoGamer - 8/10
IGN - 7.9
Eurogamer - Recommended
Hitman's return is in danger of being overlooked this week - it launches neck-and-neck with Tom Clancy's The Division, a game that aims to be the next Destiny, with a gigantic, lustrous world and a mighty ladder of unlocks to scale. As dubious a move as this may seem commercially, it's fitting to see a game as vast and, at times, vacuous as The Division launching alongside a game that's all about detail and volatility, where weaselling a target out of a packed room can take up to an hour. Without wishing to knock Ubisoft's work too much, Hitman's design is much more rewarding to ponder - it asks for experimentation and mastery, rather than mere patience and the ability to follow a waypoint. Agent 47's return is long overdue, and so far, very welcome. Roll on episode two.
GameSpot - 7/10
Hitman's opening act isn't ground-breaking, with a host of tiny problems lending it a dated feel. When you drop a body into a freezer, there's no animation connecting the process together; there's a hard cut from dragging the body to hiding it. Load times are frustratingly long, lasting just under a full minute when reloading saves. This alone is especially disappointing, given how fun it can be to iterate on your methods by reloading saves and experimenting, a process that's tainted by extended downtime. However, Hitman's a veritable playground that will delight you with its open-ended design, comical NPCs, and contract creation tools. These qualities, and the flexibility to be as hardcore or laid back as you want, are much appreciated, even if they don't disguise Hitman's lesser qualities.
Destructoid - 7/10
Stealing a staff uniform from the locker room, dropping your gun into a wastebasket so you can let a guard frisk you before he lets you into the room of a Sheik, then knocking the Shiek out, stealing his clothes, and infiltrating a high-society sale of state secrets so you can tamper with an outdoor heater and let a woman blow herself up when she goes to grab a smoke. That's Hitman's highs. But IO's unique pricing model means an investment in future levels that might not add enough new ideas or scenarios and you're largely relying on user content to pad out time between new areas. The PS4 menu performance and load times are a major, major drag, too, even if the game plays perfectly once you're in. Still, the deadpan slapstick of emerging from a washroom crate like a trapdoor spider to shoot a Russian colonel in the back of the head is enough of a good time.
VideoGamer - 8/10
Despite its failings, Hitman's first episode offers hours of classic play before you even consider the secondary targets, time-limited contracts, and the prologue, which features a smaller yet feature-complete training mission. What's here represents a strong start, and a fine return to the more traditional Hitman play that fans have been clamouring for. Elsewhere, it needs to improve.
IGN - 7.9
One thing’s for sure: The more I've played Hitman’s debut “episode” the more I've enjoyed it. Despite the often boneheaded AI and dire loading times, Hitman has definitely combined the best of both worlds. There’s scope for it to improve in some areas as the levels are released throughout the year but this is a fun, confident start.
Mine
Rated it a Buy for ACG (Formally Angrycentaurgaming) https://www.youtube.com/watch?v=26MTiR-6GTg
I would say its one of the more enjoyable levels of Hitman I have ever played and adding in the challenges and other addons I have logged more time with that one level than 4 or 5 in past titles. There is something to be said for almost sliding through a level from point to point and then finding an opportunity you never heard before and having to decide which way to go. Sadly A couple issues exist in the PS4 version when it comes to frame-rate that even locking it doesn't fix.
Here's our review on Push Square. Return to form seemed to be the sentiment from our reviewer:
http://www.pushsquare.com/reviews/ps4/hitman_intro_pack
No review from us yet (we want to try out elusive targets properly and see if the launch servers are any good) but some early impressions, skewed mostly toward how well the episodic nature of the game fits the series perfectly.
http://www.ibtimes.co.uk/hitman-ear...ect-fit-agent-47s-murderous-escapades-1548549
I'm really enjoying it though, surprised to see scores creeping below 8/10. I played the second episode too, and was starting to get some major GOTY vibes. If the other episodes are as good as the first two, this will be fantastic.
As long as we're sharing reviews, here's ours from WCCFtech, rated 8/10:
Our review is up as well
http://www.gamezilla.pl/recenzje/2016/03/recenzja-hitman-pakiet-misji-w-paryzu
No score, waiting for more content to make a final judgment
pros:
freeeeeeeeeeeeeeeedoooooooom
graphical/technical performance is actually quite decent (not perfect but better than in beta, loading times aside)
cons:
not enough content even for only a starter
it's getting repetetive very fast after 3-4 tries
always-online or you are stucked with story missions only
AI is still bad
Woah, metro gives it an 8. they're usually pretty harsh
http://metro.co.uk/2016/03/10/hitman-intro-pack-review-honouring-the-contract-5744802/