There are still a lot of things that bother me.
- Police robots spawning from nowhere when you attack stuff
- Calls itself a survival game, yet when you die the only consequence is respawning
- Combat looks very bad even if it isn't the focus. A bit too arcade
Granted these are probably minor faults but still a bit annoying, just like the "pop in" and inevitable boredom you'll face exploring mostly empty planets. It boils down to what you want from a game: perfectly crafted, engaging worlds and experiences or mathematical, countless content that feels and looks artificial since it's procedural. I think Hello Games should have made some more stuff that is "static" in nature, maybe it's in the game though, I'm talking dungeons maybe, or a big alien that literally eats worlds, or pirates that actively kill everyone in a galaxy, etc. I have this feeling that No Man's Sky won't live up to the high expectations of it being "endless." We'll see soon enough.