So pretty much everything but Xbone? Weird. I wonder why?
I don't think Namco remembers what an I-Ninja is.
THIS WOULD BE AMAZING.
Uh... Sure, I'll play it. I heard good things about it but never played it before.
Don't get my hopes up. D=
Thought it said Legacy of Kain and got happy =(
I actually thought it said Legend of Kay but then thought no one would remake that random PS2 game, but I thought wrong!
I was actually thinking about this game the other day, I may pick it up after the price goes down. I had fun memories of this on the PS2 but I don't think it'll hold up well after all these years.
It's not like there have been any great advancements made in the realm of 3D platforming over the past 10 years that would make this game feel dated.
Everytime I see a statement like this about a game that wouldn't sell on the Xbox because of its genre, 8 times of 10 the Wii or Wii U version end up selling the worst.
There were barely any last gen.
Outside of Mario Galaxy 1 and 2, the Ratchet games, and Sly 4, what else was there other than the odd licensed game?
Fake edit: I guess Crash of the Titans, Crash: Mind Over Mutant, Legend of Spyro: The Eternal Night, and The Legend of Spyro: Dawn of the Dragon count, of course being Crash and Spyro.
Oh and Sonic, but I feel like it's difficult calling the boost trilogy 3D platformers where most of the time any platforming is in the 2D segments and in 3D you're just boosting to win. The Werehog had legit 3D platforming, granted.
There’s a short interview with producer Thorsten Röpke from Kaiko in this month’s issue of the German mag Mgames:
-Nordic Games approached Kaiko last June about the project
-a core team of seven Kaiko members (3 of them worked on the PS2 game) and a few additional artists are working on the game
-all textures and character models (Kay, NPCs, enemies) were updated
-they thought about changing more of the game’s structure but decided against it because of the short timeframe and not wanting to mess with what worked before
-He sees the value of HD remasters in reaching new players as well as updating sub-HD games so they look good on modern TVs
Huh, what an odd pick. Legend of Kay is another cookie cutter semi-open world mini-game filled collect-a-thon that the PS2 era was fond of spawning. And it also happens to be a decent one as well.
Another platform with inferior graphics than Conker.
The 3D platforms these days are lacking more polishing than ever.
Wouldn't surprise me, Tropico 5 is another that's skipping the Bone so it's not just Japanese devs this time around. Bound in Flame and some others from European studios didn't come to it. Not even digitally.Someone mentioned in a thread recently that Microsoft required a minimum number of copies to be printed which is why a lot of smaller Japanese developers skipped 360 last gen. Maybe they are still doing that.
lol, furries
Awesome! Any other names from the interview aside from Peter? Do we know the identity of the other two folks who worked on the original?
Edit: The Producer you named, Thorsten, did work at Keen (Neon's successor) and Neon before that, but I don't see Kay mentioned at the moment.
How old are you? Just curious, because I see this sentiment a lot with these kind of animal protagonist games (like Dust), but my generation sees them as "Chip n Dale" or "Ducktales" inspired rather than anything Sexual. Is this just a generational gap thing?
Because us who play on Xbox only like shooters bruh...obviously. No it's very annoying that we get omitted so much from cool looking games because of the perceived notion that we don't like anything but shooters : /
Someone mentioned in a thread recently that Microsoft required a minimum number of copies to be printed which is why a lot of smaller Japanese developers skipped 360 last gen. Maybe they are still doing that.
Everytime I see a statement like this about a game that wouldn't sell on the Xbox because of its genre, 8 times of 10 the Wii or Wii U version end up selling the worst.
Good, now i hope for an I-Ninja remaster.
That's where you're wrong.
Look at Rayman Origins & Rayman Legends. Those games sold a lot of copies on Wii & Wii U more than on 360, PS3, Xbox One, & PS4.
Speaking from a retail perspective, XB customers are on a general sense, exactly what you're saying you're not, I guess. Obviously there are fans of other genres on the system, but those games don't generate much hype or sales on the platform by comparison. Jrpgs are a big one I've seen discussed on here lately, but in all the stores I monitor, they simply don't sell well at all. Shooters, sports, and the really huge franchises like ac sell well. And not even necessarily sell best on that platform, just well.
And Kagiri was the one who mentioned MS still requires high print runs of titles, which certainly doesn't help things.
Indeed... If Platformers and JRPGs sold well on Xbox consoles, we would see more of them coming to the XB1, but the audience for Xbox consoles really only want shooters, sports, and AAA titles. And both the original Xbox and Xbox 360 tried to win them over and failed miserably. It even makes sense that the Wii U audience would be interested in Platformers since Mario is the premiere Platformer franchise.
Indeed... If Platformers and JRPGs sold well on Xbox consoles, we would see more of them coming to the XB1, but the audience for Xbox consoles really only want shooters, sports, and AAA titles. And both the original Xbox and Xbox 360 tried to win them over and failed miserably. It even makes sense that the Wii U audience would be interested in Platformers since Mario is the premiere Platformer franchise.
Good, now i hope for an I-Ninja remaster.
What other obscure mascot games from the PS2/GC/XBOX deserve a remaster?
My vote is for Metal Arms: Glitch in the System
Speaking from a retail perspective, XB customers are on a general sense, exactly what you're saying you're not, I guess. Obviously there are fans of other genres on the system, but those games don't generate much hype or sales on the platform by comparison. Jrpgs are a big one I've seen discussed on here lately, but in all the stores I monitor, they simply don't sell well at all. Shooters, sports, and the really huge franchises like ac sell well. And not even necessarily sell best on that platform, just well.
And Kagiri was the one who mentioned MS still requires high print runs of titles, which certainly doesn't help things.
Indeed... If Platformers and JRPGs sold well on Xbox consoles, we would see more of them coming to the XB1, but the audience for Xbox consoles really only want shooters, sports, and AAA titles. And both the original Xbox and Xbox 360 tried to win them over and failed miserably. It even makes sense that the Wii U audience would be interested in Platformers since Mario is the premiere Platformer franchise.
What other obscure mascot games from the PS2/GC/XBOX deserve a remaster?
My vote is for Metal Arms: Glitch in the System
Klonoa 2
Klonoa 2
Bingo.
It also has to do with how Microsoft has always heavily advertised their consoles for shooters, sports, & AAA titles.
Nintendo & Sony, they target everyone (all gamers), & giving people variety (diversity) in gaming selections (& it shows in most of their exclusive games as well).
Here's a trailer:
https://www.youtube.com/watch?v=JlmojtMy1GA&feature=share
Clearly not a Wii U-specific trailer but it still looks to run poorly, so...