So was Tokyo Rpg Factory created to just poop out Chrono Trigger games?
Their original premise for the studio was to create smaller scale JRPG projects more reminiscent of their SNES output, so probably yes.
It's just folks this day and age think if a game is being designed with a much smaller budget in mind compared to SE's bigger projects like FF mind you, then it shouldn't have a right to sell as price this game has.
The ironic thing is, the ton of long time FF fans that want SE to go back to more of their traditional turned based games something closer to their SNES output, and SE creates a studio to do exactly this and no one even wants it. It's like a self fulfilling prophecy. It's a bit funny when you think about it.
Still the Soul Blazer / Gaia / Terranigma style plot of needing to restore the world before it completely disappears kind of interests me. I think the combat in Setsuna was perfectly spot on for what it was trying to accomplish along the lines of Chrono Trigger and did it well, It could do without the timing mechanic thing though.
I will remain cautiously optimistic and await for me details on this game when it's closer to release.