SEGAvangelist
Member
Does anybody know whether there will be a retail release for this?
They are supposedly planning one, but it wouldn't be until after Season 2 is completed.
Does anybody know whether there will be a retail release for this?
DH is likely contracted to finish the game and all of the base characters. That work is probably already done and sitting in the can waiting to get released anyway. MS has unlikely put themselves in a situation where they were going to be charging people for a full game but only had some of the content done.
Also there is a slim chance that anyone has jumped ship from DH given the purchase was mostly for the people and these sorts of buys don't go through if the people don't come with the deal.
Usually when 3rd party devs make games, these things aren't allowed and are written into the contract to prevent bidding wars on individuals.
If it's not Rare again I'll laugh.
Would be hilarious if Amazon bought this new partner as well.
MS, you need to start investing more on internal studios. Your current strategy makes it look like you can fold up the Xbox division at a moment's notice.
If it's not Rare again I'll laugh.
For what? It's not even the same Rare. May as well give it to Double Fine or TaletaleBack to Rare you go, KI!
So this is the Microsoft equivalent of what happened with that Playstation Allstars game.
So this is the Microsoft equivalent of what happened with that Playstation Allstars game.
Too bad Iron Galaxy is busy with that Windjammers reboot, they could definitely have found work here.
Except it seems killer instinct will continue...
And it's actually a great game
I was told the same on PSA, although in the end, who cares. That game was pretty mediocre.
This is the worst possible scenario for everyone. Rare isn't the Rare that people identify with the great games from the SNES / N64 era. It's best that their IPs be handled by other development studios. This way we get the Rare games we remember but developed by teams capable of making good product.
This is such a stupid argument. Many people frowned at the idea of Double Helix working on the Killer Instinct game and it turned out pretty well, and Double Helix had NO fighting game experience (as much as I love Sacrifice, Shiny and Collective don't have sterling reputations, and merging into double helix hasn't necessarily helped). Rare hasn't worked on a "real" game since Nuts and Bolts, but it doesn't mean they are inept at returning to the franchises that gave them a reputation. Not to mention, Kameo, Viva Pinata and Nuts and Bolts are considered solid titles, and these are all games made well after Rare fell from grace.
They are a game studio. They just need to be given the right opportunity. MS are the ones holding them to focusing on Kinect. I would love to see them given the opportunity to try there hands at another real game so they can actually shut all the naysayers up.
How has Xbone KI sold so far?
I don't appreciate all the hate on PSAS. That game was pretty solid. I found some of the balance changes questionable, though.
Speaking of which, I think Superbot is the last free agent in terms of American fighting game talent. And even they are tied up working on their new IP right now.
As far as DH's involvement with KI moving forward, I'm pretty sure it's done. Amazon is probably footing the bill for breaking DH's contract for KI.
I'm not sure, but I believe James Goddard, designer of Weaponlord, is working for Double Helix. Buktooth (top SF4 player) is a senior employee at Microsoft, so they still have him. Ken Lobb is also with Microsoft.
So this is the Microsoft equivalent of what happened with that Playstation Allstars game.
Couple GAFFERs said that MS expressed they were very happy with it.
Goddard is at MS as a senior game designer in combat design.
How has Xbone KI sold so far?
Oh.
If that's the case, then KI will be fine. I looked up Goddard's LinkedIn profile and saw he hasn't updated it since working at Vigil.
Good luck Mike, you done a wonderful Job :/
While I didn't agree with all of Mike's decisions he seemed like a genuinely nice guy and passionate about the project.
OK, so once DH finishes up S1, Microsoft passes Season 2 along to...
Their Dead Rising 3 development buddies over at Capcom Vancouver, which all culminates in...
KILLER INSTINCT VS. STREET FIGHTER!!! Only on Xbox One, coming 2016!!
Mortal Kombat Vs. Killer Instinct fits a lot more better than KI Vs. SF, with blood, gore, fatalities, etc.
Gameplay wise ki and sf are way more compatible.Mortal Kombat Vs. Killer Instinct fits a lot more better than KI Vs. SF, with blood, gore, fatalities, etc.
Ninja Theory to develop their first ever fighting game!
Rare doesn't know how to make video games anymore
If it's not Rare again I'll laugh.
I was told the same on PSA, although in the end, who cares. That game was pretty mediocre.
Gameplay wise ki and sf are way more compatible.
They did ports...Microsoft will probably announce 4J Studios as the studio that will helm Killer Instinct now. They're usually their go-to studio for things like that (Perfect Dark XBLA, Banjo Kazooie and Tooie XBLA, Minecraft).
Microsoft will probably announce 4J Studios as the studio that will helm Killer Instinct now. They're usually their go-to studio for things like that (Perfect Dark XBLA, Banjo Kazooie and Tooie XBLA, Minecraft).
Gameplay wise ki and sf are way more compatible.
Ninja Theory to develop their first ever fighting game!
It was well received. The only complaints came from the lack of content at launch. Jeff liking it (even saying it was his favourite launch exclusive) is pretty huge, in my opinion.It wasn't a critical success? My only exposure was through the Bombcast where noted KI hater Jeff Gerstmann was very into it.