It will certainly score lower than the original back in 2003:
http://www.metacritic.com/game/playstation-2/need-for-speed-underground
Well that was an all-time great PS2 game! I'd be blown away if I enjoyed this more
It will certainly score lower than the original back in 2003:
http://www.metacritic.com/game/playstation-2/need-for-speed-underground
Agreed. I spent a few hours in early access, and cancelled my pre-order. I feel like it is a good game that is being hamstrung by blatantly obvious and really annoying rubberbanding, and it simply lacks variety and content. I will be very interested to see where the game is in a few months once they have had time to hopefully address the rubberbanding insanity, as well as get the first few content updates out. By the time it is down to $30 it will not only be cheaper, but it will likely also be a better game.Thanks. I agree. As a fan of these since the very first and knowing that some are better than others, I wasn't devastated but as I say in the Funfactor section. I actually had a good time and that almost makes it worse. Because the rubberbanding, lack of various options and so forth mean that the fun has far too high a cost.
I'll put it up as soon as i'm home from workIs there no OT for this? Game is out in a couple minutes and didn't see one.
Looks like many are giving the game a lower score because of the always online.
They are giving it lower scores because the always online part serves absolutely no purpose. It's just an annoyance that keeps you from pausing the game when you get a call or answer the door bell. That and random people doing the same career race you do and crashing you into walls.
So it's an always-online game with poor multiplayer. Classy.
Dear EA, Please let Criterion develop a new Burnout game without interfering, something along the lines of takedown.
Sincerely, Everyone ever
When racing if you stop, just put the brakes on, at times you can see all the other cars slow way the f down.
The worst event I had so far was being in second and being beat by a good amount due to 2 massive misturns where I went a good 200 feet the wrong way and had to turn around.
I ended up trying to finish the event and ended up winning it blowing away the 1st place (Spike) like he was standing still. Its insane.
Awesome review Bloodworth
That's weird, aren't IGN supposed to mindlessly praise whatever big budget game ?
Time to give the series back to Black Box.
Does Black Box still exist?
Time to give the series back to Black Box.
Does Black Box still exist?
Time to give the series back to Black Box.
Does Black Box still exist?
Nah after a series of below average NFS games they were renamed then eventually shut down.
There seems to be a large disconnect between what gamers want from racing games and what publishers/developers want to make.
EA publisher meddling (Ghost/Criterion has the talent for racing games), and trying to define what NFS is is the problem. NFS as a series now serves too many masters: open world/closed circuit, fmv/no frills story, customization, limited setup, full arcade to semi-sim. I honestly don't think anyone can win making an NFS.I really wonder the issue exactly is. Is EA not giving the studios enough time/resources to make good games? Are the studios lacking the talent? Or do most of the games simply have bad directors?
The FMV in this game is DUMMMMMMB