Never EverThey could've made a proper 2D Metroid game on 3DS and people would've been ECSTATIC
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Never EverThey could've made a proper 2D Metroid game on 3DS and people would've been ECSTATIC
And that's great .. Do more new ideas like splatton instead of putting those ideas in a metroid game franchise.Nonsense. Splatoon is clearly a new thing. If it was just a reskinned Super Mario Sunshine multiplayer mod people would have called it out as such.
And this is where i disagree.I obviously haven't played the full FF game, just watched a couple of videos, so I can't claim to know every similarity or difference, but it clearly handles in a very similar way to Metroid Prime. I've just tried out Blast Ball for the first time and just as I expected I'm locked on target, firing on target, while dashing/jumping around. It feels very similar, and it's not like all these people desperate for a new Metroid game wouldn't have picked up on the similarities in a heartbeat. Most FPS games don't handle anything like Prime.
I contrasted the 'beasts' with the 'intelligent enemies' because not every game has a mixture of both, while Metroid games typically feature Space Pirates as well as flora and fauna to fight. Unless one or the other had been removed from FF it's another point that would have been picked up as a similarity. Likewise with things such as Freeze attacks.
If you took out all the things this game takes from Prime (as opposed to focussing on what's missing) you'd be left with things like the general art style, 4-player co-op, distinct level selection, the power up system, and Blast Ball. The core of the game is clearly rooted in Prime.
Obviously this isn't a game for everyone, and I'm not saying Prime fans should rush out and buy the game just because it has core similarities, but the undue criticism this game is getting for merely existing is beyond a joke.
"Gotta get dem Monster Hunter bucks rolling in.""Well, why are you trying to do four player simultaneous online co-op on a piece of hardware with 2005 mobile phone tech?!"
"Because I've been waiting for years to tell a story about that one time the good army had to fight the bad army!""Well, why are you trying to do four player simultaneous online co-op on a piece of hardware with 2005 mobile phone tech?!"
Obviously this isn't a game for everyone, and I'm not saying Prime fans should rush out and buy the game just because it has core similarities, but the undue criticism this game is getting for merely existing is beyond a joke.
Is this what the Wind Waker hate was like back then?
They are just waiting for the franchise to hit rock bottom so we can have Metroid Mania.This whole thing was orchestrated by Nintendo so they can wipe their hands of Metroid forever.
Actually, yes they should. If they are going to change a franchise from how we want it and expect us to buy it they sure as hell better justify to us if they want our money. We owe them nothing. They need to prove the game is with buying.Nintendo shouldn't have to defend anything. Whiny fanboys are being whiny fanboys. It's kind of a shame that Nintendo decided to lower themselves to their level here.
Made by the AM2R team.They are just waiting for the franchise to hit rock bottom so we can have Metroid Mania.
It's basically the 2016 Ghostbusters reaction in videogame form. "True fans" can't handle that this is a thing that exists and that some people are interested in playing it.
However, unlike Ghostbusters, the "old Metroid style" isn't dead and buried for good.
Wow , you don't understand my argument here.
codeSTEAM was a new Ip and was critised .. that's FINE
That's fine.
I just don't like that it's using the metroid name when it could have been a new IP.
Let them do things as new IP instead of putting the name of an Ip on a project .. Like starfox guard did.( bad exemple but that's the spirit of my argument) It doesn't magically make what they attempting become better because they have a franchise attached to it.
I'm not against new IPs , i want new IPs .. Let them try and fail or try and win with new Ips.
Zelda is obviously an exception since it's a franchise that try new things with each game.. But an exception like zelda is not the rule
There's a reason this is called Metroid Prime and that's because they're obviously fucking working on a new Metroid Prime.
Uh, no, it's a metroid prime game because that's the brand they use for the first person metroid games.
They confirmed as much that Metroid Prime 4 wasn't in development at an interview at some point after the announcement of FF.
There's no point to convincing yourself that anything unannounced exists.
It's fine for someone to express discontent with a product. The creators of said product shouldn't feel the need to defend or apologize for it, however.
The fact they treat the arch-enemy of intergalactic bounty hunter Samus Aran, Ridley, the leader of the space pirates who happens to be an alien purple pterodactyl that breaths fire and in some games shoots lasers out of his eyes and flies and breaths in space (or any planet, for that matter) in a completely serious fashion is the epitome of camp. Same for the evil brain in a jar Mother Brain, which was already cheesy design in the 1950s, more than 60 years ago. And let's not talk about replacing the creature of ALIEN with antigravity vampire jellyfishes.Not to mention, none of that negates Ridley being played straight as a serious threat...
He's simply answering the question of a journalist to explain the process that lead to this art style. It really doesn't sound like he's "defending" anything, and even less apologize - why should he?The creators of said product shouldn't feel the need to defend or apologize for it, however.
The fact they treat the arch-enemy of intergalactic bounty hunter Samus Aran, Ridley, the leader of the space pirates who happens to be an alien purple pterodactyl that breaths fire and in some games shoots lasers out of his eyes and flies and breaths in space (or any planet, for that matter) in a completely serious fashion is the epitome of camp. Same for the evil brain in a jar Mother Brain, which was already cheesy design in the 1950s, more than 60 years ago. And let's not talk about replacing the creature of ALIEN with antigravity vampire jellyfishes.
Read the above description to anybody who doesn't know video games and pitch it as the dead serious script of a 2016 SF movie, and you'll be greeted with immediate laugher and mockery.
Metroid has always been silly pulp SF, with silly pulp scripts and silly pulp enemies. It's a good chunk of its charm.
Losing your cool because said series has a spin-off with a chibi art style because otherwise it's difficult to tell what's going on, that's the textbook description of being a video game man-child.
Like others said, it'd be as reasonable as being angry at the design of Monster Hunter Stories. Worse, in fact, because Monster Hunter is much less cheesy in design, its monsters wouldn't make today movie audiences roar with laugher. Its fan are more adult, it seems.
I mainly don't get the attitude that "THEY BRING METROID BACK AND THIS IS ALL WE GET??????"
I get your pain that we haven't had a good Metroid game since 2007. I get your pain about Other M's character assassination and general mediocrity. I get this game not appealing to you, too (even though I think it could turn out OK, if only because I believe in Next Level Games). I get it. Metroid's my favorite game series of all time, and Metroid Prime 1 is my favorite game of all time, and I get it.
But for fuck's sake.
This isn't "THE NEW METROID".
It's a spinoff.
It's a spinoff with a different gameplay, aesthetic, and tone. Spinoffs are allowed to exist.
And they're especially allowed to exist when they're reinforcing a brand. There's a reason this is called Metroid Prime and that's because they're obviously fucking working on a new Metroid Prime.
The fact that they care about keeping the Metroid Prime brand alive in the meantime almost assuredly means that they're going to be making another Metroid Prime. At some point in the future, anyway. Which is why they want to keep the brand in public consciousness, even with a spinoff.
Frankly, if whatever next game in the series lives up to the quality of any one of the first three, I'm OK with waiting another ten fucking years.
(But it'll be an NX game.)
N-Space didn't make Hunters, it was made by Nintendo Software Technologies.
It also didn't have a ton of enemies on screen at once and just displaying the 4 players during multiplayer seemed to push it pretty hard. Come to think of it, it also suffered from screen tearing which isn't something I recall seeing in any other DS game.
In the end I think there is only two things Nintendo can do to not get complaints on how they handle the Metroid serie.
1. Make a AAA high budget Metroid Prime 4, preferrably for NX to get some wows for the visuals, aimed for the core gamers.
2. Make a AAA high budget Super Metroid 2, either 2D gameplay with 3D graphics like Ori or 2D gameplay with hand-drawn 2D graphics like Rayman Legends.
Retro Studio is the best choice to handle both or there will likely be unneccesary comparisons among the fans on which dev team is better as with Halo and Bungie/343.
Until this happens they're probably better off keeping the serie on hiatus.
Who would make this supposed 2d Metroid.I don't think it would even need to be high budget, people would be happy with the Metroid Fusion artstyle on the 3DS. That's whats so frustrating, Nintendo could have made a cheaper Metroid game that the fans would have ate up, but they spent more money to make a game that most don't want to touch.
Who would make this supposed 2d Metroid.
That's the biggest obstacle since they're not going to farm something like that out.
This whole thing was orchestrated by Nintendo so they can wipe their hands of Metroid forever.
Since pre launch many developers even outside Nintendo have always mentioned that they end up chibifying stuff due to the screen resolution.
Who would make this supposed 2d Metroid.
That's the biggest obstacle since they're not going to farm something like that out.
It's a 3DS game so they have to go for a style that suits the hardware and it looks fine on 3DS.
LBW also has an ugly art style but the game was pretty great because of it.
The issue like is that there hasn't been a mainline Metroid in awhile.
They didn't lower themselves to any level, because it's not a defense, it's an explanation.Nintendo shouldn't have to defend anything. Whiny fanboys are being whiny fanboys. It's kind of a shame that Nintendo decided to lower themselves to their level here.
That's a valid statement to make. I also think Prime Pinball had a much better 'prime' atmosphere and ambiance than Hunters. But you won't seem me running around shouting how Hunters is the greatest sin since Adam shagged Eve in the gardens of Eden.Well blu... the thing here we should be considering is that a game back in may of 2004 is doing a better job at capturing the style and ambience of the Metroid Prime spin offs. On far lesser hardware none the less.
People want to play a full-fledged Prime. I, too, want to play a full-fledged Prime. I won't be going out of my way declaring why FF is not a full-fledged Prime, because I'm a grown-up and I can enjoy myself playing FF/BB, as verified via the recently-released demo, while keeping my Prime expectations for, you know, an actual Prime.And this is strictly talking about the game's presentation which is one among many things that have a significant part (a very vocal one at least) of the user base complaining at every chance they have.
Who would make this supposed 2d Metroid.
The game is super fun, haters are just salty it's not metroid prime
I'd really like to know when criticism turned into being a "salty hater."
I mainly don't get the attitude that "THEY BRING METROID BACK AND THIS IS ALL WE GET??????"
I get your pain that we haven't had a good Metroid game since 2007. I get your pain about Other M's character assassination and general mediocrity. I get this game not appealing to you, too (even though I think it could turn out OK, if only because I believe in Next Level Games). I get it. Metroid's my favorite game series of all time, and Metroid Prime 1 is my favorite game of all time, and I get it.
But for fuck's sake.
This isn't "THE NEW METROID".
It's a spinoff.
It's a spinoff with a different gameplay, aesthetic, and tone. Spinoffs are allowed to exist.
And they're especially allowed to exist when they're reinforcing a brand. There's a reason this is called Metroid Prime and that's because they're obviously fucking working on a new Metroid Prime.
The fact that they care about keeping the Metroid Prime brand alive in the meantime almost assuredly means that they're going to be making another Metroid Prime. At some point in the future, anyway. Which is why they want to keep the brand in public consciousness, even with a spinoff.
Frankly, if whatever next game in the series lives up to the quality of any one of the first three, I'm OK with waiting another ten fucking years.
(But it'll be an NX game.)
It's basically the 2016 Ghostbusters reaction in videogame form. "True fans" can't handle that this is a thing that exists and that some people are interested in playing it.
However, unlike Ghostbusters, the "old Metroid style" isn't dead and buried for good.
Seems like there's plenty of legitimate negative criticism of this game / direction to take the series, but sure, just lump it all into blind fanboyism.
Sales talks. Lets see how the game performs in revenue.