Planetary landing and exploration will come in an expansion at a later time for Elite Dangerous. Also, ED is more of a simulation than No Man's Sky. NMS is more arcadey.
Jesus, man. Exploring a planet, flying around it and then just leaving the atmosphere and moving on to another one where I can land and do the same is like dream come true type of stuff for me.
Did anyone else become less positive about this game after he started shooting to mine resources. Also shooting a goat resulted in him being destroyed by a robot army seems like it would get old quickly.
But the tech behind this game and the scope of exploration looks like it will keep me interested, also the soundtrack seems like it will be great.
I've had daydreams of doing just that while I was a kid and have been wanted a game like this since I realized the medium would one day be capable of providing such a thing.
I wonder if the wanted level goes up quickly all the time by killing a single animal. Figured it would be built around continued antagonizing by the player.
I've had daydreams of doing just that while I was a kid and have been wanted a game like this since I realized the medium would one day be capable of providing such a thing.
Draw distance could be better, yes, but the game's tech is incredible. Unless there's another real-time procedurally generated game with better graphics?
I've had daydreams of doing just that while I was a kid and have been wanted a game like this since I realized the medium would one day be capable of providing such a thing.
It seemed like he did it right in front of a sentinel so that's why he instantly had a wanted level.
Combat seems a bit weak, but the exploration looks pretty cool.
The pop in was really bad and the frame rate was atrocious(was it the game or ign player?)
I really hope they have some kind of passive multiplayer, kind of like on Journey so you can interact but not necessarily in combat. I guess the hard bit would be actually finding another player in the galaxy as it is so vast.
I am sure it will be serviceable with all things considered. After all, this is not COD.
I've had daydreams of doing just that while I was a kid and have been wanted a game like this since I realized the medium would one day be capable of providing such a thing.
Just think of how long you could spend merely exploring one giant planet that will ultimately amount to nothing but a mere grain of sand in a vast sea of solar systems. This game is absolutely nuts.
Looks lovely, UI is very destiny.
There's really nothing that incredible about procedural generation from a programming standpoint. It's just become popular recently as people have looked for infinite replayability, stuff like Dwarf Fortress or Minecraft.
I'm not saying the game isn't great, only that there is nothing really remarkable about procedural generation.
Has there been much said about the audio in the game? It would be cool if the music is procedurally generated too, so each planet has its own soundtrack.
Has there been much said about the audio in the game? It would be cool if the music is procedurally generated too, so each planet has its own soundtrack.
He was next to a trade station. Saw some ships coming in and out. Sean said that those ships could be other players or could be AI. You can meet other players but it's such a small slim chance.
This link might work for better viewing until YT link goes up later:
http://assets3.ign.com/videos/zenco...7bbc1659c7b3f7744859-1700000-1435885151-w.mp4