As someone who's put in a lot of time into No Man's Sky for the past several days, he's right. There are no gas giants. Way too many planets have life and vegetation. There are very few dead planets (which if you think about it, is the norm when you consider the life / no life ratio). The ratio of living planets to dead planets in this game should be inversed. And there are no ringed-planets in the close to 20 hours I've already put in. Fuck man, no planet I've come across in the game so far looks as cool as Saturn, a fucking planet in or own goddamn solar system.
Also, all the buildings, shelters, and structures outside of the monoliths are the exact same fucking design, you'd think different aliens and cultures would design them differently.
You can argue that having that many dead planets would be boring - but I beg to differ. It would make the concept of exploration and specifically the joy of finding one with lush life and vegetation all the more rewarding and worthwhile. A 6 to 1 ratio of death to life would have been much better. And even that, technically isn't realistic.
There is no persistent progression on anything outside of the number of inventory slots you have. There is no mother base ship you can build, customize, enhance for example. You'd think that would be one of the first things they thought of.