SatansReverence
Hipster Princess
Investors? Or maybe people on gaming enthusiast forums?
Anyone who actually believes Halo 5 had even half way decent player retention let alone better then Halo 3 or Reach.
Investors? Or maybe people on gaming enthusiast forums?
The MP statement seems peculiar. Halo 3 was one of the two most popular MP games on XBL until MW2. Even accounting for more people playing MP today, Halo 5 rarely breaks into the top 10 most popular XBL list.
He's not completely wrong. The game released with less features than previous Halos. Maybe they didn't have enough time to add them due to time constraints. Who knows, but it would have been nice to have some of the basic features at launch.
That's because it's been a year and half since it launched and post launch content support ended ages a go with a lot of big mulitplayer games being launched in Q4 2016.
Forge and after game stats were the only things which really should have been in the base game.He's not completely wrong. The game released with less features than previous Halos. Maybe they didn't have enough time to add them due to time constraints. Who knows, but it would have been nice to have some of the basic features at launch.
Eyeroll.gif
Also Pachter makes note that Halo 5 had more players playing 6 months in than any other Halo game and sold about on par in that time with Halo's 1, 2, 3, and 4.
Forge and after game stats were the only things which really should have been in the base game.
He is not wrong:
- No Forge at launch.- No dev made BTB maps at all. There are only Forge BTB maps.(but I can forgive that since the Forge Team was and is the best thing at 343i)
- 3 competetive Gametypes since launch.
- Despite Oddball and KotH Gametypes being patched in months later, they are not supported, because they don't have Voice Overs. Couldn't even been bothered to at least use old files for example. Instead we get a pack of paid Voice Over DLC from 3 Voice Actors.
- Releasing several Arena Maps that were not worth anyone's time. Maps that were even taken out completely out of competetive playlists.
- Post Game Carnage Reports missing info like Medals. Not patched in after several months have passed.
- Still no Campaign Theater.
So yes, it shipped with less features and the DLC was pretty much content that should have been in the game.
1. It's been 19 months since release and it's still being played more than recent releasesAnd yet it means nothing because nobody plays it. The biggest title on the console usually hovers somewhere around number 20 on the most played leaderboard.
Starts at 4:30
Didn't know it was that successful. Makes me wonder why the DLC maps are lower quality than any previous Halo game.
Remix a map if old.
Also:
It's clear that they started working on the DLC maps before the game was shipped. Throwing extra at the same designers to settled on remixes isn't going suddenly going to up the quality of the maps.
The design philosophy was flawed to begin with, and MT money didn't t change it. It also seems they didn't realize the maps were bad until after they released them. 🙃
That's funny! I have over 50 friends who have it digitally... 1 has the physical copy... I wonder if this explains the physical decline trend...Too bad the actual boxed product brought in less money in 6 months than any previous mainline Halo.
Pretty much this.
Only thing I dislike about the REQ system is that you can't just spend your points to buy something specific you want. I had to grind for months until I finally got the armor I wanted. :lol
I wonder who is delusional enough to actually believe that...
The MP statement seems peculiar. Halo 3 was one of the two most popular MP games on XBL until MW2. Even accounting for more people playing MP today, Halo 5 rarely broke into the top 10 most popular XBL list 6 months post launch.
EDIT: 6 months post launch window.
Cause H5 is the best example of how you do MT's.Why does this seem to be getting a free pass yet every other thread for a game that has MTs it's the second coming of the devil? Curious.
Why does this seem to be getting a free pass yet every other thread for a game that has MTs it's the second coming of the devil? Curious.
Why does this seem to be getting a free pass yet every other thread for a game that has MTs it's the second coming of the devil? Curious.
Cause H5 is the best example of how you do MT's.
Why does this seem to be getting a free pass yet every other thread for a game that has MTs it's the second coming of the devil? Curious.
Overwatch doesn't have a meaningful sell feature for duplicate reqs you don't want and they also don't have tiers of boxes to buy. Also you get way more req points and can have req multipliers in Halo 5. Finally, yea saving 1000-3000 points for a rare skin is super easy and doesn't take ages to doNo, not really. Overwatch has a better system. OW allows players to purchase specific items when you save enough. H5 is all random.
Fair enough.No, not really. Overwatch has a better system. OW allows players to purchase specific items when you save enough. H5 is all random.
I probably spent like $500 or more.
Spent $50 on the Arena and warzone req bundles. Don't regret it 1 but
I bought the voice pack, wanna fight about it?
See, i see absolutely nothinng wrong with any of this. These people purchased a game they enjoyed and continued to invest in that game that they played daily.Not surprised. The Microsoft/Req Cards MT loop system was well implemented. I blew thru like $300 in req packs on Halo 5 and don't regret it.
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Overwatch doesn't allow you to sell any duplicate reqs you don't want and they also don't have tiers of boxes to buy. Also you get way more req points and can have req multipliers in Halo 5. Finally, yea saving 1000-3000 points for a rare skin is super easy and doesn't take ages to do
The REQ system is excellent. I even threw down $10 to buy an HCS pack and I don't ever buy MTX in other games ever. To me, free DLC with MTX is objectively better than paid DLC that splinters the community. Great news that in 6 months time the revenue outsold total paid DLC revenue for any Halo game prior.
Also Pachter makes note that Halo 5 had more players playing 6 months in than any other Halo game and sold about on par in that time with Halo's 1, 2, 3, and 4.
I dont believe for a second that halo 5 had more players in the first 6 months than halo 2, halo 3.
I don't believe it, so it must not be true. Great logic.I don't believe this. No way.
But Halo 5s microtransactions is probably one of the best MT implementations.
1. It's been 19 months since release and it's still being played more than recent releases
2. You act as if it has to be the most played game for it to b successful. 18-20 can still have hundreds of thousands of unique players a day
3. Free content updates stopped last summer and yet the retention didn't plummet. It's been hovering around the 18-20 ish spot. If they continued support for it it would be higher
And BTBForge and after game stats were the only things which really should have been in the base game.
What you don't like Overgrowth?lol
I dont believe for a second that halo 5 had more players in the first 6 months than halo 2, halo 3.
Does it though? I will probably never have everything in OW, but I unlocked everything I could for Halo without paying for anything like the team skins, voices dlc, etc.No, not really. Overwatch has a better system. OW allows players to purchase specific items when you save enough. H5 is all random.
It makes sense about losing players with each map pack. Were the MT in Halo 5 purely cosmetic? If so, then that's the way to go. No effect on game play, players get free DLC and the company gets revenue from people who want to customize their character.
Your comparing 2004 and 2007 to now which is silly. COD and GTA online are things. They've happened. Same with madden,fifa 2k etc. people are playing more and more games. The reason you owned an Xbox back then was for halo. The reason you own any console not from Nintendo is for 3rd party monsters these days. Black ops 3 and GTA would probably be beating Halo 3 today(1) Halo 2 and Halo 3 were still top of the leaderboards after even longer periods of time even though they had segregated player bases for DLC
(2) 18-20 is a poor showing for the number 1 franchise on a system.
(3) I would argue that it player base was poor to begin with (for a Halo game) so its retention stats are meaningless.
If Halo 5 multiplayer was not called Halo 5 it would be a successful project because for what it is the gameplay is pretty good. However so many fans have left the series because Halo Reach do not play like other Halo games. Enhanced movement has failed in the FPS market. Titanfall proved it. COD returning to WW2 has proved it. Halo needs to return to its roots. IMO
Does it though? I will probably never have everything in OW, but I unlocked everything I could for Halo without paying for anything like the team skins, voices dlc, etc.
Forge and after game stats were the only things which really should have been in the base game.
(1) Halo 2 and Halo 3 were still top of the leaderboards after even longer periods of time even though they had segregated player bases for DLC
(2) 18-20 is a poor showing for the number 1 franchise on a system.
(3) I would argue that it player base was poor to begin with (for a Halo game) so its retention stats are meaningless.
If Halo 5 multiplayer was not called Halo 5 it would be a successful project because for what it is the gameplay is pretty good. However so many fans have left the series because Halo Reach do not play like other Halo games. Enhanced movement has failed in the FPS market. Titanfall proved it. COD returning to WW2 has proved it. Halo needs to return to its roots. IMO
I saved for 2 months and still didn't have enough coins for a 3000 skin for the last event. That's not an effective system. I had to end up buying actual loot boxes and then I didn't even get any of them. Just barely enough dupes to get me to 3010 coinsYou can save for what you want. It might take you a while, but you'll eventually get it. H5 is up to chance. Look how long it took some players get get things like the H2 BR. They were +100 and finally got it.
They had a better game mode called warzone that shits on BTBYou better stop sleeping on BTB!
The numbers are in peoples imagination and nostalgia lenses.i read this often, but what are the numbers?
what leaderboards?
i do believe people vastly overestimate player retention for those old games.
this does not look like a good and growing player retention rate
I don't believe it, so it must not be true. Great logic.