"We are doing things like something that we are calling butterfly effects," Lake says. "There are certain trigger points in the levels that, if you trigger it, it's the beginning of a butterfly effect, and then there is a chain of events, these kind of unforeseen consequences, and you'll see something happening in the show. And with that, you are getting a certain collectible.
"Then again, the other side around, they are certain props that contain information that you see in the show, which you miss if you don't watch the show. And by finding those specific props in the following act in the game, we are unlocking further content for you."
That's part of how your in-game actions will change Quantum Break's show scenes. Remedy tailors them for players, depending on their actions, to create a player-specific version of the show. And as the game goes on and the number of possible actions to perform and items to find increases, so does the detail in the story.
"It's piling up," Lake says. "So when we get to the last episode, we have quite a few permutations of individual scenes in there."