True, they'll keep making remasters and remakes. You don't need to be an insider to guess or know that.And? My point was everyone knows Sony will have more remasters and remakes for the years to come so this is no revelation at all.
Kojima will handle it, but will start after they release Death Stranding 2.I'd take a remake of the first Syphon Filter. Really want to set someone on fire with a taser in 4k.
This. I would love their PS3 series to get some remakes.They've constantly been working on various remasters and remakes for the better part of the last decade (even longer than that) so this is hardly a surprise.
That said since we're talking about them, I do want 1) Killzone 2 & 3 remasters and a remake for the first one; 2) Resistance Trilogy Remaster; 3) Infamous 1 & 2 Remasters; 4) MotorStorm: Pacific Rift Remaster; 5) Rain Remaster;
The remastered trilogy was announced last year right?Can I interest you in a gex remake/remaster.
/runs and hides.
My thoughts exactly. Thank god for AA and indie gaming keeping creativity alive.
Because their studios are busy making giant budget games that take 5 years to make. They dont have the time or people to make new IPs. You'll notice all the studios basically conform to one IP, maybe two tops. Even Sony SD just makes baseball when in the past they made different games along with baseball.I don't understand why Sony is behaving like Nintendo in the Wii U era with this garbage when they have a massively successful console and can sell 10 million copies of a game without breaking a sweat. Actually Wii U Nintendo put out more interesting stuff than remakes and remasters. This behavior is fucking bizarre. The turf wars and disarray at Sony HQ must be crazy.
Copying Nintendo.The generation of remasters.
That's not the full story. Like, TLOU2 came out in 2020. It's 2024. A new game should be getting in the range of announcement from that studio - see Sucker Punch where Ghost of Tsushima 2 is probably going to get announced soon. But ND they spent like 3+ years working on some shitty gaas game that got canceled. Yea, they claimed not too many resources were spent on it, but they were lying. So I think that this major gaashit push devoted a ton of resources, realized it's not working like they wanted, probably buyers remorse over Bungie, and everything is screwed up.Because their studios are busy making giant budget games that take 5 years to make. They dont have the time or people to make new IPs. You'll notice all the studios basically conform to one IP, maybe two tops. Even Sony SD just makes baseball when in the past they made different games along with baseball.
So to fill the gaps, either internal or hired gun studios do remakes and remasters because it's 10x easier to touch things up than start from scratch with a new game whose idea started on a napkin.
It looks like Switch era to me, at least in the remaster/remake aspect.I don't understand why Sony is behaving like Nintendo in the Wii U era with this garbage
Lmao, good.Killzone will not be one of them
Not really, it's actually the most logical expectation:"However, 2025 is shaping up to be a significant year for the brand."
This reads like copium from a fanboy tbh.
Users want games with this brutal technical level? OK but it is a minimum of 5-6 years of development, there are no shortcuts and while these games are made at Sony they will make agreements with third parties like FF7 Rebirth, they will work with other studios to release Helldivers 2, Rise of the Ronin, Stellar Blade, etc. .along with some remasters to have a catalog.
The PS5 is the first Sony console I have ever skipped. I do so in protest until they give me SOCOM. Until then, PC is good enough for Sony games.Gimmie Socom
I was just being a smartass, not huge fan of remasters/remakes myself either and I didn't know about those remasters /sigh so that ended with egg on my faceThe remastered trilogy was announced last year right?
I'm not radically and uniformly anti-port/remaster. The Battle Network Collection was a fine idea. But when you're at a point where there's a similar number of remasters and remakes slated as new fucking major games, there's an issue.
PlayStation in particular needs to focus on forging ahead with high-quality sequels and new IP. They've already wasted enough time trying and failing to break into live services with key resources. What is really gained out of remastering yet more shit than has been already?
I don't see the problem,if we still get a sprinkling of new games. Maybe these games could be a bit more successful with a rerelease, it's not like you are forced to buy these games.The generation of remasters.