Dead Prince
Banned
Taken into account Nintendo games too?
Let's not exagerate here. Nintendo problem with their platformers recently is that they are kind of diluting the experience with frequent more or less similar releases. Reality is they remain untouchable in that genre, not even the best of indie stuff touches the latest Mario 2D in quality.Rayman Legends/Teraway/puppeteer all look like better platformers than anything nintendo has put out in a long long time.
Not if you like playing platformers instead of just looking at them.
From what I hear, Puppeteer controls just as well as any Nintendo platformer but it has an actual budget and you know, creativity. Plus Rayman Origins was better than any NSMB game I played so I doubt Legends will somehow be worse.
I liked Rayman Origins a lot, but I would have to disagree with that.
Sometimes I dont know what I be expecting on this place..so...uh I know it's cool and everything to hate on where gaming has been heading, and for the most part it has been getting generic...but WHY THE FUCK IS NINTENDO SCARED TO MAKE MATURE RATED GAMES?
is miyamoto and retro etc. just incapable of making games that go beyond being accessible to all ages? at some point they gotta at least be curious right?
soulless? that's what you wanna go with? kay.
so...uh I know it's cool and everything to hate on where gaming has been heading, and for the most part it has been getting generic...but WHY THE FUCK IS NINTENDO SCARED TO MAKE MATURE RATED GAMES?
is miyamoto and retro etc. just incapable of making games that go beyond being accessible to all ages? at some point they gotta at least be curious right?
Which NSMB(s) did you like more? I haven't played U yet.
I can see Project Spark being a Ninty game.
so...uh I know it's cool and everything to hate on where gaming has been heading, and for the most part it has been getting generic...but WHY THE FUCK IS NINTENDO SCARED TO MAKE MATURE RATED GAMES?
is miyamoto and retro etc. just incapable of making games that go beyond being accessible to all ages? at some point they gotta at least be curious right?
Rayman Legends/Teraway/puppeteer all look like better platformers than anything nintendo has put out in a long long time.
so...uh I know it's cool and everything to hate on where gaming has been heading, and for the most part it has been getting generic...but WHY THE FUCK IS NINTENDO SCARED TO MAKE MATURE RATED GAMES?
is miyamoto and retro etc. just incapable of making games that go beyond being accessible to all ages? at some point they gotta at least be curious right?
I can see Project Spark being a Ninty game.
Legends? Really? Origins was pretty, but I didn't think it was *that* great as platformers go.
Let's not exagerate here. Nintendo problem with their platformers recently is that they are kind of diluting the experience with frequent more or less similar releases. Reality is they remain untouchable in that genre, not even the best of indie stuff touches the latest Mario 2D in quality.
Which NSMB(s) did you like more? I haven't played U yet.
From what I hear, Puppeteer controls just as well as any Nintendo platformer but it has an actual budget and you know, creativity. Plus Rayman Origins was better than any NSMB game I played so I doubt Legends will somehow be worse.
Uhhh no. Cave Story destroys any of the nsmb games and is an indie title.
0/10Uhhh no. Cave Story destroys any of the nsmb games and is an indie title. Given it's not a pure platformer like nsmb.
That game is shit compared to NSMB. Any NSMB. Granted, it's going after a FAR different end goal, but it still pales in comparison when it comes to design and control. Rayman is beautiful for sure, and it's even creative at times, but it's also a very hollow game. Legends looks more dynamic from what we've seen(the bosses do anyway), but seriously, there would have to be a COMPLETE overhaul to the entire philosophy behind it for it to compare with the genius level design Mario has. I personally like the clean, uncluttered look of NSMB, but Rayman is definitely a beautiful piece of work. Details everywhere, smooth framerate, vibrant colors...it's outstanding to look at. I just wish it played as good as it looked.
Puppeteer looks floaty, regardless of what the devs say about how well it controls and how they hate floaty platformers. I'll give them credit and take a shot for them though, because Puppeteer does indeed look imaginative as all hell. I'm still pissed it has to release at a lower price point just to compete. It's clearly more of a true work that most of the other $59.99 bullshit we get.
Wonderful 101 not only is a new IP, but it also has new gameplay mechanics and SM3D World is the first multiplayer 3D mario.Same as Nintendo's showing then, minus new IPs?
The same was said about little big planet. Even I remember that when it was released some people considered it the best platformer for any console, much better than galaxy, and when I played it it was a FIASCO in capital letters.jgmo870 said:Not in the latest trailers, no. And previewers are saying the game controls extremely well, not just the developers.
Rather than mocking other games he should help his own studio go get back on track again! it's not like nintendo showed many great masterpieces on the show floor this year.
Bummer, i thought maybe he liked Tearaway.
Taken into account Nintendo games too?
Rather than mocking other games he should help his own studio go get back on track again! it's not like nintendo showed many great masterpieces on the show floor this year.
"What, none of these games is coming on our console? FINE, I WASN'T IMPRESSED WITH ANY OF THEM ANYWAY!"
Yall like this kind of stuff, did you read the OP? lol, be out for blood over nothing lolHe has no games outside of Mario 3D Land, and 8 kart. Which have been the same games for years. Yet, he decides to turn his nose at the games of others? Tell me Witcher 3 wasn't enticing! Tell me FF XV didn't make you cream your pants! Tell me Destiny didn't want to coerce you into playing it! Tell me Metal Gear Solid V didn't make you wet yourself?
Miyamoto is a prime example of arrogance, and delusional chauvinism.
All he outputs is B to A games recently, and he has the gall to knock on the floor of e3 as a whole? Bashing all the AAA games in the process?
Isn't he the guy who decided he wanted to have created Angry Birds?
Is your console selling, mimi?
Yeah, just don't act like you know how the industry works when you're so far up your arse.
#thesaltisstrongwiththisone
Rayman Legends/Teraway/puppeteer all look like better platformers than anything nintendo has put out in a long long time.
What a great post. Especially that second line.What an ignorant statement. He might use the same wrapping paper but there's always at least some deviation or innovation in his work.
Back to buying COD/Madden and FIFA you swine.
Bummer, i thought maybe he liked Tearaway.
Sort of like Nintendo's offerings no? I mean come on, I love Shigeru, but he didn't get thrilled by the features in upcoming games like the Division or Destiny?
What about a game like Project Spark? I'm sure he'll get a free pass because of his past acclaim, but I'm pretty sure other devs are saying, we saw nothing from Nintendo we'd want to make ourselves.
He's saying that he wouldn't feel compelled to make those games, not that they have no value or that they suck.
I don't trust him, i understand fps, action etc, but what about puppeter, tearway or indie games like hooklum, rain and similar?
*insert new ip/reusing assets joke here.
Two of the greatest franchises ever. How dear he have an opinion.That's because you only like to make Mario and Zelda.
Of course he is, don't worry. Everything is fine.Luckily Miyamoto is a grown man and not a 13 year old.
Urgh. People need to think before they claim stuff like that.
For most major franchises, a new game is (more or less in order of importance):
- Updated/new graphics engine
- New story (same as the old one)
- New weapons/models
- New environments/level design
- New multiplayer modes
- New _general_ gimmick (now you can ride mechs!)
For Nintendo and some other devs:
- New level/gameplay mechanics
- New level design
- New _general_ gimmich
- New feel/atmosphere/art style
- New player modes (single and multi)
- Updated/new graphics engine
- New story
I'm sorry, but if I personally had to pick between the two... I prefer Nintendo's priorities.
Who cares if Mario/Link always has to save the princess, the gameplay is ace.
I swear I haven't been able to play 99% of modern AAA games for more than an hour or so, even though the more "mature" art style is a lot more attractive to me usually.
In the end, most games which prioritize the first list = soulless.
That's because you only like to make Mario and Zelda.
Wait. what? Just because Miyamoto said there aren't any games at E3 that he would have wanted to make, doesn't mean he was mocking them. He didn't say they sucked, played bad or whatever. Where you getting that from?
He didn't say the games sucked ass so he didn't want to make them.