I've seen out mentioned here before. Microsoft asks for a high minimum disc printing.
Sony has a low minimum and they're flexible. Theres a company doing a 1500 copy Vita game print run right nowSo Sony does not ask for a minimum ? Or works different ?
So Sony does not ask for a minimum ? Or works different ?
What would drive someone to buy a physical copy of this game?
minimum print run
What would drive someone to buy a physical copy of this game?
Did they try talking to them?
It's still available digitally. If I wanted the game I''d just buy it that way. Not exactly a huge loss is it?
I'm pretty sure they reached the conclusion that it is "beyond their control" after talking to Microsoft.
They will? Fantastic news!
If a game like Retro City Rampage can get a physical Vita release, so can Shovel Knight.
Yes, it's likely much lower.
From an interview with someone who started a company to do limited print runs of indie games on consoles: "I can't go into detail, but their minimum order quantities are incredibly reasonable compared to Microsoft and Nintendo."
What the fuck is the point in a clause that ruins things like this for people who game on your platform?
Nintendo seems more reasonable than Microsoft though, since the retail version for Wii U and 3DS is still happening.
minimum print run
It also sold significantly more there, though.
Nintendo seems more reasonable than Microsoft though, since the retail version for Wii U and 3DS is still happening.
ummm... exactly what policy is getting in the way? I can't read the site
It also sold significantly more there, though.
ummm... exactly what policy is getting in the way? I can't read the site
Yeah, FoneBone mentioned in the other thread that he's heard that a minimum run from MS is 50k. By comparison, a minimum run from Sony appears to be as low as 1,500.
From what I understand, the requests they received for a Vita version immediately upon the retail announcement have been enormous and number and unwavering in quantity.
Tom Happ has said repeatedly that he gets more questions about the Vita version of Axiom Verge (still coming) than anything else.
Vita enthusiasts spend A LOT of money on their Vitas.
Why would you get the physical release anyway? It's a 200MB file that will still install on your system. The only difference being that you can't put another game in the disc drive.
(And you can resell it, I guess)
Indeed we do. I just imported the physical release of Resident Evil Revelations 2 (English, from Asia) a few days ago. Did Tom Happ actually mention the possibility of a physical release of Axiom Verge on Vita?
No, I'm pretty sure they're just trying to get the port done first. Apparently Sony backed out of making MonoGame tools and left Axiom Verge (and Bastion?) to die. AV has to be rewritten for Vita in a new code base.
Probably trying to negotiate with MS?If they knew the minimum run was something they could not do with the XB1 why then would they get peoples hopes up? If that is the case it then seems like dick move to then site "publishing polices", which though true sort of puts it all off on MS as if they are standing in the way of the release.
Nintendo seems more reasonable than Microsoft though, since the retail version for Wii U and 3DS is still happening.
Probably trying to negotiate with MS?
Business policies shouldn't go against the best interests of consumers in my opinion.
Microsoft need to reverse this policy, especially as it's affected a number of games which could help grow the install base for XB1.
Sony has a low minimum and they're flexible. Theres a company doing a 1500 copy Vita game print run right now
The minimum run policy probably exists to prevent releasing retail discs at a loss.
Hopefully Microsoft will reconsider.
I always figured it was to deter doing the printing/pressing work for quantities too small to "be worth it".