Remakes? Like fan remakes?
No official ports . Sonic CD came out on almost everything and sonic 1 and 2 were on IOS. Sonic 2 even restored hidden palace zone.
Remakes? Like fan remakes?
No, the iOS/Android versions of S1/S2/CD. They used all the original art and whatnot, but they were actually remade on Christian Whitehead's own Retro Engine with incredible accuracy.
No, official remakes. Sonic 1 and 2 are available on mobile and Sonic CD is available on mobile, PC, 360, and PS3.
You've never seen them?
They're amazing versions, I just wish they were released for current consoles along with S3&K, I'd buy them all in a heart beat.
No, like "I can recreate these games 100% faithfully in a cross platform game engine, will you pay me?" and eventually they said yes.
And now they're finally making classic Sonic games again.
Fair.
They "play" faithful to the originals is probably a better way to put it.
OMG, the old time-y Eggman in the sign just a bit after this.
I just see them as "Special Editions" like the original Star Wars trilogy. Not what the final product was, and how it should be remembered. It's like SMB All-Stars. Prettier graphics and physics changes take away from it, IMO.
I respect the purist angle, but it's not like the originals are being taken away from us ...I just see them as "Special Editions" like the original Star Wars trilogy. Not what the final product was, and how it should be remembered. It's like SMB All-Stars. Prettier graphics and physics changes take away from it, IMO.
I am honestly baffled that anyone could find the incredibly minor, utterly-imperceptible-to-anyone-but-the-most-obsessive-fans differences in the Retro Engine Sonic games to be dealbreaking, especially given how much they add.
I love all the details. The Daytona USA/Streets of Rage references. The spinning Sonic signs. The SegaSonicPopcorn machine. The hidden Fire elemental shield behind the Hornet transitional vehicle. How reminiscent the color choices are with the bold pop art style of the Japanese box art. Even this new looking up Sonic sprite, which is just adorable and characterful than his original "head rotates upwards" sprite
I am honestly baffled that anyone could find the incredibly minor, utterly-imperceptible-to-anyone-but-the-most-obsessive-fans differences in the Retro Engine Sonic games to be dealbreaking, especially given how much they add.
I respect the purist angle, but it's not like the originals are being taken away from us ...
I am honestly baffled that anyone could find the incredibly minor, utterly-imperceptible-to-anyone-but-the-most-obsessive-fans differences in the Retro Engine Sonic games to be dealbreaking, especially given how much they add.
I am honestly baffled that anyone could find the incredibly minor, utterly-imperceptible-to-anyone-but-the-most-obsessive-fans differences in the Retro Engine Sonic games to be dealbreaking, especially given how much they add.
Agreed. I seriously would pay a full MSRP of $60 for 1, 2, 3&K & CD all in one package. Especially if it was cross-buy with PS Vita. Speaking of, I wish Mania was on Vita, but I guess it is time to move on. Just hope the engine is efficient enough on PC to run on the GPD Win!
Christian Whitehead as Lead, Stealth on the team as Headcannon, Tee Lopez doing the music, the art style of the game being based on an overclocked 32X and running in the Retro engine.
Well, what more could classic fans want, I'm actually very interested.
I am honestly baffled that anyone could find the incredibly minor, utterly-imperceptible-to-anyone-but-the-most-obsessive-fans differences in the Retro Engine Sonic games to be dealbreaking, especially given how much they add.
Too bad we probably won't see definitive 3&K until the year 2080 due to public domain rules.
Will any of us still be alive then?
I don't agree with that, NSMB was still somewhat modern with 3D graphics even though the gameplay was 2D, didn't look like a NES game in any way. Sonic Mania looks and plays like a Megadrive game, it's more like Megaman 9 than NSMB, or a compilation of levels from Mario Maker without the ability to make new levels. Could still be fantastic though but personally I don't see it as a step forward.
When time changes takes a bit longer it does become a problem in certain areas of the game, especially in a game where the terrain is designed to prevent you from doing so.
I know this is a joke, but don't you think Sonic Mania implies that they are ready to do that afterwards?
Unless you mean to say SEGA may not have all of the rights to the game, which would be weird because they have released it, just not in the Retro Engine with wide-screen and extra features.
If I recall this was at least partially patched in the mobile versions of SCD.
3&K was mostly level design magic, and it's hard to see that being duplicated. But even 1/2 quality levels will make for an excellent game if the physics and controls are right (which should be the case here).Looks more along the lines of Sonic 2 instead of Sonic 3&K. I'm still excited, but would prefer the Sonic 3&K gameplay style, but of course it may be too early to judge that.
This is the only problem I had with those ports. The tyranny of no physical buttons.Well, I'm not really into playing classic games on a touchscreen, but okay.
https://www.youtube.com/watch?v=PQ8EedQJk7Y
Some proper direct-feed footage from Gamespot, complete with sound.
3&K was mostly level design magic, and it's hard to see that being duplicated. But even 1/2 quality levels will make for an excellent game if the physics and controls are right (which should be the case here).
This is the only problem I had with those ports. The tyranny of no physical buttons.
Guess its confirmed to not be coming to NX huh.. Still I am quite excited, that trailer music was especially the thing that hyped me up!
Seems clear that SEGA still wants to avoid legal trouble considering Michael Jackson's involvement in Sonic 3 + other artists would require negotiating a contract for payments since those are their works.
2080 would be the year that will clear Sonic 3 unless the public domain law gets revised once again.
It seems very unlikely that SEGA would care so much about avoiding legal work or fees that they wouldn't re-release one of their most acclaimed videogames of all time because of it. It seems like they want to appeal to the fan base of the classic games, we are getting an original classic Sonic game from Christian Whitehead/Taxman, it seems like SEGA is more likely than ever to re-release 3&K to me at least.
Believe what you want I guess, I just think it's silly to think they'd sit on such a popular game because of that.
Well, I'm not really into playing classic games on a touchscreen, but okay.
This is the only problem I had with those ports. The tyranny of no physical buttons.
Touchscreen controls made completing Sonic 2's special stages impossible.
I can't get all the emeralds.
I love the artwork and animations. So much.
When do we get to see Tails and Knuckles?
And I'm so glad it's just Tails and Knuckles and not all of his shitty friends. Plus it doesn't look to be taking place in the "human world" like all the 3D games have since. I hate that about modern Sonic. Sonic looks better when he's in a colorful environment with robotic enemies and animals. Not in a grey boxy city with humans that don't even react to the fact that a giant blue hedgehog and his friends are wandering around.
The mobile ports plays like shit with mobile controls. It just sucks... =/
I wanted then ported on PC...
Would prefer if the 1/2 remakes were just released on PC.I beat all three ports on an iPad with touch controls, beat all the time attack unlock requirements in SCD, and got all the emeralds in S2, and had a good time doing it. Never had a problem tbh.
But if you want, they all support controllers and are playable on TV boxes like the Amazon Fire TV and Apple TV 4th gen.
I beat all three ports on an iPad with touch controls, beat all the time attack unlock requirements in SCD, and got all the emeralds in S2, and had a good time doing it. Never had a problem tbh.
But if you want, they all support controllers and are playable on TV boxes like the Amazon Fire TV and Apple TV 4th gen.