plasmawave
Banned
He looks pretty with a beard.
He's the Hot Kojima.
He looks pretty with a beard.
Sony will toot the fuck out of Kojima lol, you can be 100% sure of thatI just hope they give him proper spotlight at E3 and other confereces, he deserves it
Sony really doesn't give a fuck about expanding the PS4 player base with exclusives, huh?
I meant a positive bomb. ( ͡° ͜ʖ ͡°)Nah the bomb was their VR showcase.
CorrectOk so this must have been the actual bomb that Sony wanted to drop at PSX but Konami fucked it up then?
Here's hoping it's a spiritual successor to Snatcher. Would love a modern cyberpunk detective game.
*copy/pasted from the other thread*
Why wait for the PS5? Might as well go all in and wait for the PS6I'll wait for the remastered version on the PS5...
Until Dawn devs used the Killzone engine to make their game, so I would imagine he can pick and choose what he wants out of Guerrilla Games, Naughty Dog, Polyphony Studios or Santa Monica Studios.Not surprising considering their history, that Sony throws money at risky IPs, and that they're both based in Japan.
Wonder how many tech resources Sony will support him with considering he has nothing unless he goes with a prebaked license engine like your unreals.
Good news though for Sony that's for sure. And better news for Kojima getting a quick cash/tech start up infusion. PC gets some love indirectly as well.
Correct
I think Sonys strategy is misunderstood this generation, which is perhaps fortunate for them because theyve been so successful with it. I wouldnt go so far as to say Sony doesnt see the PC as competition, but they definitely dont see it as the immediate, direct competition. Adopting the PC/PS4 strategy has paid incredible dividends; while the ultra-hardcore complain about how confusing the terminology is and how they have so few true exclusives, in the interim theyve been very successful at keeping games away from their primary competition and they are stomping them. And, hey, look at the resultthe package they can offer publishers is a lot more interesting and lucrative for both parties than if they had to go forward with a Sony or nothing strategy. Sony is obviously happy, developers are happy (as they keep doing these deals), the projects overall are more profitable, Sony puts less skin in the game financially, and ultimately the game is available to more people overall.
For me, the more interesting question is how they transition away from hardware in 8-10 years. Thats obviously the long-term plan and is the aim of Playstation Now (not backwards compatibility, which continues to be the refrain of people who completely do not understand what the service is). Im kind of excited to see how they transform the business overall; hardware exclusivity is obviously not the future.
The PC is not going away.
Sony will toot the fuck out of Kojima lol, you can be 100% sure of that
This is the announcement that keeps on giving.TotalBiscuit is towing a truck full of anti-console salt on Twitter over this. Holy shit.
Succinct as alwaysI think Sonys strategy is misunderstood this generation, which is perhaps fortunate for them because theyve been so successful with it. I wouldnt go so far as to say Sony doesnt see the PC as competition, but they definitely dont see it as the immediate, direct competition. Adopting the PC/PS4 strategy has paid incredible dividends; while the ultra-hardcore complain about how confusing the terminology is and how they have so few true exclusives, in the interim theyve been very successful at keeping games away from their primary competition and they are stomping them. And, hey, look at the resultthe package they can offer publishers is a lot more interesting and lucrative for both parties than if they had to go forward with a Sony or nothing strategy. Sony is obviously happy, developers are happy (as they keep doing these deals), the projects overall are more profitable, Sony puts less skin in the game financially, and ultimately the game is available to more people overall.
For me, the more interesting question is how they transition away from hardware in 8-10 years. Thats obviously the long-term plan and is the aim of Playstation Now (not backwards compatibility, which continues to be the refrain of people who completely do not understand what the service is). Im kind of excited to see how they transform the business overall; hardware exclusivity is obviously not the future.
The PC is not going away.
Until Dawn devs used the Killzone engine to make their game, so I would imagine he can pick and choose what he wants out of Guerrilla Games, Naughty Dog, Polyphony Studios or Santa Monica Studios.
Heh.
I mean, MGSV would get 5+ minute trailers in Sony conferences and that was just a marketing deal, they won't give a Kojima game they are publishing themselves less exposition than that.I was very glad that they gave shenmue 3 and Yu Suzuki the spotlight, i really hope they do as you say with Kojima as well.
Until Dawn devs used the Killzone engine to make their game, so I would imagine he can pick and choose what he wants out of Guerrilla Games, Naughty Dog, Polyphony Studios or Santa Monica Studios.
I remember you and Glenn talking about that. This would have been an amazing on-stage announcementCorrect
well said...I just giggle inside when I see so many people correct others on what is/isn't exclusive. "this is on PC, not exclusive" etc...I think Sonys strategy is misunderstood this generation, which is perhaps fortunate for them because theyve been so successful with it. I wouldnt go so far as to say Sony doesnt see the PC as competition, but they definitely dont see it as the immediate, direct competition. Adopting the PC/PS4 strategy has paid incredible dividends; while the ultra-hardcore complain about how confusing the terminology is and how they have so few true exclusives, in the interim theyve been very successful at keeping games away from their primary competition and they are stomping them. And, hey, look at the resultthe package they can offer publishers is a lot more interesting and lucrative for both parties than if they had to go forward with a Sony or nothing strategy. Sony is obviously happy, developers are happy (as they keep doing these deals), the projects overall are more profitable, Sony puts less skin in the game financially, and ultimately the game is available to more people overall.
For me, the more interesting question is how they transition away from hardware in 8-10 years. Thats obviously the long-term plan and is the aim of Playstation Now (not backwards compatibility, which continues to be the refrain of people who completely do not understand what the service is). Im kind of excited to see how they transform the business overall; hardware exclusivity is obviously not the future.
The PC is not going away.
I NEED a shirt and ideally a zip up hoodie with that logo. Fantastic news!! Hope he and his crew get to stretch their bizarre and wonderfully creative legs more now!!
well said...I just giggle inside when I see so many people correct others on what is/isn't exclusive. "this is on PC, not exclusive" etc...
For so many gamers out there, PC is not what they play there game titles on. If it's PC/PS4, it's only on PS4 to many. On forums, where a lot of people game on there PC, I guess they feel the platform isn't being recognized or something I dunno. But PC is the pillar of the industry it is never going anywhere. No need to get into these piss matches about what exclusive means, Sony simply wants the Playstation platform to be the most attractive, and you can work hand-in-hand with the PC to do that.
I think Sonys strategy is misunderstood this generation, which is perhaps fortunate for them because theyve been so successful with it. I wouldnt go so far as to say Sony doesnt see the PC as competition, but they definitely dont see it as the immediate, direct competition. Adopting the PC/PS4 strategy has paid incredible dividends; while the ultra-hardcore complain about how confusing the terminology is and how they have so few true exclusives, in the interim theyve been very successful at keeping games away from their primary competition and they are stomping them. And, hey, look at the resultthe package they can offer publishers is a lot more interesting and lucrative for both parties than if they had to go forward with a Sony or nothing strategy. Sony is obviously happy, developers are happy (as they keep doing these deals), the projects overall are more profitable, Sony puts less skin in the game financially, and ultimately the game is available to more people overall.
For me, the more interesting question is how they transition away from hardware in 8-10 years. Thats obviously the long-term plan and is the aim of Playstation Now (not backwards compatibility, which continues to be the refrain of people who completely do not understand what the service is). Im kind of excited to see how they transform the business overall; hardware exclusivity is obviously not the future.
The PC is not going away.
My man.http://www.kojimaproductions.jp/#store
I've got this bookmarked, ready. Hope they will ship to the UK.
SOE was sold by Sony to another company, Planetside 2 doesn't belong to Sony anymore as well.
Sony will toot the fuck out of Kojima lol, you can be 100% sure of that
Eh, Sony copying Iwata with the pseudo-Direct videos now?
Regardless, great news. All the best to the new Kojima Productions.
Boom baby. That was fast.
I guess we'll see Kojima @ Sony E3 2016 conference stage dropping a teaser trailer of the game.
Well his contact with Konami ended on December 15 so it would have been more about the legal ramifications of an announcement before then.Interesting. Ppl at Sony probably said "Fuck Konami" out loud when the blocking move came.
I don`t know if this has been posted already, but it is just amazing!