schaft0620
Member
If they come out at PSX and are like, "this game is over 20 hours long and there are 10 villains" I will jerk off right then and there.
Plus, I want some lesser known heroes to shine.
That would be pretty cool.I think it would be really cool if they implemented the villains into not just Spiderman's problems, but Peter Parker's as well. How cool would it be if you were walking around as Peter Parker with MJ, and suddenly Goblin grabs you off the ground. My favorite part of any good Spidey story is the interplay between Peter Parker's own life and selfish mean and the greater thing he stands for.
They could have more than spiderman in this game right? Not necessarily playable mind, but they could have Iron Man, Captain America, X-Men even in this right?
Because before Arkham, no one know a superhero game can be millions dollar block buster.
Thanks Rocksteady and WB bring us the post Arkham super hero gaming world.
You wont be seeing the X-Men or Spidey's buddy the Human Torch in any video games anytime soon.
I hope Spidey is going to pay for that window.
Kinda a dick move smashing through it.
I know fox has the film rights, but what about the game rights?
I know fox has the film rights, but what about the game rights?
I know fox has the film rights, but what about the game rights?
I think Punisher would be a good fit as a villain (or just enemy, if you prefer) for this game.
I hope it will be like the Batman games, and PS1 spiderman games for that matter, where you'll get to meet and fight a lot of the enemies with one or two being the main villain.
Because before Arkham, no one know a superhero game can be millions dollar block buster.
Thanks Rocksteady and WB bring us the post Arkham super hero gaming world.
Actually, it's Eidos (pre Square Enix) and Rocksteady we should be thanking. Warner only came in and bought a majority stake in Rocksteady after Arkham Asylum launched to massive praise and success.
They could have more than spiderman in this game right? Not necessarily playable mind, but they could have Iron Man, Captain America, X-Men even in this right?
Which is why the game is being made by a third party studio?
Please no, i want them to focus on the Spider-Man universe only.
I know fox has the film rights, but what about the game rights?
Huber's reaction to everything was priceless (REVII, God of War)
I believe Marvel/Disney got back the video game rights for their properties a couple years ago.
http://giant.gfycat.com/ConventionalJitteryAmurminnow.gif[/ IMG]
I hope Spidey is going to pay for that window.
Kinda a dick move smashing through it.[/QUOTE]
Never mind the window, I hope he's going to pay the hospital bills of the folks he just showered with broken glass.
SPIDER-MAN: HERO OR MENACE? I'm not sure, but he sure seems like a piece of shit!
I don't get the incredulous reactions. There's nothing in that trailer that's unachievable on PS4, and street density/interior detail aside, the game evokes Second Son's graphics a ton. Those particle effects, motion blur, PBR, etc. look similarly impressive to a game from 2014.
We're just so accustomed to trailers that try so hard to be "cinematic" but utterly and embarrassingly fail that a nicely composited and storyboarded trailer with actual cinematic flair ends up looking like CG
Please no, i want them to focus on the Spider-Man universe only.
To be honest, I didn't know it was realtime when I first watched it because of the camera angles which resembled a movie. In the past, Sony has a long history of using CG and passing it off as realtime footage. Killzone, Eight Days Later, Motorstorm, I'm looking at you. When Batman was first revealed, it looked better than the final product. The Uncharted 4 E32014 footage was prerendered but Sony pretended it was realtime.
Insomoniac has confirmed that this is the game. Still, it could be designed as a tech demo with no AI or any game related logic running. It could be a target. Since the game is not playable, these could be automatic sequences with little player input.
None of this was actual gameplay. Realtime cutscenes, yes! Gameplay, no. Given the angles shown, the game would be impossible to play unless the game consists of nothing but quicktime events.
I want to see some actual gameplay not just scripted realtime cutscenes. Besides, if it's gameplay, it would be quite annoying if every jump you make the camera zoomed in on Spiderman. If the visual fidelity extends to the game, this might be the best superhero game ever. I am super excited for this.
I hope Spidey is going to pay for that window.
Kinda a dick move smashing through it.
I know right?
Looks like a (likely) win for all involved, but we'll see
Showed the trailer to my kids last night. Man, never hear so much wailing when I told them we wouldn't see the game until next year at best
I'm sure Uncle Tony will take care of it.
I hope Spidey is going to pay for that window.
Kinda a dick move smashing through it.
Here's the post.I can't find Neoxon's post in this thread but they go into great detail here
Edit: linked from the reddit post:
Marvel legally has the rights to give developers access to their entire cast of characters thanks to Activision's hold on certain franchises (the X-Men for example) expiring back in 2014. The only license Activision has left is the Spider-Man movie tie-in license, which expires next year. This isn't a matter of Marvel not being able to use X-Men & Fantastic Four characters, it's the fact that they don't want to. Marvel's been trying to minimize the exposure of the X-Men & the Fantastic Four in an attempt to lower the popularity of both properties (which would in turn screw over Fox). Within the last few years, Marvel has had a bit of a feud with 20th Century Fox over the properties they still hold the movie rights for (the X-Men & the Fantastic Four). It grew to the point where, after the release of Marvel: Contest of Champions (the mobile Injustice knock-off by Kablam), Marvel imposed a complete ban on all X-Men & Fantastic Four characters in games made after Contest of Champions. One of the first victims of the ban was Marvel Mighty Heroes, whose developer (DeNA) had this to say on the matter.
To clarify what this ban means....
As for the timeline on how this has affected post-CoC games...
- As stated earlier, all new games made after Contest of Champions are not allowed to use any X-Men & Fantastic Four characters. This includes the likes of Wolverine, Deadpool, Doctor Doom, Cyclops, Jean Grey/Phoenix, X-23, Storm, Magneto, Super-Skrull, Sentinel, & more.
- Games made before the ban with active contracts, like Marvel Heroes (the PC MMO), can add whoever they want until their current contracts expires (Ex: Gazillion's existing contract with Marvel expires in 2019).
- Remasters &/or ports of older games can be re-released untouched (Ex: The Deadpool remaster for PS4 & XB1).
- The Maximoff Twins, Quicksilver (Pietro Maximoff) & Scarlet Witch (Wanda Maximoff), are only allowed on a case-by-case basis (Ex: Lego Marvel's Avengers). Only their comic book & MCU incarnations can be used in the event that Marvel allows a developer to use one or both of the Twins, & zero references to their X-Men history can be made. They've also been banned from games more times than not, but their inclusion in certain games isn't impossible.
I hope this clears things up a bit.
- Avengers Alliance 2: No X-Men, No Fantastic Four, No Maximoff Twins
- Avengers Academy: No X-Men, No Fantastic Four, No Maximoff Twins
- Lego Marvel's Avengers: The Maximoff Twins are present, No X-Men, No Fantastic Four
- Marvel Mighty Heroes: No X-Men, No Fantastic Four, No Maximoff Twins
- Marvel Future Fight: No X-Men, No Fantastic Four, No Maximoff Twins
- Disney Infinity 2.0 & 3.0: No X-Men, No Fantastic Four, No Maximoff Twins
If that was the case, they would have mentioned a 2017 release year for the game during the reveal. That doesn't rule out a 2017 release, but don't get your hopes up for it to come out alongside Spider-Man: Homecoming. Don't forget that Spidey will likely be in Avengers: Infinity War, so they also have 2018 as a possible time-frame.Fair enough. I hope this is out for homecoming's cinema release.
I'm pretty sure that they aren't allowed to use the Baxter Building (see a few posts above you for why). We'll probably see the likes of Avengers Tower & Oscorp, but don't get your hopes up for any references to franchises that Fox has the rights to.Concerning the city and other marvel characters, I really hope they make it Marvels New York. Avengers tower, avengers mansion, Baxter building, Fisk tower, Oscorp, dr strange's sanctum sanctorum, empire university and so on. Ultimate spider-man was really good in that respect. I don't need a lot of other marvel characters running around but at least acknowledge them in the same way that the Arkham games have done.
I hope Spidey is going to pay for that window.
Kinda a dick move smashing through it.
To be honest, I didn't know it was realtime when I first watched it because of the camera angles which resembled a movie. In the past, Sony has a long history of using CG and passing it off as realtime footage. Killzone, Eight Days Later, Motorstorm, I'm looking at you. When Batman was first revealed, it looked better than the final product. The Uncharted 4 E32014 footage was prerendered but Sony pretended it was realtime.
Insomoniac has confirmed that this is the game. Still, it could be designed as a tech demo with no AI or any game related logic running. It could be a target. Since the game is not playable, these could be automatic sequences with little player input.
None of this was actual gameplay. Realtime cutscenes, yes! Gameplay, no. Given the angles shown, the game would be impossible to play unless the game consists of nothing but quicktime events.
I want to see some actual gameplay not just scripted realtime cutscenes. Besides, if it's gameplay, it would be quite annoying if every jump you make the camera zoomed in on Spiderman. If the visual fidelity extends to the game, this might be the best superhero game ever. I am super excited for this.
I'm pretty sure that they aren't allowed to use the Baxter Building (see a few posts above you for why).
If I recall, they removed the Baxter Building from Lego Avengers' NYC (which was otherwise a drag-&-drop from Lego Marvel) as well as leaving out the Baxter Building entirely from both renditions of NYC in Disney Infinity's Marvel playsets (one for Avengers, another for Spider-Man). So yeah, it's definitely Marvel not wanting any reference to the Fox franchises.I know they're limiting the use of X-Men and FF but Baxter Building is still such a big part of Marvels NY so it would feel weird if it was missing. I don't think it will be there but I hope it will.
It feels weird talking about this, for so long this have been my dream game and now it is actually real.
Bah that's lame. Everyone that knows what the Baxter Building is by name already know of Fantastic Four.If I recall, they removed the Baxter Building from Lego Avengers' NYC (which was otherwise a drag-&-drop from Lego Marvel) as well as leaving out the Baxter Building entirely from both renditions of NYC in Disney Infinity's Marvel playsets (one for Avengers, another for Spider-Man). So yeah, it's definitely Marvel not wanting any reference to the Fox franchises.