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Banned
This does not strike me as great news at face value.
DO NOT WANT
I get the feeling they are doing multiplayer mainly to chase that micro transaction monkey in a big way.
Think of all the money they can make with costumes alone.
It has dlc expansions?By SEs definition, Automata is a gaas game. People need to calm down.
Yea it's a bit of an overreaction due to strange assumptions.Yeah, but people are freaking out because apparently the multiplayer mode in FFXV and Assassin's Creed are gonna ruin the game.
Infamous felt more like a holdover of the jak and daxter era than the Ubisoft era in terms of design compared to Horizon which wears it's modern influences on it's sleeve.Ye infamous didnt exist...
All this means is:
More single DLC/Expansions/updates
More multiplayer components.
Sony's latest new IP is Horizon: Zero Dawn. What does that say about videogames?
No, what this means is that they plan to substitute expensive single player world building with a headset and a network server which will allow you to talk to you friends and have fun. I feel like this is the key takeaway from the recent popularity of GAAS games -- you slap together some simple (but it must be good) gameplay loop and launch it. No need for anything like story, voices, whatever. People will be having fun from interacting with each other so this is essentially a paid telephone instead of a game.
Maybe after a decade or two of GAAS era we'll see a "traditional game renaissance" like we see a retro style renaissance right now.
You mean make a great game with continued support? Yeah that's not a worst case scenario. Worst Case Scenario is them not making anymore singleplayer games.Of course, if franchises like FF continue to decline in quality, I'll probably just stop purchasing them altogether so the GAAS focus won't really affect me. Doing what they did with FFXV is the worst-case scenario in all this.
What do you mean?
Why are people shocked by this, they said they were focusing on GaaS going forward before.
The other side to that coin is that AAA single player games cost la lot of money to develop. It's definitely a risk from the publisher's perspective. And they agree because we're seeing less and less AAA SP games from all the major players anyway. It's an issue many need to acknowledge if they're voicing concerns over this.
Yeah this is how I see these popular social game trends these days. Basically create a sandbox and drop players in and have them create their own fun. While it might be enough for some, it leaves me desiring much much more. Hard pass.No, what this means is that they plan to substitute expensive single player world building with a headset and a network server which will allow you to talk to you friends and have fun. I feel like this is the key takeaway from the recent popularity of GAAS games -- you slap together some simple (but it must be good) gameplay loop and launch it. No need for anything like story, voices, whatever. People will be having fun from interacting with each other so this is essentially a paid telephone instead of a game.
This. Not sure why this is surprising news.
No doubt future FF's have a stronger multiplayer component, including Tabata new IP.
maybe they can finance a The Last STory sequel soon
First parties have different incentives than third parties. Third parties want to maximize profits and long term player retention and engagement. First parties want to offer content that third parties aren't providing to help sell hardware.
Fucking Square, plz did you not learn your lesson last gen when you went for broke chasing COD to the point you was shocked that Bravely Default sold well.
Square built their empire on SP RPG's or genre's that had RPG elements in them, stick to your expertise and you'll be rewarded like Nier Automata for example. Fucking hell.
Tomb raider 1 had a multiplayer team deathmatch mode. Wasn't half badRIP Tomb Raider 3 right?
That's on Nintendo.
Sakuguchi is fine making mobile games and comment on FF for the rest of his life.
I hope multiplayer doesn't just mean online, but local to SE.
I thought we reached the point where we realized tacked on multiplayer does nobody any favours.
I feel like investing in a great New Game Plus mode is more cost effective. People aren't looking to play B or C tier multiplayer experiences.
I buy games on a individual case by case so if they sell games pandering to multiplayer than I will just skip it. Make a complete game and add whatever you want post. Ffxv was a incomplete game with decent post content but shouldn't be the business model.
Prioritize GAAS over SP and you are dead to me.
R.I.Pieces.
Cool. I no longer need to buy Square Enix games.
Man, all these developers saving me money by making shit, microtransaction riddled games I actively avoid...
I don't know whether to thank them or be sad...
Yep, seeing where this industry is heading with MP-only games, lootboxes, microtransactions, kids yelling on twitch and whatnot.. this sounds realistic.
The good thing is I'll finally be able to play my gargantuan backlog.
it's 2017... focusing on single player extravaganzas won't pay the water bill anymore. not for mega publishers anyway
Glimmers of that show up every so often, but at this point it's a fortunate event, not something to count on. That Square (and that Enix) largely began going away in the PS2 era.That Square has been dead and buried for years, and it's not ever coming back.
The Witcher 3 seems to have paid CDProject Red water bill quite well. This is just a case of a company who's made and are making Single player RPG looking at all the money they're not making by not releasing games that follows the GAAS model.
I mean, they're most successful FF is an MMO. They're doing a pretty good job their.and the other shoe drops. Fuck.
I hope they get huge backlash for this