Taking the words of the devs literally, in this case, it's only Xbone that's holding the other platforms.
Sucks that the PS4 version is being held back for the sake of parity. From the GameXplain video, a lot of the textures look quite bad.
Lolollolol.... Jesus.....Lol this indeed. That is what he means with "parity"
Costs more money.No sorry devs. Make the best version for each format.
So? Most of the best arcade racers have been 60 FPS.
You think burnout would be held in such high regard if it was 30 FPS? The answer is no. People wouldn't even know or care who criterion was if they made 30 FPS racers.
Handicapping the PS4 and PC versions are the new dev tools?
Costs more money.
Good to know PS4 versions will continue to be held back for parity. No reason this and UFC aren't 1080p/60 on PS4 with XB1 being 1080p/30.
As are under powered PCs since there is no single "PC".
The Crew - ✓
Next stop The Division.
The gap is closing. Must be the new dev tools for the XB1.
Costs more money.
Is the PS4 version being held back by the XB1 version? If it's going to run well on XB1, then yes, that HAS to be the case. Why are you arguing this?
I have the same fear :/
Costs more money.
The gap is closing. Must be the new dev tools for the XB1.
I don't think so.
From what they said it looks like they just wanted to make all versions looks the same.
So they just didn't use the potential Ps4 and PC had over XboxOne.
It was just a matter of time until the lesser console started dragging down everyone else.
THE. HECK?
i don't think that's the logic behind it. people will just buy the game for whatever platform they can that plays it best. and angering fanboys probably costs you like, a dozen sales, if that. the only reason i could think of for forced parity is to save on development by not developing platform specific niceties, or pressure from microsoft.
If the game was a looker, i'd buy that, you're the one that needs to release yourself from your childish delusions.But over in rational land....
EA released 2 games on the same day, one that was 1080p/30 on both formats and one that was 720p/900p on different formats.
There was never any suggestion that last gen 360 games were held back by their inferior Ps3 counterparts, I think it's pretty childish that people are suggesting it is happening this time around.
It's probably a case of both consoles can hit 30-40 fps at 1080p, but instead of leaving us with either a juddery image (infamous) or a teary image (killzone/titanfall) they have decided to cap it and have a stable consistent image.
besides, all this 1080p + framerate nonsense has just become a marketing tool of developers/publishers now, the Xbox One version could have textures half the resolution of the other version or half the particle effects or AA for all we know. People are being very childish about it.
Not sure what people expected, Forza is 1080p 60fps.
I know. They can make the PS4 version look better. But they won't, because they're going for parity. That's the problem. Only a couple of people brought up that PS4 version should be 60fps. I'm not saying that.
Please do not support 30fps racing games.
Burnout Paradise was 60fps open world last gen, how come we went backwards in technology.
There was never any suggestion that last gen 360 games were held back by their inferior Ps3 counterparts, I think it's pretty childish that people are suggesting it is happening this time around.
It's probably a case of both consoles can hit 30-40 fps at 1080p, but instead of leaving us with either a juddery image (infamous) or a teary image (killzone/titanfall) they have decided to cap it and have a stable consistant image.
"really trying to get parity across all versions, so it's something thats important to us not to branch out and not do individual things for individual platforms."
Release date?
Making the PS4 version look better is one thing, asking for 60fps might be a bit too much though.Good to know PS4 versions will continue to be held back for parity. No reason this and UFC aren't 1080p/60 on PS4 with XB1 being 1080p/30.
No sorry devs. Make the best version for each format.