No music in the overworld is really killing the game for me.
I want to see the receipts man. How much overworld gameplay have we actually seen to confirm this? Could it only be situational?No music in the overworld is really killing the game for me.
Here's some Overworld music https://youtu.be/RGuWpTuZS7Y?t=1m44sNo music in the overworld is really killing the game for me.
What do you think of the music in the 3 trailers?Disappointed that it's not Koji.
What do you think of the music in the 3 trailers?
Kondo probably won't return being the main composer since he had only composed 1-2 tracks per game since Wind Waker.
Wasted? How so? Animal crossing: new leaf is my favourite 3ds game and the soundtrack is absolutely incredible.I've never listened to an Animal Crossing soundtrack but clearly she was wasted on that franchise. BotW seems to have such great music.
I've never listened to an Animal Crossing soundtrack but clearly she was wasted on that franchise. BotW seems to have such great music.
I've never listened to an Animal Crossing soundtrack but clearly she was wasted on that franchise. BotW seems to have such great music.
Here's some Overworld music https://youtu.be/RGuWpTuZS7Y?t=1m44s
Here's some Overworld music https://youtu.be/RGuWpTuZS7Y?t=1m44s
There are many places where the music will be silent or more subtle, but the game won't be devoid of louder melodies in the Overworld. The Great Plateau is very isolated, which is why it has very sparse music. As you branch out and get to livelier areas, there'll probably be louder and more pronounced Overworld themes.
Here's some Overworld music https://youtu.be/RGuWpTuZS7Y?t=1m44s
There are many places where the music will be silent or more subtle, but the game won't be devoid of louder melodies in the Overworld. The Great Plateau is very isolated, which is why it has very sparse music. As you branch out and get to livelier areas, there'll probably be louder and more pronounced Overworld themes.
Love that the piano seems to be the main instrument this time. Makes the whole thing feel more grounded than Skyward Sword, whole also offering epic tracks like the one they used for the second trailer.
CAN'T WAIT
I've never listened to an Animal Crossing soundtrack but clearly she was wasted on that franchise. BotW seems to have such great music.
Kondo hasn't done a full soundtrack since OoT. He's more of a sound staff supervisor since.Disappointed that it's not Koji.
Do we know if that track is even from the game?
Kondo hasn't done a full soundtrack since OoT. He's more of a sound staff supervisor since.
I've never listened to an Animal Crossing soundtrack but clearly she was wasted on that franchise. BotW seems to have such great music.
It's usually better to pass judgment about something you know. Try this maybe.
But the music is obviously better in the context of the game, it's far from the pompous and spectacular orchestral music you can hear in many games.
In a game you play for hundreds of hours like Animal crossing, it's very important to have a great soundtrack and sound design. New Leaf is one of my favorite soundtrack for this very reason, never boring and changing with every hour of the day. Subtle variations depending on the weather and seasons, and great themes for the shops and characters.
I've got more than 600 hours on New Leaf, and I still listen to its music while working without being tired of it. This is very relaxing
I honestly haven't really liked what actual in-game music I've heard in this game. A bit too minimal and unobtrusive for Zelda. It's like the music doesn't want to be there.
What an amazingly ignorant thing to say.
Great post.
Zelda's music is sounding really good so far. Looking forward to it.
More than any other game since MM indeed, but still not many pieces while duty was shared with Naoto Kubo and Asuka Hayazaki. OoT still is his last solo work.Objection. Did he not do all or at least nearly all the music for Super Mario Maker?
No music in the overworld is really killing the game for me.
More than any other game since MM indeed, but still not many pieces while duty was shared with Naoto Kubo and Asuka Hayazaki. OoT still is his last solo work.
I agree, but Mario Maker by far wasn't the first Nintendo game to use adaptive music. In a way adaptive music has been part of Nintendo games since when SMB1 had the music speeding up when time runs low, and Zelda started using it to great effect with the Hyrule field in OoT.I'd say Kondo's work in Super Mario Maker seems to influence how they implement the BotW overworld music.
In Super Mario Maker, the music is also the editing sound effects and the music adapts by the user's actions.
In BotW, the overworld music seems part of the ambient background sound design. This ambient music (related to the user's actions) fades in/out seamlessly for the different situations (horse riding, small enemies, big enemies, etc). It's not like in the old Zelda games, where a piece of music suddenly appears/changes and all you hear is the music and occasional sound effects.
I actually think it would destroy the exploration side of BotW, if the music became dominant during the normal exploration tasks. I'm pretty sure there will be more dramatic music for more dramatic events.
That is some strange stuff for Zelda overworld music. It reminds of Flower's soundtrack to a certain point, except it's not any good.
I honestly haven't really liked what actual in-game music I've heard in this game. A bit too minimal and unobtrusive for Zelda. It's like the music doesn't want to be there.
The traditional approach just wouldn't work for this game. Bombastic, clearly delineated music works when you're traveling between clearly delineated highly themed areas. But with a seamless overworld it would become overbearing. Plus, it would be antithetical to the game's focus on nature and solitude, and paying attention to what's happening in the world around you. The focus is on the sounds the creatures and environments naturally make.
That said, we've clearly heard that there are some more dramatic themes in the game, and I'm really looking forward to hearing what the boss music will be like.
FWIW, the Steppe Talus (I think they renamed that enemy since E3, don't remember the new name) encounter from the E3 streams is an example of a bit more dramatic/bombastic music in BotW. Sounds "Zelda-like" to me?
https://www.youtube.com/watch?v=tIWn-zFqWBw