Spiritwalker
Member
A glitch will be found. I'll be very surprised if nobody finds a way to do it in less than 20 hours.
Two VERY, VERY, EXTREMELY, MASSIVELY different art styles.
Seeing how devs like to exaggerate play times, we are looking at a game that can be finished in 15 hours...
I know CD Project Red is one of the good guys, but whenever I hear some developer grandstanding about how long their game is, I can only imagine said game is padded to the boned with repetitive, borefest quests ala Inquisition
Aren't speedruns usually like one tenth of a regular run, at most? This just can't be right unless most of the game is mandatory and there are "collect 10000 rat tails" quests.
Which will look better Bloodborne or The Witcher 3?
Loving Bloodborne by the way!
Just how big is The Witcher 3: Wild Hunt? That's one of the big questions occupying the minds of fans who are readying to enter the world of the Polish-developed RPG saga.
The studio's promising around 100 hours of content (and several more with DLC factored in), arounds 50 of which will be the main story - on a normal play-through.
But what about a speedrun? Well, a still-sizeable 25 hours is the time to beat, according to CD Projekt Red themselves. Talking to the developer during the Frankfurt leg of Bandai Namco's Level Up event this week, Gamereactor Germany were told that even the fastest of the internal testers took 25 hours to complete the story. That's taking the best route, clicking through all dialogues.
Naturally these testers know the game inside and out though, so it's quite safe to say there is no need to worry about lack of content in Wild Hunt.
http://www.gamereactor.eu/news/304064/The+Witcher+3+speedrun+takes+devs+about+25+hours/
Perhaps. But for us regular folks the game sounds like it is going to absolutely dwarf Skyrim. Which would make it a ludicrously big game.
Which will look better Bloodborne or The Witcher 3?
Loving Bloodborne by the way!
The longest speedruns take a while because of unskippable cutscenes, like FF9 at AGDQ (or was it SGDQ). If it takes them 25 hours at the fastest even without exploits and just trying only to optimize time, then it sounds like there is a lot of fluff. Of course it's likely they are exagerrating the speed run time.
Why is this an on-going narrative? 30% bigger than Skyrim =/= more content. Witcher devs say ~150 hours of content. I played Skyrim around ~270 hours before I even installed my first mod.
Uhu, it seems too strange. Speedrun is not only a factor og "how much you know the game", but also how much can you exploit some things to proceed faster, avoid enemies etc. 25 hours seems too much, for me. Skipping movies, avoiding enemies and doing only main plot shouldn't require so much time.
I think CDPR is going into "damage control" mode after that season pass affaire.
Seeing how devs like to exaggerate play times, we are looking at a game that can be finished in 15 hours...
let's wait a week after its release. :3
3:50:00 calling it!
is there a witcher 2 speedrun and how long does it take?
Glitchruns ARE speedruns, doing it legit is boring. It's all about SPEEEED.
I see a 2:18:17 speedrun on Hard...apparently this is before a patch that put in unskippable cutscenes though
Witcher 3 to have 24 hours of unskippable cutscenes confirmed
CDPR should stop bragging about how long the game is and talk about why the content will be worth playing.
Would hate to end up with another Dragon Age: Inquisition: 100 hours of tedium.
Nah, ain't a speed run unless you're clipping through a cow in order to fall through the map in order to walk to the final battle and then exploit a timer sequence so that the final boss kills himself.
Was just about to says this. LolInb4 Polygon: "The Witcher 3 is 25h long."
I still need to complete the Iorveth path in Witcher 2 before W3.
I see a 2:18:17 speedrun on Hard...apparently this is before a patch that put in unskippable cutscenes though
Witcher 3 to have 24 hours of unskippable cutscenes confirmed
Don't do meaningless bullshit. Easy.
Games are rarely compelling enough to keep me hooked longer than 50 hours, this game sounds bloated tbh, like DA Inquisition.
CDPR should stop bragging about how long the game is and talk about why the content will be worth playing.
Would hate to end up with another Dragon Age: Inquisition: 100 hours of tedium.
Should take me a decade.
Yeah, this doesn't sound right to me at all. If someone who knows exactly what they're doing can complete the main game in 25 hours then a new player will probably come in around twice that, and I don't believe there will be 40-50 hours ordinary story content for the average player unless there's a lot of tedious and poor quest design.
But then, devs always exaggerate their game length by 50-100% when talking about it pre-release.
Can we he honest for a second
Even if the game is only 30-40 hours thats still an INSANELY long campaign compared to what single player games have pumped out in the last 5 years
The previews have said that the side quests are generally meaningful and fun, but I can't realistically expect there not to be a bunch of the simpler, usual fare quests as well. I mean, in a world like this that is going to be a given.