Ricerocket
Member
Gold and stlll no console SS/footage. The detail in the armor is nice though especially in that last 2 shot.
That's awesome. Like seriously awesome.
I know hey. It's like they're scared to 'em.Gold and stlll no console SS/footage.
"Combination of Ultra and High"
I still don't like the lack of clarity and mystery ultra settings rhetoric.
At this point I can only assume CDPR wants to avoid the "But the earlier footage looked better than the Ultra we have now!" storm in a teacup for as long as possible... which raises the question of when CDPR will feel comfortable unveiling a playable (as in "fit for recording" as opposed to "fit for public consumption") build of 2077.
At this point I can only assume CDPR wants to avoid the "But the earlier footage looked better than the Ultra we have now!" storm in a teacup for as long as possible... which raises the question of when CDPR will feel comfortable unveiling a playable (as in "fit for recording" as opposed to "fit for public consumption") build of 2077.
"Combination of Ultra and High"
I still don't like the lack of clarity and mystery ultra settings rhetoric.
Maybe Ultra with super sampling disabled (i.e relying on downsampling instead)I still don't like the lack of clarity and mystery ultra settings rhetoric.
Somebody pixel-count those first three screens, then. If those really are XBO screens, then us console plebes don't have anything to worry about, it looks great.
Can't see any obvious aliasing I could use to pixel-count. If there were any, they are hidden by compression artifacts. So my money is on downsampling.Somebody pixel-count those first three screens, then. If those really are XBO screens, then us console plebes don't have anything to worry about, it looks great.
1) The game runs at single-digit FPS on XB1.
I read in another Witcher 3 thread, on GAF, that they put Cyberpunk 2077 into ice some time ago as they had to put all bodies into finishing Witcher 3. I wouldn't expect screenshots or videos from 2077 for few years.
It's called "armor".Geralt looks like a bodybuilder, wtf
"Combination of Ultra and High"
I still don't like the lack of clarity and mystery ultra settings rhetoric.
Until we see that exact place at that exact time of day in the final game, people really need to stop posting that fucking gif over and over and over and over again. I know what it looks like, I don't need the constant reminder.
I agree. I also think there's no reason it would have to, it's already easily the best-looking open world RPG ever.I just can't imagine that ultra will look all that much better than this.
Until we see that exact place at that exact time of day in the final game, people really need to stop posting that fucking gif over and over and over and over again. I know what it looks like, I don't need the constant reminder.
Until we see that exact place at that exact time of day in the final game, people really need to stop posting that fucking gif over and over and over and over again. I know what it looks like, I don't need the constant reminder.
I remember when the game looked like that.Well these aren't maxed out screen shots. They look good, but murky. Want some l'oreal and non console-like resolutions for my screenshots.
I guess they just don't want the majority of consumers to feel like they've been had when they finally pick this up on PS4 or XB1.
Can't wait for the salon goodness.
Gold and stlll no console SS/footage. The detail in the armor is nice though especially in that last 2 shot.
Yeah, that's pretty pathetic; even Rocksteady have shown off console (PS4) footage.
Considering that the console versions will amount to most of their sales, it'd just be nice to have a modicum of transparency.
"Combination of Ultra and High"
I still don't like the lack of clarity and mystery ultra settings rhetoric.
Their main audience base is PC.
Despite that being the case, I think this time around, TW3 will sell a pretty decent amount on consoles. And they really should show off the console versions.
I remember when the game looked like that.
I remember when the game looked like that.
The screenshots look pretty good, but it's a bit of a let down that The Witcher 3 isn't using any global illumination, especially when games like Ryse, The Order 1886 and FFXV are using global illumination on weaker console hardware.
Decent, sure. Most, no.
As for the footage, they already showed Xbox one footage at E3 last year, which ran and looked nicely, and they are currently putting together a new one.
Their main audience base is PC.
Their main audience base is PC.
That gif is from video that was released few days ago; https://www.youtube.com/watch?v=WfGFU2XPLr4
Some people have a hard time getting that.
They don't need to release console footage, they're mainly a pc dev. There's no other game like this on consoles so I doubt the lack of console footage will hurt them too.
I think it's safe to say that simultaneous PC and console AAA releases sell more on console.
By Steams hardware census, the majority of Steam users are running dual-core CPU's and integrated GPU's. For all of CD Projekt's "pro consumer" bullshit and rhetoric, not showing any console footage is pretty underhanded, especially when all of the PC footage is showing controller prompts.
The only reason I care so much about it is, the majority of opinions formulated and discussion surrounding it will be based on it's most popular platform/s...and where it was played. MKX players on console Vs. PC are having radically different discussions, albeit that one isn't due to graphics.
Despite primarily being a PC gamer for the past few years, I'm still genuinely excited about what devs can pull off on consoles, and I do buy the occasional AAA game on them.
That clip is from the Sword of Destiny trailer, released back in.... June of 2014.
https://youtu.be/HtVdAasjOgU?t=108
It's noble of you to be worried about their reputation, but I think they'll do fine. Given the genre, same one where Skyrim did fine for Bethesda despite issues.
For a moment you had me doubting my memory and had to check Nvidia video <.<
Well I think Nvidia may have wanted some assurances about use of PhysX and HairWorks before pushing such video to their channel, so there is big chance that at least bear still looks like that.
So their potential customers on consoles don't have the right to see what they're getting beforehand? Don't get me wrong, I trust CDPR to deliver a fantastic product on consoles, but that line in particular is a bit ridiculous.Some people have a hard time getting that.
They don't need to release console footage, they're mainly a pc dev. There's no other game like this on consoles so I doubt the lack of console footage will hurt them too.