different people like different things
😮
They didnt say they didnt like it, they said it was bad which tends to be viewed as an attempt at objectivity.
different people like different things
😮
The Titanfall 2 blunder will eat up a huge amount of BF1's profit. It was an expensive AAA game to produce after all. There is a reason why EA stocks were downgraded.I suppose EA didn't expect such a positive response with BF1, more likely they were unsure about the seeing and had Titanfall 2 as back up plan. Given how good BF1 is doing, they probably don't mind Titanfall 2 doing bad.
The most frustrating thing about this is all these COD fanboys don't realise that Titanfall is the best COD game out there.
Black Ops 3 and Infinite Warfare pretty much copied the entire wallrunning and boost jumping features from Titanfall... and they're hated because of it. It's why people are willing to pay 80 goddamn dollars for Modern Warfare Remastered, the fans want boots on the ground again.
This very topic is a good reminder of how the sale of a new IP which was overhyped many years ago doesn't necessarily mean the sequels will do as well or better, even if the sequel is critically as well (or better) received.Watch Dogs 2 will not fail. So many people seem to be thinking that, but I think there is no chance of this happening. The first game sold >10 million copies, and I would wager that WD2 will sell at least as much.
its amazing. I have no doubt it will sell from positive word of mouth.
I cant think of a better online mp experience on console.
Stuff like this annoys me, why does it matter if there is 1000 or 100000 players online, as long as you can get a game. I presume you're not so fickle as to only play popular games.
The most frustrating thing about this is all these COD fanboys don't realise that Titanfall is the best COD game out there.
How do people feel bad for respawn?
They made a dope game, no doubt. its really good. But its pretty clear from the fact that they have no presence inside EA access that they are operating "on their own" setting their own release dates and marketing.
They sandwiched the game in a terrible spot for no good reason. They sent their own game to die basically.
Seeing the amount of people with this mentality is disappointing. Even though the first one had its population fall off, unless you were playing on PC you would have no issue finding games in just about every playlist. Not buying a game because you don't think people will be playing it is just contributing to the problem.What are we looking at for legs on this game? I was planning on picking this up with the target deal but now i'm not so sure. If i remember right the TF1 ran out of steam pretty quickly.
Save this game, Sony. Bundle it with the Pro.
The saddest thing is everyone will flock to COD IW, when this is the COD game they really want. They just don't know it.
This has to be a deliberate play by EA for some reason. Releasing right between the two largest fps games in the world? It was always going to suffer, great reviews or not.
How do people feel bad for respawn?
They made a dope game, no doubt. its really good. But its pretty clear from the fact that they have no presence inside EA access that they are operating "on their own" setting their own release dates and marketing.
They sandwiched the game in a terrible spot for no good reason. They sent their own game to die basically.
How many online shooters do they expect people to play? in close proximity you have Gears 4, TF2, BF1, CoD plus shit people were already playing.
its amazing. I have no doubt it will sell from positive word of mouth.
I cant think of a better online mp experience on console.
There was a 0% chance I was going to buy this game even if it released in July. I hated the first game and from all accounts this is even more COD-like.
Seeing the amount of people with this mentality is disappointing. Even though the first one had its population fall off, unless you were playing on PC you would have no issue finding games in just about every playlist. Not buying a game because you don't think people will be playing it is just contributing to the problem.
I mean, it still sold best on XB1 so no.Could it be that EA Access starting to have an impact on sales?, I am fairly interested in the game, but not enough to warrant getting it full price, especially when it'll come to EAA in the future.
Isn't it more likely a case of them signing on with EA because they were a newly formed studio that needed a budget and marketing presence that a giant like EA could easily provide. I doubt they expected EA to castrate them by putting their first multiplatform game between the two biggest FPS games in the industry.How do people feel bad for respawn?
They made a dope game, no doubt. its really good. But its pretty clear from the fact that they have no presence inside EA access that they are operating "on their own" setting their own release dates and marketing.
They sandwiched the game in a terrible spot for no good reason. They sent their own game to die basically.
Isn't it more likely a case of them signing on with EA because they were a newly formed studio that needed a budget and marketing presence that a giant like EA could easily provide. I doubt they expected EA to castrate them by putting their first multiplatform game between the two biggest FPS games in the industry.
Titanfall 1
This very topic is a good reminder of how the sale of a new IP which was overhyped many years ago doesn't necessarily mean the sequels will do as well or better, even if the sequel is critically as well (or better) received.
Bear in mind that 'fail' is relative, so if the game performs poorly in relation to the first one and to Ubi's expectation, then it's somewhat a 'fail' even if the game ultimately ends up being profitable.
Oh and don't count on WD2 to sell as many units as the first one. I'd comfortably bet on that.
Could it be that EA Access starting to have an impact on sales?, I am fairly interested in the game, but not enough to warrant getting it full price, especially when it'll come to EAA in the future.
Did you actually play the game?
Either of them?
That sucks, it is a big improvement on the first one.
Titanfall 1
Because 0 players is reached way faster if your base at release is 1000.Stuff like this annoys me, why does it matter if there is 1000 or 100000 players online, as long as you can get a game. I presume you're not so fickle as to only play popular games.
Because 0 players is reached way faster if your base at release is 1000.
Come on, it's not rocket science...
Not to mention that it doesn't even have a trial on EA Access, which is a joke. How does EA expect to change the viewpoint of many that the game had a terrible tech test and looked bad if they won't let anybody check it out beforehand?