Does anyone feel like Oculus may be the odd one out here, as far as input goes? Both Vive and Morpheus have wands as inputs. Oculus will likely have hand tracking of some sort. Game design between the Vibe and Morph as far as control, will be very similar. Oculus ports of those games will take some re-work most likely. Will they be at a disadvantage even though their solution is arguably more advanced?
We don't know Oculus's input solution yet. It has yet to be revealed.... maybe we'll know today?
We've got another 3 hours and 15 minutes as of this writing until we hear more