Not sure if this went up early or not...
http://www.wired.com/2015/06/sony-morpheus/
Screen from Impulse Gear tech demo, from former Zipper folks. Uses the Sharpshooter move peripheral. This isn't necessarily going to be a game, but will be behind closed doors as a demo of FPS in VR. The article goes into some detail about it.
http://www.wired.com/2015/06/sony-morpheus/
Screen from Impulse Gear tech demo, from former Zipper folks. Uses the Sharpshooter move peripheral. This isn't necessarily going to be a game, but will be behind closed doors as a demo of FPS in VR. The article goes into some detail about it.
“We need to convince PS4 owners to spend several hundred dollars to purchase a Morpheus headset, on top of the PS4 they already have,” says Shuhei Yoshida, president of Sony’s Worldwide Studios
So there are small puzzle games. Relaxation games. First-person exploration games. Networked games where you can play with other people. Games where you can play a different game in a tabletop display—which, just to remind you, is in the virtual space. That is, you’re in a VR environment, playing a game you might have once played on a regular console. It’s like a 3-D version of picture-in-picture.
Sony is bringing close to 20 games and experiences to E3, which begins in Los Angeles tomorrow. Tonight at the company’s keynote event, it will announce games from multiple game studios: Sony-exclusive ones like Guerilla Games, but also third-party outfits and even small indie teams. There’ll be a VR version of Ubisoft’s Trackmania racing franchise; Harmonix Music VR, a music visualizer from the Rock Band developer; Wayward Pines, a new game from the team behind third-person shooter Monday Night Combat. This strange tech demo Luisi and his team cooked up will be at E3 as well—not on the show floor, but behind closed doors, where select journalists will glimpse what the future holds.