excaliburps
Press - MP1st.com
Have you seen the achievement list yet?
Not yet. The trophies I earned didn't even sync and it got an error every time I tried checking it (not the game's fault, since it's not out yet).
I'll check it regularly for it.
Have you seen the achievement list yet?
High 80s, great job Respawn.
Roll on 00:01 on Fridayor 5pm UK time Thursday if you buy from Singapore
Has this series always had the "hover slightly while ADS in the middle of wall runs"? Is that a perk?
Last year my shooter of choice was BO3. This year I'm getting all of the big ones and deciding from there.
BF1 is great, but the framerate on PS4 is terrible, so I don't see myself sticking with it past week 1. And with all the issues in IW, I might end up landing on TF2 for the rest of the year.
Is the framerate that bad for BF1?
Is the grappling hook still tied to one class/loadout?
For some reason i thought it was releasing in november. Yeah, that's a little annoying that it's in december. 9 maps is pretty low but i'm confident we'll be getting a lot of DLC for this game, and the maps and everything will be free.Angel City isn't available until December. It's 9 at launch.
Which honestly is disappointing considering 3 were garbage. Considering the first one had 15 maps all of which were playable I don't see how people can defend it. Yes the maps are free, which is nice, but there still should have been more to begin with.
TTK is much lower due to killstreaks, pilot loadouts are more restricted, batteries are terrible, they showed "attrition" that did not look much like Attrition from the first game. I'll give it an honest shot if they make it more like the first game which was my favorite multiplayer game in the last decade. Otherwise I've got 5 other better multiplayer games to play and just as many single player games.
Batteries aren't going away. Ttk is the same as titanfall 1. Pilot load outs? What's the problem there? Burn cards sucked ass in titanfall 1 and could break matches from the start. A.i is confirmed for some modes.
From most veterans that have played this recently they All said it's better than the first game.
Abilities are tied to how your pilot look, nothing else.
I mean wasn't it tied to that robot class? Did they finally free it and gave it to everyone or do you still have to choose that class for grapple?
Yep I missed those. Sucked having everyone just running around with amped weapons in the beta instead.I must be in the minority but I really liked the burn cards. Made it more tactical, especially when up against powerful teams, and also gave the gameplay for variety by rewarding you for completing tasks.
I mean wasn't it tied to that robot class? Did they finally free it and gave it to everyone or do you still have to choose that class for grapple?
Yep I missed those. Sucked having everyone just running around with amped weapons in the beta instead.
Batteries - see my previous post, I and probably a lot of others have got over it.
I must be in the minority but I really liked the burn cards. Made it more tactical, especially when up against powerful teams, and also gave the gameplay for variety by rewarding you for completing tasks.
Burn cards were horrifically broken. I'm 50th percentile in FPSs at best and that's being generous, but the right burn card would unfairly lift me into semi-pro territory and it just felt dirty.
Here is me having way too much advantage with a burn card: https://youtu.be/TUlA_imR7YE
Never say never. ticks in hardpoint? eh?No one would ever use ticks over amped weapons, regardless of one costing more than the other
The Polygon review was the only one I've read so far (and I've read quite a few) which went into more detail about multiplayer mechanics and how things changed from the first Titanfall. And I don't really like what they described.
I liked the beta more than most, but Titan survivability is still what I'm most worried about, and Polygon's review doesn't make me feel any better about it, while other reviews simply haven't mentioned it at all.
I can't find your previous post either in this thread or in your post history. Can you describe what you're referring to or link me to the specific post? I'm genuinely curious to read more about the new battery system, how it works, and why you think it's not an issue for Titanfall 2.
While playing the beta I just didn't see much at all about the battery system so I'm pretty unfamiliar with how it works as a whole.
Is the framerate that bad for BF1?
And it still gives me a chuckle when someone claims how good Titanfall 1 was when they basically stayed within Attrtion. The brilliance of Titanfall isn't unlocked until you play CTF![]()
damn why isnt this game on Steam!
they changed it. the grapple pilot is human now, and actually is the best looking pilot class.
damn why isnt this game on Steam!
Same reason Overwatch isn't on Steam:Money.
which is dumb. titanfall would benefit a great deal from being on steam. i'm surprised Respawn didn't attempt to make it happen
Angel City isn't available until December. It's 9 at launch.
Which honestly is disappointing considering 3 were garbage. Considering the first one had 15 maps all of which were playable I don't see how people can defend it. Yes the maps are free, which is nice, but there still should have been more to begin with.
Overwatch would benefit from being on Steam too, but having their own store means they don't have to give 30% of the revenue to Valve. The money on Origin is only split between EA and Respawn so they each get a larger percentage.
Angel CityTF1 launched with 15maps? Didn't seem like there were that many
A larger percentage of a much smaller amount of cash. Overwatch would benefit from being on Steam, yes, but it's not losing out because it's not since Battle.net and Blizzard are massive and have proven they don't need Steam to sell product and retain healthy playerbases. The only games that do well on Origin are ones from series established before its existence and EA's decision to pull everything from Steam.