God, I hope you continue posting, because I sure do love reading it. I have a funny feeling the bolded will be especially true. The thing is, even if the guy works for Microsoft, it isn't impossible that with what he might know secretly about the full details of the platform architecture, and from what he has heard or seen regarding some of the work going on, particularly at the programming and Directx api level, that he has a genuine and, perhaps more informed, view and belief of what will be possible on the Xbox One, irrespective of what will surely be amazing things shown on the PS4.
The point is, just because the PS4 has a well documented on paper advantage that looks pretty sizeable, doesn't mean that Microsoft has to act like they're at a disadvantage. That's a key point, because it seems some really get annoyed or aggravated at the thought that Microsoft won't publicly state that they somehow won't be able to measure up because of what we've seen on paper, and I've maintained for the longest that no matter what the specs look like on the two systems, Microsoft can still very much push the Xbox One as a console that's second to none in power and capability. The raw numbers have never led me to believe that Microsoft has to, or would even consider, somehow shrinking from a discussion regarding hardware performance capability. And they don't have to, because the Xbox One hardware will do incredible things. That isn't somehow restricted to the PS4
That bandaid sure worked out quite well for the Xbox 360 with EDRAM. It isn't difficult to see that current generation developers, who clearly have extensive experience with EDRAM on the Xbox 360, may be uniquely in position to hit the ground running with the more versatile ESRAM on the Xbox One. It might be more complex, but after coming from the Xbox 360, embedded memory on a Microsoft console is a thing that's very well known, and Microsoft will have more than likely provided developers with the right information and perfect set of tools to best take advantage of it.