I think when he says that sometimes movies look better on their screens he is talking about the games looking better on the Xbone.
He must really love that sharpening filter at 720p to say that.
Yeah some of them do pop
I think when he says that sometimes movies look better on their screens he is talking about the games looking better on the Xbone.
He must really love that sharpening filter at 720p to say that.
PS4 Theater:
XB1 Theater:
The XB1 theater's seats should be way further back.
He's pretty good at what he does, I'll give him that. A mild concession with an undercurrent of 'wait and see'.
What makes you think the final XB1 textures will be the same as the PC textures on show? It's like the PC version will have multiple Texture settings.
Don't forget all of the missing effects, lower resolution and different AA solution though either, If we're judging from PC->XB1 BF4 of course. It seems silly to compare Titanfall PC to BF4 XB1
PS4 Theater:
XB1 Theater:
The XB1 theater's seats should be way further back.
Well, he does have a point.
I own an Xbone and this is just embarrassing. MS really needs to fix (aka replace) most of their PR team, cause it has been a hot mess since Xbone's reveal.
Well, he does have a point.
Oops. Penello is not the person behind the movie analogy. It's Greenberg! I listened further and the movie guy says Albert while referring to the other person speaking.
Oops. Penello is not the person behind the movie analogy. It's Greenberg! I listened further and the movie guy says Albert while referring to the other person speaking.
Hilarious.
And here's a template for the rest of you
Nope. Not sure. I'm listening to the start now and I think you're right after all.Are you sure? Because after that quote someone else speaks and I thought that was Greenburg.
Well, he does have a point.
Ehhh, it's not as effective for me without his face when comparing to the Major Nelson fun facts.
joke posterWhat point?
Albert Pinocchio said:It's like ... we're the movie theater that has all the blockbuster movies and has the most screens, and then, somebody has figured out that there is also another movie theater that has less screens but, like, if you look at this one movie sometimes it looks better on their screen and in our movie theater ... sometimes our movies look better.
Well, he does have a point.
Good god man, put a warning up before you throw up something like that. It made my eyes sting and begin to tear up.Or, Xbox One Theatre:
I doubt that and I think we can stick to the verifiable shit he said to have laughs.![]()
True story, can't remember where he said it though.
MS is having a really rough time this gen. From DRM, to the damage control PR, to lesser specs resulting in poorer quality games, to the damage control PR, to price, the damage control PR, to units sitting on store shelves. Mattrick flat out insulting the consumer was addressed, nelson seems to have been wrangled in, Spencer is cool, but they still have this guy running around reminding people why there was so much angst exhibited to the new xbox.
You can't damage control this stuff. Grin and take it like a man. The proof is out there via consumer's experiences, developers/insiders are laughing at these comments like what penello just made, which again are just insulting the consumer. You mean to tell us resolution and framerate means nothing? But last gen MS told me they mean the world and I should buy the 360 ports!
The only thing saving MS right now is that ninty is having a massive disaster on it's hands, taking a lot of the focus off of MS.
Well, he does have a point.
I doubt that and I think we can stick to the verifiable shit he said to have laughs.
I doubt that and I think we can stick to the verifiable shit he said to have laughs.
I doubt that and I think we can stick to the verifiable shit he said to have laughs.
#geographyfail.
I stand corrected. I'll make sure the internal teams are aware of this too.
Saying "We want to make a more PC like architecture so devs can get their games on our platform easier" is not the same as "We want to re-create the PC model and have multiple SKU's that developers have to program and test for different hardware configurations and limit their potential buyers by which slice they target." Making things easier on developers was the goal this gen, not making things more complicated like you're suggesting.
"I had some time with it, and it looked beautiful and played smoother than any previous console release. Our goal has been making a platform that's easy to work with for developers and that we can offer the best selection of experiences for. We've had a good launch with that goal in mind, and we're working hard to deliver on that for both devs and buyers alike moving forward. This game looks and plays great, and if people enjoyed it as much as they did in previous releases, the Xbox One version stands beautifully in that light."
"Our experience has been that the components of a system only go so far, and things like support and user experience are what consumers demand just as loudly when it comes down to it. Our goal with the Xbox One was to make something with more of a selling point than an incremental advantage in tech specs, even if it means we can't boast on every point as a result.
We're early in the new generation, so everyone's still building their library. It makes sense that there'll be more of a focus on individual releases now than at any point moving forward. We've had to change quickly to ensure our customers are happy with us, and that willingness to adapt is part of the culture we want to thrive behind the scenes for the Xbox brand. Without the voices of our fans and critics, we couldn't have had the launch we did. If a game's actually been compromised somehow because of a decision we've made, then that's something we want to address. If that's the word some would use for an across-the-board enhanced version of an already great game, then I'll have to disagree.
It's too easy to get caught up in a stick-measuring contest in this industry, and that's something we've been guilty of in the past and recently. We've been a distraction from the platform and our buyers' interests."
I doubt that and I think we can stick to the verifiable shit he said to have laughs.
A car analogy would work much better I think. They always do.That movie theater analogy...I can't...I just can't.
I think you vastly overestimate the general populace interest in these sound bites. This is more discussion board fodder than anything else.MS is having a really rough time this gen. From DRM, to the damage control PR, to lesser specs resulting in poorer quality games, to the damage control PR, to price, the damage control PR, to units sitting on store shelves. Mattrick flat out insulting the consumer was addressed, nelson seems to have been wrangled in, Spencer is cool, but they still have this guy running around reminding people why there was so much angst exhibited to the new xbox.
You can't damage control this stuff. Grin and take it like a man. The proof is out there via consumer's experiences, developers/insiders are laughing at these comments like what penello just made, which again are just insulting the consumer. You mean to tell us resolution and framerate means nothing? But last gen MS told me they mean the world and I should buy the 360 ports!
The only thing saving MS right now is that ninty is having a massive disaster on it's hands, taking a lot of the focus off of MS.
You guys should listen to the podcast. There's a great analogy there by Albert.
edit: by great I mean bwahaha
SP Yeah. Mp bf4 is average imho. Not speaking about titan didnt see yet on hqI'm only going off leaked footage but BF4 looks like a next gen game and the alpha footage of Titanfall looked comfortably like something from last gen. I have to admit though a big reason I don't like it may have to do with the borderland aesthetic (which I really dislike) and the HUD.
A car analogy would work much better I think. They always do.