Where's the Giant Bomb review?
They're usually a bit late.
Where's the Giant Bomb review?
I should have probably said "is going to hold the medium back". I just hate when people give such a narrow definition of what a video game should be. It's a medium that can encompass all the positives of books, music, film and more and yet people scoff at certain games if they don't fall into an established genre or play style.Since when was the medium being held back?
Beyond's facial expression seem really odd compare to TLOU. Uncanny valley is very present in this game.
Beyond's facial expression seem really odd compare to TLOU. Uncanny valley is very present in this game.
I think the one thing the game really needed was some game over sequences for failing QTEs
Thanks for the recommendation! Yeah I really love third-person blended stealth and shooting/action. Ghost Recon: Future Soldier is one of my favourite games this gen so I reckon I would love it. I've never played a Splinter Cell game before so I have no expectations or baggage and it's only £25 on Amazon...
It's 2013 and we're still having the "Is it a game?" Argument. Seriously? After stuff like Asura's Wrath and The Walking Dead? Or fuck, with the booming Indie Game industry that's around? This idea of games not being games has been ridiculed sense Nintendogs became huge on the DS, stop this line of thinking.
Anyways, these extremely polarizing reviews are pretty exciting!
But you could say the same thing for most games out today. Take for example most linear games such as Uncharted (3 has similar horse chase) and Tomb Raider. Do they really give you that much freedom to roam around in the environments that hasn't been designated by the programmer as in that scene show?
Textures are pretty good for the most part as well:That screenshot does not do you any favours. And there's also a different between the the visual technology (he means the faces) and the visual quality (he means the textures).
SHU YOSHIDA said:...so I visited David at QD's office in Paris, shared my honest feedback with Beyond, reassured how much I'm excited with his next project.
From what I've played, the story in Beyond 2 Souls is pretty good for a video game,
His games are successes, Sony is kind of short on that for their first parties.
Wow can't believe we're getting complaints about Graphics, Best graphics of the Gen IMO.
Beyond's facial expression seem really odd compare to TLOU. Uncanny valley is very present in this game.
So sterling has a point.
Where's the Giant Bomb review?
You are. The section is bigger than the most open environment in TLoU.![]()
Well the real question is are you even controlling the horse in that section in that gif.
If all your controlling is the camera, then that alone sets it apart from Uncharted or Tomb Raider. In those games you may not be able to explore the scenery, but you certainly can control the action of your character in whatever set piece the developer wants you to be in.
But if you are controlling the horse then I dont see a problem. That's already a step up for a David Cage game
Shu tweet:
My haul.
All three of these came out today.
If doing nothing but moving to coreographed moves, and mindless, number crunching makes up games, than BEYOND totally qualifies :3
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Well the real question is are you even controlling the horse in that section in that gif.
If all your controlling is the camera, then that alone sets it apart from Uncharted or Tomb Raider. In those games you may not be able to explore the scenery, but you certainly can control the action of your character in whatever set piece the developer wants you to be in.
But if you are controlling the horse then I dont see a problem. That's already a step up for a David Cage game
Ummmm...you can go 50 different directions in Tomb Raider at times.
Ok, maybe not 50...but after the initial setup...you can go all over the place...and approach situations in many different ways. Yes, it has very linear moments...but it also has very open areas you can approach from multiple angles. You can also backtrack everywhere.
(You're also somewhat free at times in TLoU too)
Calling these reviews "mixed" is being generous. I haven't even heard of most of the sites giving it decent reviews. The sites I generally trust for reviews and commentary are all negative on this game.
Calling these reviews "mixed" is being generous. I haven't even heard of most of the sites giving it decent reviews. The sites I generally trust for reviews and commentary are all negative on this game.
Because you are playing it, which makes it more awesome.Nothing against you, but I've never been fond of this statement. I don't see why video games should get extra credit for consistently putting together less than mediocre stories. Sure, there are exceptions, but for the rest, why should they catch a break for poor writing?
The first scene of the demo is actually the worst looking environment so far (8 hours in).Not even close -going with the demo- also only thing going with the game are the faces, the characters bodies and animations look bad, the environments/level design is flat and lack details.
![]()
Well the real question is are you even controlling the horse in that section in that gif.
If all your controlling is the camera, then that alone sets it apart from Uncharted or Tomb Raider. In those games you may not be able to explore the scenery, but you certainly can control the action of your character in whatever set piece the developer wants you to be in.
But if you are controlling the horse then I dont see a problem. That's already a step up for a David Cage game
Never heard of Gamespot? Polygon? What a load of crap.
Calling these reviews "mixed" is being generous. I haven't even heard of most of the sites giving it decent reviews. The sites I generally trust for reviews and commentary are all negative on this game.
![]()
Well the real question is are you even controlling the horse in that section in that gif.
If all your controlling is the camera, then that alone sets it apart from Uncharted or Tomb Raider. In those games you may not be able to explore the scenery, but you certainly can control the action of your character in whatever set piece the developer wants you to be in.
But if you are controlling the horse then I dont see a problem. That's already a step up for a David Cage game
Well the real question is are you even controlling the horse in that section in that gif.
If all your controlling is the camera, then that alone sets it apart from Uncharted or Tomb Raider. In those games you may not be able to explore the scenery, but you certainly can control the action of your character in whatever set piece the developer wants you to be in.
But if you are controlling the horse then I dont see a problem. That's already a step up for a David Cage game
Should do alright. PS4 game will be made regardless, so they have another chance anyway.It all boils down to how well Beyond sells now. If it can do the same numbers as Heavy Rain, then that'll secure the partnership, and QD becomes a first-party studio as a result.
Seems some reviewers are using this game as a scapegoat to not so subtly exert their influence on what a game should be. How depressing and downright juvenile. Without giving any names away, I agree that the medium is being held back because of pretentious pricks like some of the aforementioned reviewers.
It's obvious they have a bone to pick. Its just sad to see that they decided to take it out on this game rather than in an editorial as it should be. This only discourages artists from really opening up and will limit what we get out of games in the future.
Seems some reviewers are using this game as a scapegoat to not so subtly exert their influence on what a game should be. How depressing and downright juvenile. Without giving any names away, I agree that the medium is being held back because of pretentious pricks like some of the aforementioned reviewers.
It's obvious they have a bone to pick. Its just sad to see that they decided to take it out on this game rather than in an editorial as it should be. This only discourages artists from really opening up and will limit what we get out of games in the future.
Nothing against you, but I've never been fond of this statement. I don't see why video games should get extra credit for consistently putting together less than mediocre stories. Sure, there are exceptions, but for the rest, why should they catch a break for poor writing?
I like Jim Sterling, but his views on this game are totally different than mine.
I fully enjoyed the game, it was one of the best adventure games created in this generation of games, and I cant wait to see what QD will make on PS4.
People need to play Beyond, its quite the game.
Seems like Cage's awful writing is going to ruin yet another game. I'll wait for more reviews but I'm feeling better and better about holding off on this.