Fast Travel is back?
fuck
To be fair, I'm perfectly fine with fast travel from the start so long as there are far fewer bonfires, like one per area or so, balanced out with more loop around shortcuts. I'd much rather an area had lots of shortcuts and alternative routes that looped back to one central bonfire rather than having lots of bonfires dotted around the area. That way, you could still have fast travel while also maintaining interesting level design.
e:
Honestly, sounds like DkS2 is worth your time if you haven't checked that out. While I understand some of the 'hate' the game gets, the DLC is seriously phenomenal and adds like 50% more content to the game. Worth dipping your toes just for that honestly.
Worth bearing in mind here that the death penalty is much harsher in DS2 than it is in DS1. While in DS1 your health only got cut if you were killed via curse, in DS2 your health gets cut by 10%(?) every time you die up to a minimum of 50% of your total health. This can be slowed with a ring you find early on, but getting rid of it completely requires beating all the DLC first.