I hope this game is not shallow. I need depth in my RPGs like Dark Souls 1/2, Baldur's Gate, and Dragon Age Origins.
Not hit "A" to win like Dragon Age 2...please don't have mindless gameplay and mechanics like that game.
Not hit "A" to win like Dragon Age 2...please don't have mindless gameplay and mechanics like that game.
Oh... so technically I do not even have to own the previous games and yet I can still dictate what plot points that I wish to apply on Inquisition so long as I connect Inquisition to this Keep?
Interesting.
Yep. They can't really worry about whether it not you actually played the games previously, but ideally you'd not wade though that kind of minutia without the original context, anyway. Inquisition seems to be staged as a jumping on point, so Keep is definitely aimed fans who are already invested.
You assume incorrectly.
It will utilize a web site called Dragon Age Keep, which will allow you to set what decisions you want for previous games. That, and not actual saves, is what will be imported.
Are you in the Beta?
Are you in the Beta?
Can one still sign up for the Keep Beta?
Has there ever been any official response on whether this game will include any form of multiplayer? I see rumors, survey questions and other such postings on the topic, but don't recall reading anything official and the wiki page still says single player. Thoughts?
You can but I don't know if they have any more beta phases.
Unconfirmed, but it's extremely likely. I'm like 95 percent certain it will have some form, and likely one somewhat similar to the ME3 MP.
Not hit "A" to win like Dragon Age 2...please don't have mindless gameplay and mechanics like that game.
People are actually disappointed about a possible lack of romance options? Romances are probably the worst thing to happen to Bioware's games. Not only are they cringe-inducingly awful, but they're also completely disconnected from the rest of the game (both plot-wise and thematically).
What difficulty did you play on? To me, DA2 required more strategy than Origins. Cross-class combos also promoted diverse parties instead of "mage it to win" like Origins. It was also more difficult to break the game, whereas in Origins there was an entire specialization that did this (Arcane Warrior).
Waves are just another layer of strategy. Instead of planning your moves before engaging, you had to think on the fly. Keeping enmity on a warrior was more difficult as I was rounding up multiple waves of enemies. You also had to do well to set up smart mage CC tactics slots to keep them alive in the meantime.
Based on that image, I think it's safe to say this would be the first bioware game that I wouldn't be bothered about the romance features. Not only do they give you only 3 girls to choose from but they are all none relationship material based on looks alone. I'm sad Bioware, from the greatness when I first played ME1 & DAO to the massive failure of ME3 and now this. If come October I still don't get a glimpse of some good looking potential love interest, this will not be day one!
I didn't know there was a beta.Just now signed up, oh well I suppose I don't really need to play it until it's over and gold. Would be nice to shoot out feedback though.
Feedback for Bioware people watching.
Add 50% more big enemy/monster battles. Then add 10 extra big battles. You can make it as a side quest chain for people that don't want to fight awesome things.
Act 3 isn't as bad as advertised, but you'll still probably appreciate just rushing through on easiest difficulty.I probably should go back some day and finish Dragon Age 2 as I sort of got a combined case of being rather bored with it and having school taking priority. Though I'd be annoyed as hell to not have an Origins save as my old complete one got erased.
Act 3 isn't as bad as advertised, but you'll still probably appreciate just rushing through on easiest difficulty.
Everyone who complains about the press A to win thing played DA2 on easy. Its the only explanation really...
Everyone who complains about the press A to win thing played DA2 on easy. Its the only explanation really...
Having to play in Nightmare just to get friendly fire was stupid in the first place.
Very few enemy types, overall less ways to develop characters than Awakening, lazy as fuck 'here pop up reinforcements out of thin air' encounters...
DA2 reeks of lazy/rushed/etc design on every aspect, combat and RPG mechanics included.
Having to play in Nightmare just to get friendly fire was stupid in the first place.
Very few enemy types, overall less ways to develop characters than Awakening, lazy as fuck 'here pop up reinforcements out of thin air' encounters...
DA2 reeks of lazy/rushed/etc design on every aspect, combat and RPG mechanics included.
I disagree. I find the combat in 2 to be much better. I'm not sure how waves are lazier than simply having all the enemies standing around at the start of the fight. It's simply a different way to handle encounters, and waves work better in confined spaces, which is the type of arena in which you fight most DA2 battles.
Especially if you worry about friendly fire and crowd control, enemies appearing out of nowhere right next to you works against it.
Has there ever been any official response on whether this game will include any form of multiplayer? I see rumors, survey questions and other such postings on the topic, but don't recall reading anything official and the wiki page still says single player. Thoughts?
Wow that would definitely get me got and bothered I loved me 3 mpUnconfirmed, but it's extremely likely. I'm like 95 percent certain it will have some form, and likely one somewhat similar to the ME3 MP.
I see we're moving right to GoT from LOTR for design influence.
Because since when have Genlocks been zombies?
The Darkspawn design is almost same as in DA2.
I also like the armor design a bit more, it's rough and unrefined which makes sense, the Darkspawn shouldn't have highly decorative and detailed armor like they did in DAO.