The nature of Dragon Quest XIs details 3DS version that plays with choice of a 3D or 2D world and a PS4 version running on Unreal Engine 4 set off alarm bells. Surely the NX supports UE4, right? It better, for the sake of the system, but XIs wildly divergent consoles gives two potential porting paths. If the NX OS port is for Japan, then its destined for Nintendos next handheld since we know that will sell in Japan. In that case itd be far easier and less expensive for Square Enix to port up the 3DS version. If they decide to port the PS4 version to Nintendos next console that runs NX OS, its not going to sell as well in Japan because Squares efforts to revive consoles there can only go so far, and the Western sales of Nintendo consoles that arent the Wii have historically trended down so you cant use Console version for the West as an excuse to bring the game over. Odds are pretty much even that the port works out one of those ways, and we know its releasing after 3DS/PS4 launch, which could come as late as March 2017 in Japan. (The launch is set for the fiscal year containing Dragon Quests 30th anniversary, so April 2016 March 2017, and it will be simultaneous.)