Game is randomly crashing on me now. Anybody run into this?
Where?
Game is randomly crashing on me now. Anybody run into this?
During gameplay. Last night I played for an hour before it happened. Today 5 minutes in. Sometimes during battle, sometimes on the map.
My favorite screenshot from the playthrough so far. It's truly a shame that the game assets vary so drastically in quality - there are beautiful models, effect rendering, and scenery. Then you run into a rock texture map that looks like it came from a PS2 game.
Same here.Game is randomly crashing on me now. Anybody run into this?
Did you update GeDo, and re-enter your settings?
Cause rocks are tough
No, you broke it. "Rocks are hard" is a more entertaining reference in the graphical/production context, and it works better as a joke in its own right.FTFY
No, you broke it. "Rocks are hard" is a more entertaining reference in the graphical/production context, and it works better as a joke in its own right.
OK FF13 has FINALLY finished downloading so I got a question:
I downloaded GeDoSaTo, now how do I get FF13's graphics improved?
Note that I run a laptop with a GTX 770 M @ 3GB Graphics.
My max res.is 1080p, but thanks for the links =)
The point of downsampling is rendering it at 4k, but then showing it in 1080pIt gives a much clearer image.
Ooof I'm still confused. I set the values in the .ini both to 1080p, should I have let one of them a higher value?
That's used to set the resolution you want to downsample to. It's in the main configuration and by default will downsample to your main monitor resolution.presentWidth 0
presentHeight 0
presentHz 60
I play on 2560*1440 still got some MAD FPS drop, I've tested all the tricks (I have a GTX780 3GB), I can't play with a constant 60FPS, if someone can help, would be appreciated. Very nice game indeed.
I overclocked my 970 to hell and the game still can't maintain 60FPS during gameplay with these settings:
renderResolution 3840x2160@60
MSAASampleCount 4
enableCoverageSampling true
shadowScale 4
presentInterval 0
Lightning
no...
Enjoying this game so far, but man look at that arm and hand. Totally kill the mood for me.
Anyone able to dump textures? Just checking if it's an AMD issue or if it doesn't work in general.
Durante said:About texture dumping/replacement: After getting the current GeDoSaTo facilities to work (more or less) on FF13, I figured out that most interesting textures (e.g. the fonts) arent actually being loaded using D3DX, so the existing mechanisms dont help at all. I have a different method in mind (for a long time now actually), but this will take some time to implement.
Thanks for you reply, I have a i7 3770k (4GHZ)also depends on your CPU
Thanks for you reply, I have a i7 3770k (4GHZ)
So I finally figured out what was breaking my vsync... it was Radeon Pro itself (which is what was causing the issues and graphic glitches AND most of the slowdown).
So now I can play the game in full 4k downsample, but still suffering with the same slow downs as everyone else. I've decided to just disable my FPS counter and enjoy it was a Super HD port and that coupled with FF13-2 teaching me the god damn terms/premiss of the game, I feel like I can finally actually enjoy 13 for what it is.
Obligatory downscaled screen shots.
Finally my favorite, a perfectly captured "WTF Lightning?" face.
How do I lock fps to 30 again? (AMD card)
tried forceframe=30 om Radeopro but didnt work.
What specifically about radeonpro was breaking your vsync and affecting performance? I'm curious because I recently set my downsample res down to 1920x1080 and I've occasionally had the game lock itself to 15fps which really confused me.
Obligatory downscaled screen shots.
Finally my favorite, a perfectly captured "WTF Lightning?" face.
Is imgur adding all those compression artifacts?![]()
It running at all was causing it on my system. I had been using it to force AAx16, but I just forced it in drivers instead.
Yes, Imgur is the pits wherever image quality is concerned.
this one? http://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.htmlSo today after playing the game for about 10 hours, I noticed a lot of shadow flickerings so I went and increased the shadow map in gedosato to 2.
Now the game looks even better and there is much less slowdown than before.
Thank you Durante.
Use RTSS's frame limiter.
I'm just taking my screenshots with steam, and them uploading them to my cloud. Then I link them directly from there.
Yeah. Pretty much. That's if you don't already have MSI Afterburner that is.
Which, you should. Since it's far better than FRAPs and shows you more than just a framerate counter. And can take screenshots in the format and compression level of your choice
Can't figure out how to get 60 fps. What are the best settings for playing off a big TV at a resolution no higher than 1920x1080?
Can't figure out how to get 60 fps. What are the best settings for playing off a big TV at a resolution no higher than 1920x1080?