It was supposed to be the jrpg of forever a decade in the making.
Low 90s are the least it should have gotten.
No?
It was supposed to be the jrpg of forever a decade in the making.
Low 90s are the least it should have gotten.
It was supposed to be the jrpg of forever a decade in the making.
Low 90s are the least it should have gotten.
It was supposed to be the jrpg of forever a decade in the making.
Low 90s are the least it should have gotten.
A low 80's is what I've come to expect from the FF series going forward. SE simply haven't been getting it right with the franchise for quite a few years now. A game that took 10 years to make should be nailing it review-wise across the board.
And? It's a much better game than FFXIII in my experience thus far. I hated FFXIII. This game has more personality in the first few hours than Lightning had in three whole games.I expected it, when it was called Versus XIII. I put my hopes in the game after the XIII debacle.
Is the combat as simplistic as some reviews are saying? That's really disappointing, if true
I expected it, when it was called Versus XIII. I put my hopes in the game after the XIII debacle.
Well that's your deal for having ludicrous, completely unfounded expectations.
Is the combat as simplistic as some reviews are saying? That's really disappointing, if true
People that are saying 15 is a shit game, need to start playing some really shitty games to understand what the true meaning of shit means.
I'm literally playing a single-player Final Fantsy with shitty MMO fetch quests littering the world right now.HW may be another story, but ARR is 80 to 90% filler (the inverse of this is the amount of time spent developing the villains and motivations) that's more interested in getting you leveled up to 50 than being a concise experience. Its solo content could be described as brain-dead before considering any sort of power-creep since release. Making stews and fixing pottery in the form of incredibly generic MMORPG quests is the norm. What we would consider irredeemably bad side-quests in a single-player game is built straight into the narrative. The dungeons are interesting enough as multiplayer content, but important story beats pop up only once in awhile and the actual world-shaking stuff only happens in the build up to the last two dungeons at level 50 and after the "credits" where there is then several hours of content aimed for level 50 that came out between the expansions. If we consider that stuff ace, it's still dozens of hours until you can reach it and then after doing that (pile on some more hours), you can finally access Heavensward. Imagine if a single-player Final Fantasy was like this. (XIV being an MMO should not be overlooked, especially how it chooses to blend MMO and traditional aspects - for example, predecessor FFXI had story content and level progression completely separate.)
A low 80's is what I've come to expect from the FF series going forward. SE simply haven't been getting it right with the franchise for quite a few years now. A game that took 10 years to make should be nailing it review-wise across the board.
It was supposed to be the jrpg of forever a decade in the making.
Low 90s are the least it should have gotten.
No it wasn't. Literally no one in the world expected that.
Yes it was and yes they did. What alternate reality are you living in or are you just damage controlling?
No one looks at a ten year dev cycle and thinks this
Yes it was and yes they did. What alternate reality are you living in or are you just damage controlling?
Yes it was and yes they did. What alternate reality are you living in or are you just damage controlling?
Yes it was and yes they did. What alternate reality are you living in or are you just damage controlling?
My expectations were low after their endless amounts of bad spin offs and the XIII series.
They still couldn't bring a competent video game.
It's very simple and the magic/summon system is paltry.
Game needs a hard mode, combat system overhaul and more monster spawns.
Many also saying 70 or less.Yup, many people saying "92 metascore", "94", "90+".
I'm literally playing a single-player Final Fantsy with shitty MMO fetch quests littering the world right now.
Are you serious!? Any game with that long a dev cycle has massive red warning signs all over it. I don't know where you guys are getting the impression its a good thing from. It's completely blowing my mind.
I personally think it's a fantastic game but a long re-cycled development cycle is NOT a good thing.
People that are saying 15 is a shit game, need to start playing some really shitty games to understand what the true meaning of shit means.
It was supposed to be the jrpg of forever a decade in the making.
Low 90s are the least it should have gotten.
Yes it was and yes they did. What alternate reality are you living in or are you just damage controlling?
Really curious how Stormblood will pan out.84 brings it in line with Deus Ex, down from Tomb Raider's and FF14's scores as far as current gen Square retail games go.
Usually MMO expansions can do quite well if they can deliver a good leveling experience and initial endgame impression since most places will put up reviews within 5 days of launch.Really curious how Stormblood will pan out.
It is certainly very unusual, but not necessarily the "Duke Nukem" doom that many of us have a gut reaction to.Name any other game that has been in dev for so long and actually turned out to be great. Fact is FFXV is gaming first success story when dev cycles are changed and exceed near a decade in total.
Really curious how Stormblood will pan out.
So did anyone from here play it? If so, what's your opinion?
Just read this thread for reference about what people here on gaf expected one month ago
http://www.neogaf.com/forum/showthread.php?t=1302823
Pros:
World looks fantastic.
Combat is the best I've ever played in a JRPG.
Characters are fun and interesting.
All of the music I've heard so far is great.
Usually MMO expansions can do quite well if they can deliver a good leveling experience and initial endgame impression since most places will put up reviews within 5 days of launch.
If the rumors of it having a much larger budget than Heavensward are true, that should favor it strongly.
I can't believe my Amazon pre order of FF XV hasnt arrived.
You should had know better with SE, after the first few years.I expected it, when it was called Versus XIII. I put my hopes in the game after the XIII debacle.
same.
Amazon really screwed the pooch
This is the sanest way of looking at this, enjoy it peopleAnd this is how you self-disappoint yourself.
Honestly I'll be happy if the game just ends up being good and fun and memorable, it doesn't need to be a 10/10 masterpiece crafted by god's golden hammer.
http://www.neogaf.com/forum/showpost.php?p=221994463&postcount=112
:/ Looking back on that thread, it didn't fulfill my base most low standard expectation at all. So its strange that i'm still generally satisfied with the result
That's a pretty big claim considering how many action JRPG's there are out there...
Just curious as someone who doesn't preorder-why do you preorder? Do you get bonuses with amazon or something. Why not buy it for (most likely) cheaper at retail?
I can't believe my Amazon pre order of FF XV hasnt arrived.
same.
Amazon really screwed the pooch
Just curious as someone who doesn't preorder-why do you preorder? Do you get bonuses with amazon or something. Why not buy it for (most likely) cheaper at retail?
I have a similar reason. Now I'm unsure my copy of The Last Guardian will arrive on time.Amazon Prime discounts mainly. I also generally can't actually go out to stores on release day due to working second shift and starting at 1pm....so
Preorder from Amazon or Best Buy, get the game for less than retail with Prime ($47.99), finish quick, trade it back for a $10-12 loss.Just curious as someone who doesn't preorder-why do you preorder? Do you get bonuses with amazon or something. Why not buy it for (most likely) cheaper at retail?