A lot of people not canceling their pre orders are gonna look silly if this is not fixable with a day 1 patch. :?
A lot of people just look silly by caring so much if other people cancel or don't cancel their pre-orders.
And this thread is really not about pre-orders but about a real issue.
Edit: ha, now I really got top of the page in the superior format. Lol.
The moment the previews were released they were in damage control mode when people pointed out multiple sources were reporting desync issues. There should be no surprise here
I'll play the Switch at some event tomorrow, I'll try to take some distance and block it with my hands.
So they offset the nintendoomed people who are ignoring the mostly positive nature of the previews?
finally I have seen the Gamexplain video. I love these guys
Can I ask someone to (calmly) explain me in which normal situation the desync happens? I mean, he clearly cover and hide the joycons in weird ways to explain the issue to us.
Is the issue happening playing freehand, simply having the joycons in hands? does it happen with the grip?
thank you
PS: weird thing is that I attended 2 separated events in Italy, played a lot with many different joycons, in particular hiding them with the hands to play the baseball minigame of 1,2 switch and they worked perfectly, everytime
Could this be because the issue shows up only for the analog and not for the gyroscope for example? Even Arms worked perfectly.
Could this be a hw issue related to the US unis, maybe coming from a differnt production bunch compared to the italian ones?
A lot of people just look silly by caring so much if other people cancel or don't cancel their pre-orders.
And this thread is really not about pre-orders but about a real issue.
Edit: ha, now I really got top of the page in the superior format. Lol.
What the hell are you trying to tell us, ekim ?!
But then people look silly for caring so much about people caring so much about people cancelling their pre orders.
So they offset the nintendoomed people who are ignoring the mostly positive nature of the previews?
This is definitely an "Uh Oh Spaghetti-Os" moment.
On one hand, this could be fixed day one and no one will mention it again. But even if that happens, it is still pretty remarkable that Nintendo shipped it out with this very obvious issue after months of testing. You only get one first impression, and considering the Switch's main appeal is the hardware gimmick, failing on that front doesn't build confidence.
I guess we have to just wait and see.
Of course. This needs to be repeated for those skipping or skimming through, this only appears to be a problem when playing more then 6-10 feet, or 13-15 feet in Gertsmans' case, or when actively trying to block the signal. This should not be a problem for the vast majority of users. While this is still an issue that needs to be resolved, the overreactions are pure hyperbole ATM.
It's a big issue but disaster may be stretching it. If it happens 2-3 times in 20+ hours of gameplay, or as some seem to have indicated; barely ever or not at all while the jc's are in the grip, then it's not a huge deal. That's basically what I've been dealing with on the XB1 ever since launch.They tried. This is a big issue if it's not fixed or addressed before launch this could be a disaster launch. I'm glad separate threads were made to stop the deflection.
Nintendolife just posted the article about the issue, I don't know if it was posted before.
http://www.nintendolife.com/news/2017/02/nintendo_switch_joy-cons_are_disconnecting_and_no_one_seems_to_know_why
It's a big issue but disaster may be stretching it. If it happens 2-3 times in 20+ hours of gameplay, or as some seem to have indicated; barely ever or not at all while the jc's are in the grip, then it's not a huge deal. That's basically what I've been dealing with on the XB1 ever since launch.
But 2 or 3 times during 20 hours of gameplay is a disaster and makes the system unusable.
I bought the Switch. I am not hype at all for it- hyped for Zelda and suspect the WiiU version will be not so hot relative. I am basically buying it for Zelda lol. That being said..is there a positive news source for Switch..? No virtual store, cell phone party chat, under 3 hour battery life, connectivity issues, no real third party, no apps, ..good build quality relative recent. Nintendo boxes is positive I guess. It just seems all negative. I would wait if I wasn't just in it for Xeno, Zelda,Mario, and the new Metroid they will make or I will burn down Redmond and get on a plane to Japan hahaha please Nintendo make a Super nes next time.
A controller that has a chance to crap out on you even once for a fraction of a second is a worthless controller. Imagine trying to take something like Puyo Puyo Tetris seriously with unreliable hardware.LOL
Unless you're being sarcastic
They really didnt need to watch anyone's video if they truly did a thorough job testing both joycons themselves. They just dropped the ball completely imo.They didn't even watched gamexplain's video because they say that "the fact that it's only the left-side Joy-Con suggests that the problem may be software-based" but Andre have the same problem with the right joycon
A controller that has a chance to crap out on you even once for a fraction of a second is a worthless controller. Imagine trying to take something like Puyo Pop Tetris seriously with unreliable hardware.
LOL
Unless you're being sarcastic
Pretty sure Nintendo would need FCC approval if they were to modify the firmware for increased signal.
Assuming the controllers even have an embedded ROM to update in the first place.
A controller that has a chance to crap out on you even once for a fraction of a second is a worthless controller. Imagine trying to take something like Puyo Puyo Tetris seriously with unreliable hardware.
>defending controllers disconnecting during gameplay for any reasonLOL
Unless you're being sarcastic
A lot of people canceling their pre orders are gonna look silly if this is fixable with a day 1 patch to boost the signal of the joycons
So it doesn't seem like a desync issue. The controller itself stays connected to the console. And it's not something that's unique to the left joycon. It's just that because of movement being tied to the left joycon, it's far more noticeable. Whatever signal it puts out to the console is being blocked by the body or possibly other things.
I hope that's something that's actually fixable via firmware.
Ok, but if you played a Mario game where he only jumped 9 out of 10 times you pressed the jump button, wouldn't that be problematic?And I've had that happen with PS4 controllers and a shit ton of times with my Xbox Elite controller with Microsoft's wireless dongle. It doesn't make it completely worthless or useless.
But narrative.
Do you have a statistic that show that the vast majority of users sit closer than 6 feet from their console? (talking about hyperbolic statements)
This doesn't seem like an issue Nintendo will fix or comment upon until it really blows up after launch. If it ever does. This seems to be behavior as intended and by design.
Cover a sensor and shit loses sync, the end.
Well according GameXplain it can happen with the right one too, but it appears to be less problematic.